gpuwarping module for image warping
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@@ -60,12 +60,6 @@ enum { ALPHA_OVER, ALPHA_IN, ALPHA_OUT, ALPHA_ATOP, ALPHA_XOR, ALPHA_PLUS, ALPHA
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//! Supports CV_8UC4, CV_16UC4, CV_32SC4 and CV_32FC4 types
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CV_EXPORTS void alphaComp(const GpuMat& img1, const GpuMat& img2, GpuMat& dst, int alpha_op, Stream& stream = Stream::Null());
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//! DST[x,y] = SRC[xmap[x,y],ymap[x,y]]
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//! supports only CV_32FC1 map type
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CV_EXPORTS void remap(const GpuMat& src, GpuMat& dst, const GpuMat& xmap, const GpuMat& ymap,
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int interpolation, int borderMode = BORDER_CONSTANT, Scalar borderValue = Scalar(),
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Stream& stream = Stream::Null());
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//! Does mean shift filtering on GPU.
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CV_EXPORTS void meanShiftFiltering(const GpuMat& src, GpuMat& dst, int sp, int sr,
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TermCriteria criteria = TermCriteria(TermCriteria::MAX_ITER + TermCriteria::EPS, 5, 1),
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@@ -113,42 +107,6 @@ CV_EXPORTS void swapChannels(GpuMat& image, const int dstOrder[4], Stream& strea
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//! Routines for correcting image color gamma
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CV_EXPORTS void gammaCorrection(const GpuMat& src, GpuMat& dst, bool forward = true, Stream& stream = Stream::Null());
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//! resizes the image
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//! Supports INTER_NEAREST, INTER_LINEAR, INTER_CUBIC, INTER_AREA
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CV_EXPORTS void resize(const GpuMat& src, GpuMat& dst, Size dsize, double fx=0, double fy=0, int interpolation = INTER_LINEAR, Stream& stream = Stream::Null());
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//! warps the image using affine transformation
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//! Supports INTER_NEAREST, INTER_LINEAR, INTER_CUBIC
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CV_EXPORTS void warpAffine(const GpuMat& src, GpuMat& dst, const Mat& M, Size dsize, int flags = INTER_LINEAR,
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int borderMode = BORDER_CONSTANT, Scalar borderValue = Scalar(), Stream& stream = Stream::Null());
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CV_EXPORTS void buildWarpAffineMaps(const Mat& M, bool inverse, Size dsize, GpuMat& xmap, GpuMat& ymap, Stream& stream = Stream::Null());
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//! warps the image using perspective transformation
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//! Supports INTER_NEAREST, INTER_LINEAR, INTER_CUBIC
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CV_EXPORTS void warpPerspective(const GpuMat& src, GpuMat& dst, const Mat& M, Size dsize, int flags = INTER_LINEAR,
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int borderMode = BORDER_CONSTANT, Scalar borderValue = Scalar(), Stream& stream = Stream::Null());
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CV_EXPORTS void buildWarpPerspectiveMaps(const Mat& M, bool inverse, Size dsize, GpuMat& xmap, GpuMat& ymap, Stream& stream = Stream::Null());
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//! builds plane warping maps
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CV_EXPORTS void buildWarpPlaneMaps(Size src_size, Rect dst_roi, const Mat &K, const Mat& R, const Mat &T, float scale,
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GpuMat& map_x, GpuMat& map_y, Stream& stream = Stream::Null());
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//! builds cylindrical warping maps
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CV_EXPORTS void buildWarpCylindricalMaps(Size src_size, Rect dst_roi, const Mat &K, const Mat& R, float scale,
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GpuMat& map_x, GpuMat& map_y, Stream& stream = Stream::Null());
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//! builds spherical warping maps
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CV_EXPORTS void buildWarpSphericalMaps(Size src_size, Rect dst_roi, const Mat &K, const Mat& R, float scale,
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GpuMat& map_x, GpuMat& map_y, Stream& stream = Stream::Null());
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//! rotates an image around the origin (0,0) and then shifts it
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//! supports INTER_NEAREST, INTER_LINEAR, INTER_CUBIC
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//! supports 1, 3 or 4 channels images with CV_8U, CV_16U or CV_32F depth
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CV_EXPORTS void rotate(const GpuMat& src, GpuMat& dst, Size dsize, double angle, double xShift = 0, double yShift = 0,
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int interpolation = INTER_LINEAR, Stream& stream = Stream::Null());
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//! computes Harris cornerness criteria at each image pixel
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CV_EXPORTS void cornerHarris(const GpuMat& src, GpuMat& dst, int blockSize, int ksize, double k, int borderType = BORDER_REFLECT101);
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CV_EXPORTS void cornerHarris(const GpuMat& src, GpuMat& dst, GpuMat& Dx, GpuMat& Dy, int blockSize, int ksize, double k, int borderType = BORDER_REFLECT101);
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@@ -176,12 +134,6 @@ CV_EXPORTS void matchTemplate(const GpuMat& image, const GpuMat& templ, GpuMat&
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//! computes the proximity map for the raster template and the image where the template is searched for
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CV_EXPORTS void matchTemplate(const GpuMat& image, const GpuMat& templ, GpuMat& result, int method, MatchTemplateBuf &buf, Stream& stream = Stream::Null());
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//! smoothes the source image and downsamples it
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CV_EXPORTS void pyrDown(const GpuMat& src, GpuMat& dst, Stream& stream = Stream::Null());
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//! upsamples the source image and then smoothes it
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CV_EXPORTS void pyrUp(const GpuMat& src, GpuMat& dst, Stream& stream = Stream::Null());
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//! performs linear blending of two images
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//! to avoid accuracy errors sum of weigths shouldn't be very close to zero
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CV_EXPORTS void blendLinear(const GpuMat& img1, const GpuMat& img2, const GpuMat& weights1, const GpuMat& weights2,
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@@ -227,32 +179,6 @@ CV_EXPORTS void Canny(const GpuMat& image, CannyBuf& buf, GpuMat& edges, double
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CV_EXPORTS void Canny(const GpuMat& dx, const GpuMat& dy, GpuMat& edges, double low_thresh, double high_thresh, bool L2gradient = false);
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CV_EXPORTS void Canny(const GpuMat& dx, const GpuMat& dy, CannyBuf& buf, GpuMat& edges, double low_thresh, double high_thresh, bool L2gradient = false);
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class CV_EXPORTS ImagePyramid
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{
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public:
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inline ImagePyramid() : nLayers_(0) {}
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inline ImagePyramid(const GpuMat& img, int nLayers, Stream& stream = Stream::Null())
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{
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build(img, nLayers, stream);
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}
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void build(const GpuMat& img, int nLayers, Stream& stream = Stream::Null());
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void getLayer(GpuMat& outImg, Size outRoi, Stream& stream = Stream::Null()) const;
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inline void release()
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{
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layer0_.release();
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pyramid_.clear();
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nLayers_ = 0;
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}
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private:
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GpuMat layer0_;
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std::vector<GpuMat> pyramid_;
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int nLayers_;
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};
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//! HoughLines
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struct HoughLinesBuf
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