/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2013, OpenCV Foundation, all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // // Authors: // * Ozan Tonkal, ozantonkal@gmail.com // * Anatoly Baksheev, Itseez Inc. myname.mysurname <> mycompany.com // // OpenCV Viz module is complete rewrite of // PCL visualization module (www.pointclouds.org) // //M*/ #include "precomp.hpp" cv::Affine3f cv::viz::makeTransformToGlobal(const Vec3f& axis_x, const Vec3f& axis_y, const Vec3f& axis_z, const Vec3f& origin) { Affine3f::Mat3 R; R.val[0] = axis_x.val[0]; R.val[3] = axis_x.val[1]; R.val[6] = axis_x.val[2]; R.val[1] = axis_y.val[0]; R.val[4] = axis_y.val[1]; R.val[7] = axis_y.val[2]; R.val[2] = axis_z.val[0]; R.val[5] = axis_z.val[1]; R.val[8] = axis_z.val[2]; return Affine3f(R, origin); } cv::Affine3f cv::viz::makeCameraPose(const Vec3f& position, const Vec3f& focal_point, const Vec3f& y_dir) { // Compute the transformation matrix for drawing the camera frame in a scene Vec3f n = normalize(focal_point - position); Vec3f u = normalize(y_dir.cross(n)); Vec3f v = n.cross(u); Matx44f pose_mat = Matx44f::zeros(); pose_mat(0,0) = u[0]; pose_mat(0,1) = u[1]; pose_mat(0,2) = u[2]; pose_mat(1,0) = v[0]; pose_mat(1,1) = v[1]; pose_mat(1,2) = v[2]; pose_mat(2,0) = n[0]; pose_mat(2,1) = n[1]; pose_mat(2,2) = n[2]; pose_mat(3,0) = position[0]; pose_mat(3,1) = position[1]; pose_mat(3,2) = position[2]; pose_mat(3,3) = 1.0f; pose_mat = pose_mat.t(); return pose_mat; } vtkSmartPointer cv::viz::convertToVtkMatrix(const cv::Matx44f &m) { vtkSmartPointer vtk_matrix = vtkSmartPointer::New(); for (int i = 0; i < 4; i++) for (int k = 0; k < 4; k++) vtk_matrix->SetElement(i, k, m(i, k)); return vtk_matrix; } cv::Matx44f cv::viz::convertToMatx(const vtkSmartPointer& vtk_matrix) { cv::Matx44f m; for (int i = 0; i < 4; i++) for (int k = 0; k < 4; k++) m(i, k) = vtk_matrix->GetElement(i, k); return m; } namespace cv { namespace viz { template Vec<_Tp, 3>* vtkpoints_data(vtkSmartPointer& points); template<> Vec3f* vtkpoints_data(vtkSmartPointer& points) { CV_Assert(points->GetDataType() == VTK_FLOAT); vtkDataArray *data = points->GetData(); float *pointer = static_cast(data)->GetPointer(0); return reinterpret_cast(pointer); } template<> Vec3d* vtkpoints_data(vtkSmartPointer& points) { CV_Assert(points->GetDataType() == VTK_DOUBLE); vtkDataArray *data = points->GetData(); double *pointer = static_cast(data)->GetPointer(0); return reinterpret_cast(pointer); } } } /////////////////////////////////////////////////////////////////////////////////////////////// /// Viz accessor implementation cv::viz::VizAccessor * cv::viz::VizAccessor::instance_ = 0; bool cv::viz::VizAccessor::is_instantiated_ = false; cv::viz::VizAccessor::VizAccessorImpl * cv::viz::VizAccessor::impl_ = 0; struct cv::viz::VizAccessor::VizAccessorImpl { cv::viz::VizMap viz_map; }; cv::viz::VizAccessor::VizAccessor() { impl_ = new cv::viz::VizAccessor::VizAccessorImpl;} cv::viz::VizAccessor::~VizAccessor() { if(impl_) { delete impl_; impl_ = 0; } } cv::viz::VizAccessor & cv::viz::VizAccessor::getInstance() { if (!is_instantiated_) { instance_ = new VizAccessor(); is_instantiated_ = true; } return *instance_; } void cv::viz::VizAccessor::release() { if (is_instantiated_) { delete instance_; instance_ = 0; is_instantiated_ = false; } } cv::viz::Viz3d cv::viz::VizAccessor::get(const String & window_name) { // Add the prefix Viz String name; generateWindowName(window_name, name); VizMap::iterator vm_itr = impl_->viz_map.find(name); bool exists = vm_itr != impl_->viz_map.end(); if (exists) return vm_itr->second; else return Viz3d(window_name); } void cv::viz::VizAccessor::add(Viz3d window) { String window_name = window.getWindowName(); VizMap::iterator vm_itr = impl_->viz_map.find(window_name); bool exists = vm_itr != impl_->viz_map.end(); if (exists) return ; impl_->viz_map.insert(VizPair(window_name, window)); } void cv::viz::VizAccessor::remove(const String &window_name) { // Add the prefix Viz String name; generateWindowName(window_name, name); VizMap::iterator vm_itr = impl_->viz_map.find(name); bool exists = vm_itr != impl_->viz_map.end(); if (!exists) return ; impl_->viz_map.erase(vm_itr); } void cv::viz::VizAccessor::generateWindowName(const String &window_name, String &output) { output = "Viz"; // Already is Viz if (window_name == output) return; String prefixed = output + " - "; if (window_name.substr(0, prefixed.length()) == prefixed) output = window_name; // Already has "Viz - " else if (window_name.substr(0, output.length()) == output) output = prefixed + window_name; // Doesn't have prefix else output = (window_name == "" ? output : prefixed + window_name); } cv::viz::Viz3d cv::viz::get(const String &window_name) { return cv::viz::VizAccessor::getInstance().get(window_name); }