2010-11-25 16:55:46 +00:00

293 lines
9.4 KiB
C++

/***********************************************************************
* Software License Agreement (BSD License)
*
* Copyright 2008-2009 Marius Muja (mariusm@cs.ubc.ca). All rights reserved.
* Copyright 2008-2009 David G. Lowe (lowe@cs.ubc.ca). All rights reserved.
*
* THE BSD LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*************************************************************************/
#ifndef _OPENCV_TESTING_H_
#define _OPENCV_TESTING_H_
#include <cstring>
#include <cassert>
#include "opencv2/flann/matrix.h"
#include "opencv2/flann/nn_index.h"
#include "opencv2/flann/result_set.h"
#include "opencv2/flann/logger.h"
#include "opencv2/flann/timer.h"
using namespace std;
namespace cvflann
{
CV_EXPORTS int countCorrectMatches(int* neighbors, int* groundTruth, int n);
template <typename ELEM_TYPE>
float computeDistanceRaport(const Matrix<ELEM_TYPE>& inputData, ELEM_TYPE* target, int* neighbors, int* groundTruth, int veclen, int n)
{
ELEM_TYPE* target_end = target + veclen;
float ret = 0;
for (int i=0;i<n;++i) {
float den = (float)flann_dist(target,target_end, inputData[groundTruth[i]]);
float num = (float)flann_dist(target,target_end, inputData[neighbors[i]]);
if (den==0 && num==0) {
ret += 1;
}
else {
ret += num/den;
}
}
return ret;
}
template <typename ELEM_TYPE>
float search_with_ground_truth(NNIndex<ELEM_TYPE>& index, const Matrix<ELEM_TYPE>& inputData, const Matrix<ELEM_TYPE>& testData, const Matrix<int>& matches, int nn, int checks, float& time, float& dist, int skipMatches)
{
if (matches.cols<size_t(nn)) {
logger().info("matches.cols=%d, nn=%d\n",matches.cols,nn);
throw FLANNException("Ground truth is not computed for as many neighbors as requested");
}
KNNResultSet<ELEM_TYPE> resultSet(nn+skipMatches);
SearchParams searchParams(checks);
int correct = 0;
float distR = 0;
StartStopTimer t;
int repeats = 0;
while (t.value<0.2) {
repeats++;
t.start();
correct = 0;
distR = 0;
for (size_t i = 0; i < testData.rows; i++) {
ELEM_TYPE* target = testData[i];
resultSet.init(target, (int)testData.cols);
index.findNeighbors(resultSet,target, searchParams);
int* neighbors = resultSet.getNeighbors();
neighbors = neighbors+skipMatches;
correct += countCorrectMatches(neighbors,matches[i], nn);
distR += computeDistanceRaport(inputData, target,neighbors,matches[i], (int)testData.cols, nn);
}
t.stop();
}
time = (float)(t.value/repeats);
float precicion = (float)correct/(nn*testData.rows);
dist = distR/(testData.rows*nn);
logger().info("%8d %10.4g %10.5g %10.5g %10.5g\n",
checks, precicion, time, 1000.0 * time / testData.rows, dist);
return precicion;
}
template <typename ELEM_TYPE>
float test_index_checks(NNIndex<ELEM_TYPE>& index, const Matrix<ELEM_TYPE>& inputData, const Matrix<ELEM_TYPE>& testData, const Matrix<int>& matches,
int checks, float& precision, int nn = 1, int skipMatches = 0)
{
logger().info(" Nodes Precision(%) Time(s) Time/vec(ms) Mean dist\n");
logger().info("---------------------------------------------------------\n");
float time = 0;
float dist = 0;
precision = search_with_ground_truth(index, inputData, testData, matches, nn, checks, time, dist, skipMatches);
return time;
}
template <typename ELEM_TYPE>
float test_index_precision(NNIndex<ELEM_TYPE>& index, const Matrix<ELEM_TYPE>& inputData, const Matrix<ELEM_TYPE>& testData, const Matrix<int>& matches,
float precision, int& checks, int nn = 1, int skipMatches = 0)
{
const float SEARCH_EPS = 0.001f;
