added special cases to RGBDOdometry (translation only, rotation only)
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@ -629,13 +629,19 @@ namespace cv
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* Estimate the rigid body motion from frame0 to frame1. The method is based on the paper
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* Estimate the rigid body motion from frame0 to frame1. The method is based on the paper
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* "Real-Time Visual Odometry from Dense RGB-D Images", F. Steinbucker, J. Strum, D. Cremers, ICCV, 2011.
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* "Real-Time Visual Odometry from Dense RGB-D Images", F. Steinbucker, J. Strum, D. Cremers, ICCV, 2011.
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*/
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*/
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CV_EXPORTS struct TransformationType
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{
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enum { ROTATION = 1,
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TRANSLATION = 2,
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RIGID_BODY_MOTION = 4
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};
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};
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CV_EXPORTS bool RGBDOdometry( cv::Mat& Rt,
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CV_EXPORTS bool RGBDOdometry( cv::Mat& Rt,
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const cv::Mat& image0, const cv::Mat& depth0, const cv::Mat& mask0,
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const cv::Mat& image0, const cv::Mat& depth0, const cv::Mat& mask0,
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const cv::Mat& image1, const cv::Mat& depth1, const cv::Mat& mask1,
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const cv::Mat& image1, const cv::Mat& depth1, const cv::Mat& mask1,
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const cv::Mat& cameraMatrix, const std::vector<int>& iterCounts,
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const cv::Mat& cameraMatrix, const std::vector<int>& iterCounts,
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const std::vector<float>& minGradientMagnitudes,
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const std::vector<float>& minGradientMagnitudes,
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float minDepth, float maxDepth, float maxDepthDiff );
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float minDepth, float maxDepth, float maxDepthDiff, int transformType=TransformationType::RIGID_BODY_MOTION );
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}
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}
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#include "opencv2/contrib/retina.hpp"
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#include "opencv2/contrib/retina.hpp"
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@ -54,15 +54,13 @@
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#include <Eigen/Dense>
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#include <Eigen/Dense>
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#endif
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#endif
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#if defined _MSC_VER
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#include <limits>
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#include <limits>
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#endif
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#define SHOW_DEBUG_IMAGES 0
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using namespace cv;
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using namespace cv;
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inline static
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inline static
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void computeC( double* C, double dIdx, double dIdy, const Point3f& p3d, double fx, double fy )
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void computeC_RigidBodyMotion( double* C, double dIdx, double dIdy, const Point3f& p3d, double fx, double fy )
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{
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{
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double invz = 1. / p3d.z,
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double invz = 1. / p3d.z,
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v0 = dIdx * fx * invz,
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v0 = dIdx * fx * invz,
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@ -77,6 +75,32 @@ void computeC( double* C, double dIdx, double dIdy, const Point3f& p3d, double f
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C[5] = v2;
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C[5] = v2;
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}
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}
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inline static
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void computeC_Rotation( double* C, double dIdx, double dIdy, const Point3f& p3d, double fx, double fy )
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{
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double invz = 1. / p3d.z,
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v0 = dIdx * fx * invz,
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v1 = dIdy * fy * invz,
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v2 = -(v0 * p3d.x + v1 * p3d.y) * invz;
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C[0] = -p3d.z * v1 + p3d.y * v2;
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C[1] = p3d.z * v0 - p3d.x * v2;
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C[2] = -p3d.y * v0 + p3d.x * v1;
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}
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inline static
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void computeC_Translation( double* C, double dIdx, double dIdy, const Point3f& p3d, double fx, double fy )
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{
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double invz = 1. / p3d.z,
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v0 = dIdx * fx * invz,
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v1 = dIdy * fy * invz,
