moved GpuMat and DevMem2D to core module, some code refactoring
This commit is contained in:
@@ -40,122 +40,4 @@
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//
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//M*/
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#ifndef __OPENCV_GPU_DevMem2D_HPP__
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#define __OPENCV_GPU_DevMem2D_HPP__
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namespace cv
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{
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namespace gpu
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{
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// Simple lightweight structures that encapsulates information about an image on device.
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// It is intended to pass to nvcc-compiled code. GpuMat depends on headers that nvcc can't compile
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#if defined(__CUDACC__)
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#define __CV_GPU_HOST_DEVICE__ __host__ __device__ __forceinline__
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#else
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#define __CV_GPU_HOST_DEVICE__
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#endif
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template <bool expr> struct StaticAssert;
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template <> struct StaticAssert<true> {static __CV_GPU_HOST_DEVICE__ void check(){}};
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template<typename T> struct DevPtr
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{
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typedef T elem_type;
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typedef int index_type;
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enum { elem_size = sizeof(elem_type) };
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T* data;
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__CV_GPU_HOST_DEVICE__ DevPtr() : data(0) {}
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__CV_GPU_HOST_DEVICE__ DevPtr(T* data_) : data(data_) {}
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__CV_GPU_HOST_DEVICE__ size_t elemSize() const { return elem_size; }
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__CV_GPU_HOST_DEVICE__ operator T*() { return data; }
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__CV_GPU_HOST_DEVICE__ operator const T*() const { return data; }
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};
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template<typename T> struct PtrSz : public DevPtr<T>
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{
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__CV_GPU_HOST_DEVICE__ PtrSz() : size(0) {}
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__CV_GPU_HOST_DEVICE__ PtrSz(T* data_, size_t size_) : DevPtr<T>(data_), size(size_) {}
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size_t size;
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};
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template<typename T> struct PtrStep : public DevPtr<T>
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{
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__CV_GPU_HOST_DEVICE__ PtrStep() : step(0) {}
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__CV_GPU_HOST_DEVICE__ PtrStep(T* data_, size_t step_) : DevPtr<T>(data_), step(step_) {}
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/** \brief stride between two consecutive rows in bytes. Step is stored always and everywhere in bytes!!! */
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size_t step;
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__CV_GPU_HOST_DEVICE__ T* ptr(int y = 0) { return ( T*)( ( char*)DevPtr<T>::data + y * step); }
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__CV_GPU_HOST_DEVICE__ const T* ptr(int y = 0) const { return (const T*)( (const char*)DevPtr<T>::data + y * step); }
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__CV_GPU_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; }
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__CV_GPU_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; }
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};
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template <typename T> struct PtrStepSz : public PtrStep<T>
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{
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__CV_GPU_HOST_DEVICE__ PtrStepSz() : cols(0), rows(0) {}
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__CV_GPU_HOST_DEVICE__ PtrStepSz(int rows_, int cols_, T* data_, size_t step_)
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: PtrStep<T>(data_, step_), cols(cols_), rows(rows_) {}
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int cols;
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int rows;
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};
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template <typename T> struct DevMem2D_ : public PtrStepSz<T>
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{
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DevMem2D_() {}
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DevMem2D_(int rows_, int cols_, T *data_, size_t step_) : PtrStepSz<T>(rows_, cols_, data_, step_) {}
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template <typename U>
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explicit DevMem2D_(const DevMem2D_<U>& d) : PtrStepSz<T>(d.rows, d.cols, (T*)d.data, d.step) {}
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};
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template<typename T> struct PtrElemStep_ : public PtrStep<T>
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{
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PtrElemStep_(const DevMem2D_<T>& mem) : PtrStep<T>(mem.data, mem.step)
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{
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StaticAssert<256 % sizeof(T) == 0>::check();
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PtrStep<T>::step /= PtrStep<T>::elem_size;
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}
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__CV_GPU_HOST_DEVICE__ T* ptr(int y = 0) { return PtrStep<T>::data + y * PtrStep<T>::step; }
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__CV_GPU_HOST_DEVICE__ const T* ptr(int y = 0) const { return PtrStep<T>::data + y * PtrStep<T>::step; }
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__CV_GPU_HOST_DEVICE__ T& operator ()(int y, int x) { return ptr(y)[x]; }
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__CV_GPU_HOST_DEVICE__ const T& operator ()(int y, int x) const { return ptr(y)[x]; }
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};
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template<typename T> struct PtrStep_ : public PtrStep<T>
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{
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PtrStep_() {}
