130 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			130 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////
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| //
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| // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
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| // Digital Ltd. LLC
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| //
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| // All rights reserved.
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| //
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| // Redistribution and use in source and binary forms, with or without
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| // modification, are permitted provided that the following conditions are
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| // met:
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| // *       Redistributions of source code must retain the above copyright
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| // notice, this list of conditions and the following disclaimer.
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| // *       Redistributions in binary form must reproduce the above
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| // copyright notice, this list of conditions and the following disclaimer
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| // in the documentation and/or other materials provided with the
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| // distribution.
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| // *       Neither the name of Industrial Light & Magic nor the names of
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| // its contributors may be used to endorse or promote products derived
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| // from this software without specific prior written permission.
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| //
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| //
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| ///////////////////////////////////////////////////////////////////////////
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| 
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| 
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| 
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| //---------------------------------------------------------------------
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| //
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| //	Constructors and destructors for our exception base class.
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| //
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| //---------------------------------------------------------------------
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| 
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| #include "IexBaseExc.h"
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| 
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| namespace Iex {
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| namespace {
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| 
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| 
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| StackTracer currentStackTracer = 0;
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| 
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| 
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| } // namespace
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| 
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| 
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| void
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| setStackTracer (StackTracer stackTracer)
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| {
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|     currentStackTracer = stackTracer;
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| }
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| 
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| 
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| StackTracer
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| stackTracer ()
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| {
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|     return currentStackTracer;
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| }
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| 
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| 
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| BaseExc::BaseExc (const char* s) throw () :
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|     std::string (s? s: ""),
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|     _stackTrace (currentStackTracer? currentStackTracer(): "")
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| {
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|     // empty
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| }
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| 
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| 
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| BaseExc::BaseExc (const std::string &s) throw () :
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|     std::string (s),
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|     _stackTrace (currentStackTracer? currentStackTracer(): "")
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| {
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|     // empty
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| }
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| 
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| 
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| BaseExc::BaseExc (std::stringstream &s) throw () :
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|     std::string (s.str()),
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|     _stackTrace (currentStackTracer? currentStackTracer(): "")
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| {
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|     // empty
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| }
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| 
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| 
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| BaseExc::BaseExc (const BaseExc &be) throw () :
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|     std::string (be),
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|     _stackTrace (be._stackTrace)
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| {
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|     // empty
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| }
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| 
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| 
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| BaseExc::~BaseExc () throw ()
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| {
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|     // empty
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| }
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| 
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| 
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| const char *
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| BaseExc::what () const throw ()
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| {
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|     return c_str();
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| }
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| 
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| 
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| BaseExc &
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| BaseExc::assign (std::stringstream &s)
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| {
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|     std::string::assign (s.str());
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|     return *this;
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| }
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| 
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| BaseExc &
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| BaseExc::append (std::stringstream &s)
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| {
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|     std::string::append (s.str());
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|     return *this;
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| }
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| 
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| 
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| } // namespace Iex
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