moved GpuMat and DevMem2D to core module, some code refactoring
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@@ -52,15 +52,19 @@ void cv::gpu::blendLinear(const GpuMat&, const GpuMat&, const GpuMat&, const Gpu
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#else
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namespace cv { namespace gpu
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BEGIN_OPENCV_DEVICE_NAMESPACE
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namespace blend
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{
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template <typename T>
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void blendLinearCaller(int rows, int cols, int cn, const PtrStep<T>& img1, const PtrStep<T>& img2,
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const PtrStepf& weights1, const PtrStepf& weights2, PtrStep<T> result, cudaStream_t stream);
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void blendLinearCaller(int rows, int cols, int cn, PtrStep<T> img1, PtrStep<T> img2, PtrStepf weights1, PtrStepf weights2, PtrStep<T> result, cudaStream_t stream);
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void blendLinearCaller8UC4(int rows, int cols, const PtrStepb& img1, const PtrStepb& img2,
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const PtrStepf& weights1, const PtrStepf& weights2, PtrStepb result, cudaStream_t stream);
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}}
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void blendLinearCaller8UC4(int rows, int cols, PtrStepb img1, PtrStepb img2, PtrStepf weights1, PtrStepf weights2, PtrStepb result, cudaStream_t stream);
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}
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END_OPENCV_DEVICE_NAMESPACE
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using namespace OPENCV_DEVICE_NAMESPACE_ blend;
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void cv::gpu::blendLinear(const GpuMat& img1, const GpuMat& img2, const GpuMat& weights1, const GpuMat& weights2,
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GpuMat& result, Stream& stream)
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