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PtrStep_(const DevMem2D_<T>& mem) : PtrStep<T>(mem.data, mem.step) {}
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};
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#undef __CV_GPU_HOST_DEVICE__
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typedef DevMem2D_<unsigned char> DevMem2Db;
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typedef DevMem2Db DevMem2D;
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typedef DevMem2D_<float> DevMem2Df;
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typedef DevMem2D_<int> DevMem2Di;
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typedef PtrStep<unsigned char> PtrStepb;
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typedef PtrStep<float> PtrStepf;
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typedef PtrStep<int> PtrStepi;
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typedef PtrElemStep_<unsigned char> PtrElemStep;
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typedef PtrElemStep_<float> PtrElemStepf;
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typedef PtrElemStep_<int> PtrElemStepi;
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}
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}
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#endif /* __OPENCV_GPU_DevMem2D_HPP__ */
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#include "opencv2/core/devmem2d.hpp"
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File diff suppressed because it is too large
Load Diff
@@ -40,427 +40,4 @@
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//
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//M*/
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#ifndef __OPENCV_GPUMAT_HPP__
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#define __OPENCV_GPUMAT_HPP__
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#include "opencv2/core/core.hpp"
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#include "opencv2/gpu/devmem2d.hpp"
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namespace cv { namespace gpu
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{
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//! Smart pointer for GPU memory with reference counting. Its interface is mostly similar with cv::Mat.
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class CV_EXPORTS GpuMat
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{
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public:
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//! returns lightweight DevMem2D_ structure for passing to nvcc-compiled code.
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// Contains just image size, data ptr and step.
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template <class T> operator DevMem2D_<T>() const;
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template <class T> operator PtrStep_<T>() const;
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template <class T> operator PtrStep<T>() const;
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//! builds GpuMat from Mat. Perfom blocking upload to device.
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explicit GpuMat(const Mat& m);
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//! pefroms blocking upload data to GpuMat.
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void upload(const Mat& m);
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//! downloads data from device to host memory. Blocking calls.
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void download(Mat& m) const;
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operator Mat() const
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{
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Mat m;
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download(m);
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return m;
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}
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//! default constructor
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GpuMat();
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//! constructs GpuMatrix of the specified size and type (_type is CV_8UC1, CV_64FC3, CV_32SC(12) etc.)
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GpuMat(int rows, int cols, int type);
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GpuMat(Size size, int type);
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//! constucts GpuMatrix and fills it with the specified value _s.
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GpuMat(int rows, int cols, int type, const Scalar& s);
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GpuMat(Size size, int type, const Scalar& s);
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//! copy constructor
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GpuMat(const GpuMat& m);
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//! constructor for GpuMatrix headers pointing to user-allocated data
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GpuMat(int rows, int cols, int type, void* data, size_t step = Mat::AUTO_STEP);
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GpuMat(Size size, int type, void* data, size_t step = Mat::AUTO_STEP);
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//! creates a matrix header for a part of the bigger matrix
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GpuMat(const GpuMat& m, const Range& rowRange, const Range& colRange);
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GpuMat(const GpuMat& m, const Rect& roi);
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//! destructor - calls release()
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~GpuMat();
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//! assignment operators
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GpuMat& operator = (const GpuMat& m);
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//! returns a new GpuMatrix header for the specified row
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GpuMat row(int y) const;
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//! returns a new GpuMatrix header for the specified column
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GpuMat col(int x) const;
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//! ... for the specified row span
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GpuMat rowRange(int startrow, int endrow) const;
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GpuMat rowRange(const Range& r) const;
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//! ... for the specified column span
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GpuMat colRange(int startcol, int endcol) const;
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GpuMat colRange(const Range& r) const;
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//! returns deep copy of the GpuMatrix, i.e. the data is copied
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GpuMat clone() const;
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//! copies the GpuMatrix content to "m".
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// It calls m.create(this->size(), this->type()).