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v2 = -(v0 * p3d.x + v1 * p3d.y) * invz;
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C[0] = v0;
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C[1] = v1;
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C[2] = v2;
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}
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inline static
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inline static
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void computeProjectiveMatrix( const Mat& ksi, Mat& Rt )
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void computeProjectiveMatrix( const Mat& ksi, Mat& Rt )
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{
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{
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@ -131,6 +155,45 @@ void cvtDepth2Cloud( const Mat& depth, Mat& cloud, const Mat& cameraMatrix )
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}
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}
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}
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}
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#if SHOW_DEBUG_IMAGES
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template<class ImageElemType>
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static void warpImage( const Mat& image, const Mat& depth,
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const Mat& Rt, const Mat& cameraMatrix, const Mat& distCoeff,
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Mat& warpedImage )
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{
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const Rect rect = Rect(0, 0, image.cols, image.rows);
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vector<Point2f> points2d;
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Mat cloud, transformedCloud;
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cvtDepth2Cloud( depth, cloud, cameraMatrix );
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perspectiveTransform( cloud, transformedCloud, Rt );
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projectPoints( transformedCloud.reshape(3,1), Mat::eye(3,3,CV_64FC1), Mat::zeros(3,1,CV_64FC1), cameraMatrix, distCoeff, points2d );
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Mat pointsPositions( points2d );
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pointsPositions = pointsPositions.reshape( 2, image.rows );
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warpedImage.create( image.size(), image.type() );
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warpedImage = Scalar::all(0);
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Mat zBuffer( image.size(), CV_32FC1, FLT_MAX );
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for( int y = 0; y < image.rows; y++ )
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{
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for( int x = 0; x < image.cols; x++ )
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{
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const Point3f p3d = transformedCloud.at<Point3f>(y,x);
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const Point p2d = pointsPositions.at<Point2f>(y,x);
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if( !cvIsNaN(cloud.at<Point3f>(y,x).z) && cloud.at<Point3f>(y,x).z > 0 &&
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rect.contains(p2d) && zBuffer.at<float>(p2d) > p3d.z )
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{
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warpedImage.at<ImageElemType>(p2d) = image.at<ImageElemType>(y,x);
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zBuffer.at<float>(p2d) = p3d.z;
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}
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}
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}
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}
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#endif
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static inline
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static inline
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void set2shorts( int& dst, int short_v1, int short_v2 )
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void set2shorts( int& dst, int short_v1, int short_v2 )
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{
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{
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@ -186,7 +249,7 @@ int computeCorresp( const Mat& K, const Mat& K_inv, const Mat& Rt,
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if( r.contains(Point(u0,v0)) )
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if( r.contains(Point(u0,v0)) )
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{
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{
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float d0 = depth0.at<float>(v0,u0);
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float d0 = depth0.at<float>(v0,u0);
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if( !cvIsNaN(d0) && std::abs(transformed_d1 - d0) < maxDepthDiff )
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if( !cvIsNaN(d0) && std::abs(transformed_d1 - d0) <= maxDepthDiff )
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{
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{
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int c = corresps.at<int>(v0,u0);
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int c = corresps.at<int>(v0,u0);
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if( c != -1 )
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if( c != -1 )
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@ -225,18 +288,11 @@ void preprocessDepth( Mat depth0, Mat depth1,
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{
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{
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float& d0 = depth0.at<float>(y,x);
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float& d0 = depth0.at<float>(y,x);
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if( !cvIsNaN(d0) && (d0 > maxDepth || d0 < minDepth || d0 <= 0 || (!validMask0.empty() && !validMask0.at<uchar>(y,x))) )
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if( !cvIsNaN(d0) && (d0 > maxDepth || d0 < minDepth || d0 <= 0 || (!validMask0.empty() && !validMask0.at<uchar>(y,x))) )
