XML/YAML Persistence ==================== .. highlight:: cpp .. index:: FileStorage .. _FileStorage: FileStorage ----------- `id=0.36488878292 Comments from the Wiki `__ .. ctype:: FileStorage The XML/YAML file storage class :: class FileStorage { public: enum { READ=0, WRITE=1, APPEND=2 }; enum { UNDEFINED=0, VALUE_EXPECTED=1, NAME_EXPECTED=2, INSIDE_MAP=4 }; // the default constructor FileStorage(); // the constructor that opens the file for reading // (flags=FileStorage::READ) or writing (flags=FileStorage::WRITE) FileStorage(const string& filename, int flags); // wraps the already opened CvFileStorage* FileStorage(CvFileStorage* fs); // the destructor; closes the file if needed virtual ~FileStorage(); // opens the specified file for reading (flags=FileStorage::READ) // or writing (flags=FileStorage::WRITE) virtual bool open(const string& filename, int flags); // checks if the storage is opened virtual bool isOpened() const; // closes the file virtual void release(); // returns the first top-level node FileNode getFirstTopLevelNode() const; // returns the root file node // (it's the parent of the first top-level node) FileNode root(int streamidx=0) const; // returns the top-level node by name FileNode operator[](const string& nodename) const; FileNode operator[](const char* nodename) const; // returns the underlying CvFileStorage* CvFileStorage* operator *() { return fs; } const CvFileStorage* operator *() const { return fs; } // writes the certain number of elements of the specified format // (see DataType) without any headers void writeRaw( const string& fmt, const uchar* vec, size_t len ); // writes an old-style object (CvMat, CvMatND etc.) void writeObj( const string& name, const void* obj ); // returns the default object name from the filename // (used by cvSave() with the default object name etc.) static string getDefaultObjectName(const string& filename); Ptr fs; string elname; vector structs; int state; }; .. .. index:: FileNode .. _FileNode: FileNode -------- `id=0.228849909258 Comments from the Wiki `__ .. ctype:: FileNode The XML/YAML file node class :: class CV_EXPORTS FileNode { public: enum { NONE=0, INT=1, REAL=2, FLOAT=REAL, STR=3, STRING=STR, REF=4, SEQ=5, MAP=6, TYPE_MASK=7, FLOW=8, USER=16, EMPTY=32, NAMED=64 }; FileNode(); FileNode(const CvFileStorage* fs, const CvFileNode* node); FileNode(const FileNode& node); FileNode operator[](const string& nodename) const; FileNode operator[](const char* nodename) const; FileNode operator[](int i) const; int type() const; int rawDataSize(const string& fmt) const; bool empty() const; bool isNone() const; bool isSeq() const; bool isMap() const; bool isInt() const; bool isReal() const; bool isString() const; bool isNamed() const; string name() const; size_t size() const; operator int() const; operator float() const; operator double() const; operator string() const; FileNodeIterator begin() const; FileNodeIterator end() const; void readRaw( const string& fmt, uchar* vec, size_t len ) const; void* readObj() const; // do not use wrapper pointer classes for better efficiency const CvFileStorage* fs; const CvFileNode* node; }; .. .. index:: FileNodeIterator .. _FileNodeIterator: FileNodeIterator ---------------- `id=0.575104633905 Comments from the Wiki `__ .. ctype:: FileNodeIterator The XML/YAML file node iterator class :: class CV_EXPORTS FileNodeIterator { public: FileNodeIterator(); FileNodeIterator(const CvFileStorage* fs, const CvFileNode* node, size_t ofs=0); FileNodeIterator(const FileNodeIterator& it); FileNode operator *() const; FileNode operator ->() const; FileNodeIterator& operator ++(); FileNodeIterator operator ++(int); FileNodeIterator& operator --(); FileNodeIterator operator --(int); FileNodeIterator& operator += (int); FileNodeIterator& operator -= (int); FileNodeIterator& readRaw( const string& fmt, uchar* vec, size_t maxCount=(size_t)INT_MAX ); const CvFileStorage* fs; const CvFileNode* container; CvSeqReader reader; size_t remaining; }; ..