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void copyTo(GpuMat& m) const;
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//! copies those GpuMatrix elements to "m" that are marked with non-zero mask elements.
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void copyTo(GpuMat& m, const GpuMat& mask) const;
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//! converts GpuMatrix to another datatype with optional scalng. See cvConvertScale.
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void convertTo(GpuMat& m, int rtype, double alpha = 1, double beta = 0) const;
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void assignTo(GpuMat& m, int type=-1) const;
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//! sets every GpuMatrix element to s
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GpuMat& operator = (const Scalar& s);
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//! sets some of the GpuMatrix elements to s, according to the mask
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GpuMat& setTo(const Scalar& s, const GpuMat& mask = GpuMat());
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//! creates alternative GpuMatrix header for the same data, with different
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// number of channels and/or different number of rows. see cvReshape.
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GpuMat reshape(int cn, int rows = 0) const;
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//! allocates new GpuMatrix data unless the GpuMatrix already has specified size and type.
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// previous data is unreferenced if needed.
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void create(int rows, int cols, int type);
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void create(Size size, int type);
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//! decreases reference counter;
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// deallocate the data when reference counter reaches 0.
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void release();
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//! swaps with other smart pointer
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void swap(GpuMat& mat);
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//! locates GpuMatrix header within a parent GpuMatrix. See below
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void locateROI(Size& wholeSize, Point& ofs) const;
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//! moves/resizes the current GpuMatrix ROI inside the parent GpuMatrix.
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GpuMat& adjustROI(int dtop, int dbottom, int dleft, int dright);
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//! extracts a rectangular sub-GpuMatrix
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// (this is a generalized form of row, rowRange etc.)
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GpuMat operator()(Range rowRange, Range colRange) const;
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GpuMat operator()(const Rect& roi) const;
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//! returns true iff the GpuMatrix data is continuous
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// (i.e. when there are no gaps between successive rows).
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// similar to CV_IS_GpuMat_CONT(cvGpuMat->type)
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bool isContinuous() const;
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//! returns element size in bytes,
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// similar to CV_ELEM_SIZE(cvMat->type)
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size_t elemSize() const;
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//! returns the size of element channel in bytes.
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size_t elemSize1() const;
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//! returns element type, similar to CV_MAT_TYPE(cvMat->type)
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int type() const;
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//! returns element type, similar to CV_MAT_DEPTH(cvMat->type)
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int depth() const;
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//! returns element type, similar to CV_MAT_CN(cvMat->type)
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int channels() const;
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//! returns step/elemSize1()
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size_t step1() const;
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//! returns GpuMatrix size:
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// width == number of columns, height == number of rows
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Size size() const;
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//! returns true if GpuMatrix data is NULL
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bool empty() const;
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//! returns pointer to y-th row
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uchar* ptr(int y = 0);
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const uchar* ptr(int y = 0) const;
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//! template version of the above method
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template<typename _Tp> _Tp* ptr(int y = 0);
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template<typename _Tp> const _Tp* ptr(int y = 0) const;
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/*! includes several bit-fields:
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- the magic signature
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- continuity flag
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- depth
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- number of channels
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*/
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int flags;
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//! the number of rows and columns
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int rows, cols;
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//! a distance between successive rows in bytes; includes the gap if any
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size_t step;
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//! pointer to the data
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uchar* data;
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//! pointer to the reference counter;
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// when GpuMatrix points to user-allocated data, the pointer is NULL
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int* refcount;
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//! helper fields used in locateROI and adjustROI
