/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other GpuMaterials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" using namespace cv; using namespace cv::gpu; #if !defined (HAVE_CUDA) cv::gpu::StereoBM_GPU::StereoBM_GPU() { throw_nogpu(); } cv::gpu::StereoBM_GPU::StereoBM_GPU(int, int, int) { throw_nogpu(); } bool cv::gpu::StereoBM_GPU::checkIfGpuCallReasonable() { throw_nogpu(); return false; } void cv::gpu::StereoBM_GPU::operator() ( const GpuMat&, const GpuMat&, GpuMat&, Stream&) { throw_nogpu(); } #else /* !defined (HAVE_CUDA) */ namespace cv { namespace gpu { namespace bm { //extern "C" void stereoBM_GPU(const DevMem2D& left, const DevMem2D& right, const DevMem2D& disp, int ndisp, int winsz, const DevMem2D_& minSSD_buf); extern "C" void stereoBM_GPU(const DevMem2D& left, const DevMem2D& right, const DevMem2D& disp, int ndisp, int winsz, const DevMem2D_& minSSD_buf, cudaStream_t & stream); extern "C" void prefilter_xsobel(const DevMem2D& input, const DevMem2D& output, int prefilterCap /*= 31*/, cudaStream_t & stream); extern "C" void postfilter_textureness(const DevMem2D& input, int winsz, float avgTexturenessThreshold, const DevMem2D& disp, cudaStream_t & stream); } }} const float defaultAvgTexThreshold = 3; cv::gpu::StereoBM_GPU::StereoBM_GPU() : preset(BASIC_PRESET), ndisp(DEFAULT_NDISP), winSize(DEFAULT_WINSZ), avergeTexThreshold(defaultAvgTexThreshold) {} cv::gpu::StereoBM_GPU::StereoBM_GPU(int preset_, int ndisparities_, int winSize_) : preset(preset_), ndisp(ndisparities_), winSize(winSize_), avergeTexThreshold(defaultAvgTexThreshold) { const int max_supported_ndisp = 1 << (sizeof(unsigned char) * 8); CV_Assert(0 < ndisp && ndisp <= max_supported_ndisp); CV_Assert(ndisp % 8 == 0); CV_Assert(winSize % 2 == 1); } bool cv::gpu::StereoBM_GPU::checkIfGpuCallReasonable() { if (0 == getCudaEnabledDeviceCount()) return false; DeviceInfo device_info; if (device_info.majorVersion() > 1 || device_info.multiProcessorCount() > 16) return true; return false; } static void stereo_bm_gpu_operator ( GpuMat& minSSD, GpuMat& leBuf, GpuMat& riBuf, int preset, int ndisp, int winSize, float avergeTexThreshold, const GpuMat& left, const GpuMat& right, GpuMat& disparity, cudaStream_t stream) { CV_DbgAssert(left.rows == right.rows && left.cols == right.cols); CV_DbgAssert(left.type() == CV_8UC1); CV_DbgAssert(right.type() == CV_8UC1); disparity.create(left.size(), CV_8U); minSSD.create(left.size(), CV_32S); GpuMat le_for_bm = left; GpuMat ri_for_bm = right; if (preset == StereoBM_GPU::PREFILTER_XSOBEL) { leBuf.create( left.size(), left.type()); riBuf.create(right.size(), right.type()); bm::prefilter_xsobel( left, leBuf, 31, stream); bm::prefilter_xsobel(right, riBuf, 31, stream); le_for_bm = leBuf; ri_for_bm = riBuf; } bm::stereoBM_GPU(le_for_bm, ri_for_bm, disparity, ndisp, winSize, minSSD, stream); if (avergeTexThreshold) bm::postfilter_textureness(le_for_bm, winSize, avergeTexThreshold, disparity, stream); } void cv::gpu::StereoBM_GPU::operator() ( const GpuMat& left, const GpuMat& right, GpuMat& disparity, Stream& stream) { ::stereo_bm_gpu_operator(minSSD, leBuf, riBuf, preset, ndisp, winSize, avergeTexThreshold, left, right, disparity, StreamAccessor::getStream(stream)); } #endif /* !defined (HAVE_CUDA) */