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#if defined _MSC_VER
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d0 = std::numeric_limits<float>::quiet_NaN();
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d0 = std::numeric_limits<float>::quiet_NaN();
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#else
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d0 = NAN;
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#endif
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float& d1 = depth1.at<float>(y,x);
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float& d1 = depth1.at<float>(y,x);
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if( !cvIsNaN(d1) && (d1 > maxDepth || d1 < minDepth || d1 <= 0 || (!validMask1.empty() && !validMask1.at<uchar>(y,x))) )
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if( !cvIsNaN(d1) && (d1 > maxDepth || d1 < minDepth || d1 <= 0 || (!validMask1.empty() && !validMask1.at<uchar>(y,x))) )
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#if defined _MSC_VER
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d1 = std::numeric_limits<float>::quiet_NaN();
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d1 = std::numeric_limits<float>::quiet_NaN();
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#else
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d1 = NAN;
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#endif
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}
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}
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}
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}
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}
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}
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@ -244,7 +300,7 @@ void preprocessDepth( Mat depth0, Mat depth1,
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static
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static
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void buildPyramids( const Mat& image0, const Mat& image1,
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void buildPyramids( const Mat& image0, const Mat& image1,
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const Mat& depth0, const Mat& depth1,
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const Mat& depth0, const Mat& depth1,
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const Mat& cameraMatrix, double sobelScale,
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const Mat& cameraMatrix, int sobelSize, double sobelScale,
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const vector<float>& minGradMagnitudes,
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const vector<float>& minGradMagnitudes,
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vector<Mat>& pyramidImage0, vector<Mat>& pyramidDepth0,
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vector<Mat>& pyramidImage0, vector<Mat>& pyramidDepth0,
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vector<Mat>& pyramidImage1, vector<Mat>& pyramidDepth1,
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vector<Mat>& pyramidImage1, vector<Mat>& pyramidDepth1,
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@ -267,8 +323,8 @@ void buildPyramids( const Mat& image0, const Mat& image1,
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for( size_t i = 0; i < pyramidImage1.size(); i++ )
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for( size_t i = 0; i < pyramidImage1.size(); i++ )
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{
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{
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Sobel( pyramidImage1[i], pyramid_dI_dx1[i], CV_16S, 1, 0 );
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Sobel( pyramidImage1[i], pyramid_dI_dx1[i], CV_16S, 1, 0, sobelSize );
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Sobel( pyramidImage1[i], pyramid_dI_dy1[i], CV_16S, 0, 1 );
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Sobel( pyramidImage1[i], pyramid_dI_dy1[i], CV_16S, 0, 1, sobelSize );
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const Mat& dx = pyramid_dI_dx1[i];
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const Mat& dx = pyramid_dI_dx1[i];
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const Mat& dy = pyramid_dI_dy1[i];
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const Mat& dy = pyramid_dI_dy1[i];
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@ -295,9 +351,8 @@ void buildPyramids( const Mat& image0, const Mat& image1,
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}
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}
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static
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static
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bool solveSystem( const Mat& C, const Mat& dI_dt, double detThreshold, Mat& Rt )
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bool solveSystem( const Mat& C, const Mat& dI_dt, double detThreshold, Mat& ksi )
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{
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{
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Mat ksi;
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#if defined(HAVE_EIGEN) && EIGEN_WORLD_VERSION == 3
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#if defined(HAVE_EIGEN) && EIGEN_WORLD_VERSION == 3
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Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic> eC, eCt, edI_dt;
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Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic> eC, eCt, edI_dt;
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cv2eigen(C, eC);
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cv2eigen(C, eC);
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@ -328,9 +383,90 @@ bool solveSystem( const Mat& C, const Mat& dI_dt, double detThreshold, Mat& Rt )
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cv::solve( A, B, ksi, DECOMP_CHOLESKY );
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cv::solve( A, B, ksi, DECOMP_CHOLESKY );
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#endif
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#endif
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computeProjectiveMatrix( ksi, Rt );
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return true;
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}