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uchar* datastart;
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uchar* dataend;
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};
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//! Creates continuous GPU matrix
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CV_EXPORTS void createContinuous(int rows, int cols, int type, GpuMat& m);
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CV_EXPORTS GpuMat createContinuous(int rows, int cols, int type);
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CV_EXPORTS void createContinuous(Size size, int type, GpuMat& m);
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CV_EXPORTS GpuMat createContinuous(Size size, int type);
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//! Ensures that size of the given matrix is not less than (rows, cols) size
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//! and matrix type is match specified one too
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CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m);
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CV_EXPORTS void ensureSizeIsEnough(Size size, int type, GpuMat& m);
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////////////////////////////////////////////////////////////////////////
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template <class T> inline GpuMat::operator DevMem2D_<T>() const { return DevMem2D_<T>(rows, cols, (T*)data, step); }
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template <class T> inline GpuMat::operator PtrStep_<T>() const { return PtrStep_<T>(static_cast< DevMem2D_<T> >(*this)); }
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template <class T> inline GpuMat::operator PtrStep<T>() const { return PtrStep<T>((T*)data, step); }
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inline GpuMat::GpuMat()
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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}
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inline GpuMat::GpuMat(int rows_, int cols_, int type_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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if (rows_ > 0 && cols_ > 0)
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create(rows_, cols_, type_);
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}
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inline GpuMat::GpuMat(Size size_, int type_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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if (size_.height > 0 && size_.width > 0)
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create(size_.height, size_.width, type_);
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}
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inline GpuMat::GpuMat(int rows_, int cols_, int type_, const Scalar& s_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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if (rows_ > 0 && cols_ > 0)
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{
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create(rows_, cols_, type_);
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setTo(s_);
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}
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}
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inline GpuMat::GpuMat(Size size_, int type_, const Scalar& s_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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if (size_.height > 0 && size_.width > 0)
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{
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create(size_.height, size_.width, type_);
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setTo(s_);
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}
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}
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inline GpuMat::~GpuMat()
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{
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release();
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}
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inline GpuMat GpuMat::clone() const
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{
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GpuMat m;
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copyTo(m);
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return m;
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}
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inline void GpuMat::assignTo(GpuMat& m, int type) const
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{
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if (type < 0)
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m = *this;
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else
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convertTo(m, type);
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}
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inline size_t GpuMat::step1() const
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{
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return step / elemSize1();
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}
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inline bool GpuMat::empty() const
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{
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return data == 0;
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}
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template<typename _Tp> inline _Tp* GpuMat::ptr(int y)
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{
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return (_Tp*)ptr(y);
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}
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template<typename _Tp> inline const _Tp* GpuMat::ptr(int y) const
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{
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return (const _Tp*)ptr(y);
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}
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inline void swap(GpuMat& a, GpuMat& b)
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{
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a.swap(b);
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}
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inline GpuMat GpuMat::row(int y) const
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{
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return GpuMat(*this, Range(y, y+1), Range::all());
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}
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inline GpuMat GpuMat::col(int x) const
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{
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return GpuMat(*this, Range::all(), Range(x, x+1));
