This was crashing my code:
for( size_t i = 1; i < imagePoints.size(); i++ )
objectPoints.push_back(objectPoints[0]);
Changed by:
objectPoints.resize(imagePoints.size(),objectPoints[0]);
Plus clean up on Qt code
This was crashing my code:
for( size_t i = 1; i < imagePoints.size(); i++ )
objectPoints.push_back(objectPoints[0]);
Changed by:
objectPoints.resize(imagePoints.size(),objectPoints[0]);
Plus clean up on Qt code