logger().info(" Nodes Precision(%) Time(s) Time/vec(ms) Mean dist\n");
logger().info("---------------------------------------------------------\n");
int c2 = 1;
float p2;
int c1 = 1;
float p1;
float time;
float dist;
p2 = search_with_ground_truth(index, inputData, testData, matches, nn, c2, time, dist, skipMatches);
if (p2>precision) {
logger().info("Got as close as I can\n");
checks = c2;
return time;
}
while (p2<precision) {
c1 = c2;
p1 = p2;
c2 *=2;
p2 = search_with_ground_truth(index, inputData, testData, matches, nn, c2, time, dist, skipMatches);
}
int cx;
float realPrecision;
if (fabs(p2-precision)>SEARCH_EPS) {
logger().info("Start linear estimation\n");
// after we got to values in the vecinity of the desired precision
// use linear approximation get a better estimation
cx = (c1+c2)/2;
realPrecision = search_with_ground_truth(index, inputData, testData, matches, nn, cx, time, dist, skipMatches);
while (fabs(realPrecision-precision)>SEARCH_EPS) {
if (realPrecision<precision) {
c1 = cx;
}
else {
c2 = cx;
}
cx = (c1+c2)/2;
if (cx==c1) {
logger().info("Got as close as I can\n");
break;
}
realPrecision = search_with_ground_truth(index, inputData, testData, matches, nn, cx, time, dist, skipMatches);
}
c2 = cx;
p2 = realPrecision;
} else {
logger().info("No need for linear estimation\n");
cx = c2;
realPrecision = p2;
}
checks = cx;
return time;
}
template <typename ELEM_TYPE>
float test_index_precisions(NNIndex<ELEM_TYPE>& index, const Matrix<ELEM_TYPE>& inputData, const Matrix<ELEM_TYPE>& testData, const Matrix<int>& matches,
float* precisions, int precisions_length, int nn = 1, int skipMatches = 0, float maxTime = 0)
{
const float SEARCH_EPS = 0.001;
// make sure precisions array is sorted
sort(precisions, precisions+precisions_length);
int pindex = 0;
float precision = precisions[pindex];
logger().info(" Nodes Precision(%) Time(s) Time/vec(ms) Mean dist");
logger().info("---------------------------------------------------------");
int c2 = 1;
float p2;
int c1 = 1;
float p1;
float time;
float dist;
p2 = search_with_ground_truth(index, inputData, testData, matches, nn, c2, time, dist, skipMatches);
// if precision for 1 run down the tree is already
// better then some of the requested precisions, then
// skip those
while (precisions[pindex]<p2 && pindex<precisions_length) {
pindex++;
}
if (pindex==precisions_length) {
logger().info("Got as close as I can\n");
return time;
}
for (int i=pindex;i<precisions_length;++i) {
precision = precisions[i];
while (p2<precision) {
c1 = c2;
p1 = p2;
c2 *=2;
p2 = search_with_ground_truth(index, inputData, testData, matches, nn, c2, time, dist, skipMatches);
if (maxTime> 0 && time > maxTime && p2<precision) return time;
}
int cx;
float realPrecision;
if (fabs(p2-precision)>SEARCH_EPS) {
logger().info("Start linear estimation\n");
// after we got to values in the vecinity of the desired precision
// use linear approximation get a better estimation
cx = (c1+c2)/2;
realPrecision = search_with_ground_truth(index, inputData, testData, matches, nn, cx, time, dist, skipMatches);
while (fabs(realPrecision-precision)>SEARCH_EPS) {
if (realPrecision<precision) {
c1 = cx;
}
else {
c2 = cx;
}
cx = (c1+c2)/2;
if (cx==c1) {
logger().info("Got as close as I can\n");
break;
}
realPrecision = search_with_ground_truth(index, inputData, testData, matches, nn, cx, time, dist, skipMatches);
}
c2 = cx;
p2 = realPrecision;
} else {
logger().info("No need for linear estimation\n");
cx = c2;
realPrecision = p2;
}
}
return time;
}
} // namespace cvflann
#endif //_OPENCV_TESTING_H_