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}
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inline GpuMat GpuMat::rowRange(int startrow, int endrow) const
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{
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return GpuMat(*this, Range(startrow, endrow), Range::all());
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}
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inline GpuMat GpuMat::rowRange(const Range& r) const
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{
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return GpuMat(*this, r, Range::all());
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}
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inline GpuMat GpuMat::colRange(int startcol, int endcol) const
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{
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return GpuMat(*this, Range::all(), Range(startcol, endcol));
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}
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inline GpuMat GpuMat::colRange(const Range& r) const
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{
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return GpuMat(*this, Range::all(), r);
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}
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inline void GpuMat::create(Size size_, int type_)
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{
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create(size_.height, size_.width, type_);
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}
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inline GpuMat GpuMat::operator()(Range rowRange, Range colRange) const
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{
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return GpuMat(*this, rowRange, colRange);
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}
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inline GpuMat GpuMat::operator()(const Rect& roi) const
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{
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return GpuMat(*this, roi);
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}
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inline bool GpuMat::isContinuous() const
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{
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return (flags & Mat::CONTINUOUS_FLAG) != 0;
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}
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inline size_t GpuMat::elemSize() const
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{
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return CV_ELEM_SIZE(flags);
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}
|
||||
|
||||
inline size_t GpuMat::elemSize1() const
|
||||
{
|
||||
return CV_ELEM_SIZE1(flags);
|
||||
}
|
||||
|
||||
inline int GpuMat::type() const
|
||||
{
|
||||
return CV_MAT_TYPE(flags);
|
||||
}
|
||||
|
||||
inline int GpuMat::depth() const
|
||||
{
|
||||
return CV_MAT_DEPTH(flags);
|
||||
}
|
||||
|
||||
inline int GpuMat::channels() const
|
||||
{
|
||||
return CV_MAT_CN(flags);
|
||||
}
|
||||
|
||||
inline Size GpuMat::size() const
|
||||
{
|
||||
return Size(cols, rows);
|
||||
}
|
||||
|
||||
inline unsigned char* GpuMat::ptr(int y)
|
||||
{
|
||||
CV_DbgAssert((unsigned)y < (unsigned)rows);
|
||||
return data + step * y;
|
||||
}
|
||||
|
||||
inline const unsigned char* GpuMat::ptr(int y) const
|
||||
{
|
||||
CV_DbgAssert((unsigned)y < (unsigned)rows);
|
||||
return data + step * y;
|
||||
}
|
||||
|
||||
inline GpuMat& GpuMat::operator = (const Scalar& s)
|
||||
{
|
||||
setTo(s);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline GpuMat createContinuous(int rows, int cols, int type)
|
||||
{
|
||||
GpuMat m;
|
||||
createContinuous(rows, cols, type, m);
|
||||
return m;
|
||||
}
|
||||
|
||||
inline void createContinuous(Size size, int type, GpuMat& m)
|
||||
{
|
||||
createContinuous(size.height, size.width, type, m);
|
||||
}
|
||||
|
||||
inline GpuMat createContinuous(Size size, int type)
|
||||
{
|
||||
GpuMat m;
|
||||
createContinuous(size, type, m);
|
||||
return m;
|
||||
}
|
||||
|
||||
inline void ensureSizeIsEnough(Size size, int type, GpuMat& m)
|
||||
{
|
||||
ensureSizeIsEnough(size.height, size.width, type, m);
|
||||
}
|
||||
|
||||
inline void createContinuous(int rows, int cols, int type, GpuMat& m)
|
||||
{
|
||||
int area = rows * cols;
|
||||
if (!m.isContinuous() || m.type() != type || m.size().area() != area)
|
||||
m.create(1, area, type);
|
||||
m = m.reshape(0, rows);
|
||||
}
|
||||
|
||||
inline void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m)
|
||||
{
|
||||
if (m.type() == type && m.rows >= rows && m.cols >= cols)
|
||||
m = m(Rect(0, 0, cols, rows));
|
||||
else
|
||||
m.create(rows, cols, type);
|
||||
}
|
||||
}}
|
||||
|
||||
#endif // __OPENCV_GPUMAT_HPP__
|
||||
#include "opencv2/core/gpumat.hpp"
|
||||
|
@@ -1,142 +0,0 @@
|
||||
/*M///////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
||||
//
|
||||
// By downloading, copying, installing or using the software you agree to this license.
|
||||
// If you do not agree to this license, do not download, install,
|
||||
// copy or use the software.
|
||||
//
|
||||
//
|
||||
// License Agreement
|
||||
// For Open Source Computer Vision Library
|
||||
//
|
||||
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
|
||||
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
|
||||
// Third party copyrights are property of their respective owners.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without modification,
|
||||
// are permitted provided that the following conditions are met:
|
||||
//
|
||||
// * Redistribution's of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// * Redistribution's in binary form must reproduce the above copyright notice,
|
||||
// this list of conditions and the following disclaimer in the documentation
|
||||
// and/or other GpuMaterials provided with the distribution.
|
||||
//
|
||||
// * The name of the copyright holders may not be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// This software is provided by the copyright holders and contributors "as is" and
|
||||
// any express or implied warranties, including, but not limited to, the implied
|
||||
// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
||||
// In no event shall the Intel Corporation or contributors be liable for any direct,
|
||||
// indirect, incidental, special, exemplary, or consequential damages
|
||||
// (including, but not limited to, procurement of substitute goods or services;
|
||||
// loss of use, data, or profits; or business interruption) however caused
|
||||
// and on any theory of liability, whether in contract, strict liability,
|
||||
// or tort (including negligence or otherwise) arising in any way out of
|
||||
// the use of this software, even if advised of the possibility of such damage.
