199 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			199 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*****************************************************************************************************
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USAGE:
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./opencv_annotation -images <folder location> -annotations <ouput file>
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Created by: Puttemans Steven
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*****************************************************************************************************/
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#include <opencv2/core.hpp>
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#include <opencv2/highgui.hpp>
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#include <opencv2/imgcodecs.hpp>
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#include <opencv2/videoio.hpp>
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#include <opencv2/imgproc.hpp>
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#include <fstream>
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#include <iostream>
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using namespace std;
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using namespace cv;
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// Function prototypes
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void on_mouse(int, int, int, int, void*);
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string int2string(int);
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void get_annotations(Mat, stringstream*);
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// Public parameters
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Mat image;
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int roi_x0 = 0, roi_y0 = 0, roi_x1 = 0, roi_y1 = 0, num_of_rec = 0;
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bool start_draw = false;
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// Window name for visualisation purposes
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const string window_name="OpenCV Based Annotation Tool";
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// FUNCTION : Mouse response for selecting objects in images
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// If left button is clicked, start drawing a rectangle as long as mouse moves
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// Stop drawing once a new left click is detected by the on_mouse function
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void on_mouse(int event, int x, int y, int , void * )
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{
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    // Action when left button is clicked
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    if(event == EVENT_LBUTTONDOWN)
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    {
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        if(!start_draw)
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        {
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            roi_x0 = x;
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            roi_y0 = y;
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            start_draw = true;
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        } else {
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            roi_x1 = x;
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            roi_y1 = y;
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            start_draw = false;
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        }
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    }
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    // Action when mouse is moving
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    if((event == EVENT_MOUSEMOVE) && start_draw)
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    {
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        // Redraw bounding box for annotation
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        Mat current_view;
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        image.copyTo(current_view);
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        rectangle(current_view, Point(roi_x0,roi_y0), Point(x,y), Scalar(0,0,255));
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        imshow(window_name, current_view);
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    }
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}
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// FUNCTION : snippet to convert an integer value to a string using a clean function
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// instead of creating a stringstream each time inside the main code
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string int2string(int num)
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{
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    stringstream temp_stream;
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    temp_stream << num;
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    return temp_stream.str();
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}
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// FUNCTION : given an image containing positive object instances, add all the object
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// annotations to a known stringstream
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void get_annotations(Mat input_image, stringstream* output_stream)
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{
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    // Make it possible to exit the annotation
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    bool stop = false;
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    // Reset the num_of_rec element at each iteration
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    // Make sure the global image is set to the current image
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    num_of_rec = 0;
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    image = input_image;
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    // Init window interface and couple mouse actions
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    namedWindow(window_name, WINDOW_AUTOSIZE);
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    setMouseCallback(window_name, on_mouse);
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    imshow(window_name, image);
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    stringstream temp_stream;
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    int key_pressed = 0;
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    do
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    {
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        // Keys for processing
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        // You need to select one for confirming a selection and one to continue to the next image
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        // Based on the universal ASCII code of the keystroke: http://www.asciitable.com/
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        //      c = 99		    add rectangle to current image
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        //	    n = 110		    save added rectangles and show next image
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        //	    <ESC> = 27      exit program
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        key_pressed = 0xFF & waitKey(0);
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        switch( key_pressed )
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        {
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        case 27:
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                destroyWindow(window_name);
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                stop = true;
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        case 99:
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                // Add a rectangle to the list
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                num_of_rec++;
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                // Draw initiated from top left corner
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                if(roi_x0<roi_x1 && roi_y0<roi_y1)
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                {
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                    temp_stream << " " << int2string(roi_x0) << " " << int2string(roi_y0) << " " << int2string(roi_x1-roi_x0) << " " << int2string(roi_y1-roi_y0);
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                }
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                // Draw initiated from bottom right corner
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                if(roi_x0>roi_x1 && roi_y0>roi_y1)
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                {
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                    temp_stream << " " << int2string(roi_x1) << " " << int2string(roi_y1) << " " << int2string(roi_x0-roi_x1) << " " << int2string(roi_y0-roi_y1);
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                }
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                // Draw initiated from top right corner
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                if(roi_x0>roi_x1 && roi_y0<roi_y1)
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                {
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                    temp_stream << " " << int2string(roi_x1) << " " << int2string(roi_y0) << " " << int2string(roi_x0-roi_x1) << " " << int2string(roi_y1-roi_y0);
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                }
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                // Draw initiated from bottom left corner
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                if(roi_x0<roi_x1 && roi_y0>roi_y1)
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                {
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                    temp_stream << " " << int2string(roi_x0) << " " << int2string(roi_y1) << " " << int2string(roi_x1-roi_x0) << " " << int2string(roi_y0-roi_y1);
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                }
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                rectangle(input_image, Point(roi_x0,roi_y0), Point(roi_x1,roi_y1), Scalar(0,255,0), 1);
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                break;
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        }
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        // Check if escape has been pressed
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        if(stop)
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        {
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            break;
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        }
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    }
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    // Continue as long as the next image key has not been pressed
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    while(key_pressed != 110);
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    // If there are annotations AND the next image key is pressed
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    // Write the image annotations to the file
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    if(num_of_rec>0 && key_pressed==110)
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    {
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        *output_stream << " " << num_of_rec << temp_stream.str() << endl;
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    }
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    // Close down the window
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    destroyWindow(window_name);
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}
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int main( int argc, const char** argv )
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{
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    // Read in the input arguments
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    string image_folder;
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    string annotations;
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    for(int i = 1; i < argc; ++i )
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    {
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        if( !strcmp( argv[i], "-images" ) )
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        {
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            image_folder = argv[++i];
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        }
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        else if( !strcmp( argv[i], "-annotations" ) )
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        {
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            annotations = argv[++i];
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        }
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    }
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    // Create the outputfilestream
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    ofstream output(annotations.c_str());
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    // Return the image filenames inside the image folder
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    vector<String> filenames;
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    String folder(image_folder);
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    glob(folder, filenames);
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    // Loop through each image stored in the images folder
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    // Create and temporarily store the annotations
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    // At the end write everything to the annotations file
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    for (size_t i = 0; i < filenames.size(); i++){
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        // Read in an image
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        Mat current_image = imread(filenames[i]);
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        // Perform annotations & generate corresponding output
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        stringstream output_stream;
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        get_annotations(current_image, &output_stream);
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        // Store the annotations, write to the output file
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        if (output_stream.str() != ""){
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            output << filenames[i] << output_stream.str();
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        }
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    }
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    return 0;
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}
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