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return true;
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typedef void (*ComputeCFuncPtr)( double* C, double dIdx, double dIdy, const Point3f& p3d, double fx, double fy );
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static
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bool computeKsi( int transformType,
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const Mat& image0, const Mat& cloud0,
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const Mat& image1, const Mat& dI_dx1, const Mat& dI_dy1,
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const Mat& corresps, int correspsCount,
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double fx, double fy, double sobelScale, double normScale, double determinantThreshold,
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Mat& ksi )
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{
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int Cwidth = -1;
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ComputeCFuncPtr computeCFuncPtr = 0;
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if( transformType == TransformationType::RIGID_BODY_MOTION )
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{
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Cwidth = 6;
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computeCFuncPtr = computeC_RigidBodyMotion;
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}
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else if( transformType == TransformationType::ROTATION )
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{
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Cwidth = 3;
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computeCFuncPtr = computeC_Rotation;
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}
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else if( transformType == TransformationType::TRANSLATION )
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{
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Cwidth = 3;
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computeCFuncPtr = computeC_Translation;
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}
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else
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CV_Error( CV_StsBadFlag, "Unsupported value of transformation type flag.");
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Mat C( correspsCount, Cwidth, CV_64FC1 );
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Mat dI_dt( correspsCount, 1, CV_64FC1 );
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int pointCount = 0;
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for( int v0 = 0; v0 < corresps.rows; v0++ )
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{
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for( int u0 = 0; u0 < corresps.cols; u0++ )
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{
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if( corresps.at<int>(v0,u0) != -1 )
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{
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int u1, v1;
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get2shorts( corresps.at<int>(v0,u0), u1, v1 );
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(*computeCFuncPtr)( (double*)C.ptr(pointCount),
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normScale * sobelScale * dI_dx1.at<short int>(v1,u1),
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normScale * sobelScale * dI_dy1.at<short int>(v1,u1),
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cloud0.at<Point3f>(v0,u0), fx, fy);
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dI_dt.at<double>(pointCount) = normScale * (static_cast<double>(image1.at<uchar>(v1,u1)) -
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static_cast<double>(image0.at<uchar>(v0,u0)));
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pointCount++;
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}
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}
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}
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Mat sln;
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bool solutionExist = solveSystem( C, dI_dt, determinantThreshold, sln );
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if( solutionExist )
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{
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ksi.create(6,1,CV_64FC1);
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ksi = Scalar(0);
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Mat subksi;
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if( transformType == TransformationType::RIGID_BODY_MOTION )
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{
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subksi = ksi;
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}
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else if( transformType == TransformationType::ROTATION )
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{
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subksi = ksi.rowRange(0,3);
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}
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else if( transformType == TransformationType::TRANSLATION )
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{
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subksi = ksi.rowRange(3,6);
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}
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sln.copyTo( subksi );
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}
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return solutionExist;
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}
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}
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bool cv::RGBDOdometry( cv::Mat& Rt,
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bool cv::RGBDOdometry( cv::Mat& Rt,
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@ -338,8 +474,9 @@ bool cv::RGBDOdometry( cv::Mat& Rt,
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const cv::Mat& image1, const cv::Mat& _depth1, const cv::Mat& validMask1,
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const cv::Mat& image1, const cv::Mat& _depth1, const cv::Mat& validMask1,
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const cv::Mat& cameraMatrix, const std::vector<int>& iterCounts,