|
||||
//
|
||||
//M*/
|
||||
|
||||
#ifndef __OPENCV_GPU_MATRIX_OPERATIONS_HPP__
|
||||
#define __OPENCV_GPU_MATRIX_OPERATIONS_HPP__
|
||||
|
||||
namespace cv
|
||||
{
|
||||
|
||||
namespace gpu
|
||||
{
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////// CudaMem ////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline CudaMem::CudaMem() : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(0) {}
|
||||
inline CudaMem::CudaMem(int _rows, int _cols, int _type, int _alloc_type) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(0)
|
||||
{
|
||||
if( _rows > 0 && _cols > 0 )
|
||||
create( _rows, _cols, _type, _alloc_type);
|
||||
}
|
||||
|
||||
inline CudaMem::CudaMem(Size _size, int _type, int _alloc_type) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(0)
|
||||
{
|
||||
if( _size.height > 0 && _size.width > 0 )
|
||||
create( _size.height, _size.width, _type, _alloc_type);
|
||||
}
|
||||
|
||||
inline CudaMem::CudaMem(const CudaMem& m) : flags(m.flags), rows(m.rows), cols(m.cols), step(m.step), data(m.data), refcount(m.refcount), datastart(m.datastart), dataend(m.dataend), alloc_type(m.alloc_type)
|
||||
{
|
||||
if( refcount )
|
||||
CV_XADD(refcount, 1);
|
||||
}
|
||||
|
||||
inline CudaMem::CudaMem(const Mat& m, int _alloc_type) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), alloc_type(0)
|
||||
{
|
||||
if( m.rows > 0 && m.cols > 0 )
|
||||
create( m.size(), m.type(), _alloc_type);
|
||||
|
||||
Mat tmp = createMatHeader();
|
||||
m.copyTo(tmp);
|
||||
}
|
||||
|
||||
inline CudaMem::~CudaMem()
|
||||
{
|
||||
release();
|
||||
|
||||
}
|
||||
|
||||
inline CudaMem& CudaMem::operator = (const CudaMem& m)
|
||||
{
|
||||
if( this != &m )
|
||||
{
|
||||
if( m.refcount )
|
||||
CV_XADD(m.refcount, 1);
|
||||
release();
|
||||
flags = m.flags;
|
||||
rows = m.rows; cols = m.cols;
|
||||
step = m.step; data = m.data;
|
||||
datastart = m.datastart;
|
||||
dataend = m.dataend;
|
||||
refcount = m.refcount;
|
||||
alloc_type = m.alloc_type;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline CudaMem CudaMem::clone() const
|
||||
{
|
||||
CudaMem m(size(), type(), alloc_type);
|
||||
Mat to = m;
|
||||
Mat from = *this;
|
||||
from.copyTo(to);
|
||||
return m;
|
||||
}
|
||||
|
||||
inline void CudaMem::create(Size _size, int _type, int _alloc_type) { create(_size.height, _size.width, _type, _alloc_type); }
|
||||
|
||||
|
||||
//CCP void CudaMem::create(int _rows, int _cols, int _type, int _alloc_type);
|
||||
//CPP void CudaMem::release();
|
||||
|
||||
inline Mat CudaMem::createMatHeader() const { return Mat(size(), type(), data, step); }
|
||||
inline CudaMem::operator Mat() const { return createMatHeader(); }
|
||||
|
||||
inline CudaMem::operator GpuMat() const { return createGpuMatHeader(); }
|
||||
//CPP GpuMat CudaMem::createGpuMatHeader() const;
|
||||
|
||||
inline bool CudaMem::isContinuous() const { return (flags & Mat::CONTINUOUS_FLAG) != 0; }
|
||||
inline size_t CudaMem::elemSize() const { return CV_ELEM_SIZE(flags); }
|
||||
inline size_t CudaMem::elemSize1() const { return CV_ELEM_SIZE1(flags); }
|
||||
inline int CudaMem::type() const { return CV_MAT_TYPE(flags); }
|
||||
inline int CudaMem::depth() const { return CV_MAT_DEPTH(flags); }
|
||||
inline int CudaMem::channels() const { return CV_MAT_CN(flags); }
|
||||
inline size_t CudaMem::step1() const { return step/elemSize1(); }
|
||||
inline Size CudaMem::size() const { return Size(cols, rows); }
|
||||
inline bool CudaMem::empty() const { return data == 0; }
|
||||
|
||||
} /* end of namespace gpu */
|
||||
|
||||
} /* end of namespace cv */
|
||||
|
||||
#endif /* __OPENCV_GPU_MATRIX_OPERATIONS_HPP__ */
|
Reference in New Issue
Block a user