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const cv::Mat& cameraMatrix, const std::vector<int>& iterCounts,
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const std::vector<float>& minGradientMagnitudes,
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const std::vector<float>& minGradientMagnitudes,
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float minDepth, float maxDepth, float maxDepthDiff )
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float minDepth, float maxDepth, float maxDepthDiff, int transformType )
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{
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{
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const int sobelSize = 3;
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const double sobelScale = 1./8;
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const double sobelScale = 1./8;
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Mat depth0 = _depth0.clone(),
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Mat depth0 = _depth0.clone(),
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@ -366,15 +503,15 @@ bool cv::RGBDOdometry( cv::Mat& Rt,
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CV_Assert( minGradientMagnitudes.size() == iterCounts.size() );
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CV_Assert( minGradientMagnitudes.size() == iterCounts.size() );
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preprocessDepth( depth0, depth1, validMask0, validMask1, minDepth, maxDepth );
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preprocessDepth( depth0, depth1, validMask0, validMask1, minDepth, maxDepth );
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vector<Mat> pyramidImage0, pyramidDepth0,
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vector<Mat> pyramidImage0, pyramidDepth0,
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pyramidImage1, pyramidDepth1, pyramid_dI_dx1, pyramid_dI_dy1, pyramidTexturedMask1,
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pyramidImage1, pyramidDepth1, pyramid_dI_dx1, pyramid_dI_dy1, pyramidTexturedMask1,
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pyramidCameraMatrix;
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pyramidCameraMatrix;
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buildPyramids( image0, image1, depth0, depth1, cameraMatrix, sobelScale, minGradientMagnitudes,
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buildPyramids( image0, image1, depth0, depth1, cameraMatrix, sobelSize, sobelScale, minGradientMagnitudes,
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pyramidImage0, pyramidDepth0, pyramidImage1, pyramidDepth1,
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pyramidImage0, pyramidDepth0, pyramidImage1, pyramidDepth1,
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pyramid_dI_dx1, pyramid_dI_dy1, pyramidTexturedMask1, pyramidCameraMatrix );
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pyramid_dI_dx1, pyramid_dI_dy1, pyramidTexturedMask1, pyramidCameraMatrix );
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Mat resultRt = Mat::eye(4,4,CV_64FC1);
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Mat resultRt = Mat::eye(4,4,CV_64FC1), currRt, ksi;
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for( int level = iterCounts.size() - 1; level >= 0; level-- )
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for( int level = iterCounts.size() - 1; level >= 0; level-- )
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{
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{
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||||||
const Mat& levelCameraMatrix = pyramidCameraMatrix[level];
|
const Mat& levelCameraMatrix = pyramidCameraMatrix[level];
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@ -392,51 +529,49 @@ bool cv::RGBDOdometry( cv::Mat& Rt,
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CV_Assert( level_dI_dx1.type() == CV_16S );
|
CV_Assert( level_dI_dx1.type() == CV_16S );
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CV_Assert( level_dI_dy1.type() == CV_16S );
|
CV_Assert( level_dI_dy1.type() == CV_16S );
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||||||
|
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Mat corresp( levelImage0.size(), levelImage0.type(), CV_32SC1 );
|
Mat corresps( levelImage0.size(), levelImage0.type(), CV_32SC1 );
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|
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// Run transformation search on current level iteratively.
|
// Run transformation search on current level iteratively.
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for( int iter = 0; iter < iterCounts[level]; iter ++ )
|
for( int iter = 0; iter < iterCounts[level]; iter ++ )
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||||||
{
|
{
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||||||
int correspCount = computeCorresp( levelCameraMatrix, levelCameraMatrix.inv(), resultRt.inv(DECOMP_SVD),
|
int correspsCount = computeCorresp( levelCameraMatrix, levelCameraMatrix.inv(), resultRt.inv(DECOMP_SVD),
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levelDepth0, levelDepth1, pyramidTexturedMask1[level], maxDepthDiff,
|
levelDepth0, levelDepth1, pyramidTexturedMask1[level], maxDepthDiff,
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corresp );
|
corresps );
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|
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if( correspCount == 0 )
|
if( correspsCount == 0 )
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break;
|
break;
|
||||||
|
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Mat C( correspCount, 6, CV_64FC1 );
|
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Mat dI_dt( correspCount, 1, CV_64FC1 );
|
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||||||
|
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const double fx = levelCameraMatrix.at<double>(0,0);
|
const double fx = levelCameraMatrix.at<double>(0,0);
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const double fy = levelCameraMatrix.at<double>(1,1);
|
const double fy = levelCameraMatrix.at<double>(1,1);
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int pointCount = 0;
|
const double avgf = 0.5 *(fx + fy);
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for( int v0 = 0; v0 < corresp.rows; v0++ )
|
const double normScale = 1./(255*avgf);
|
||||||
{
|
const double determinantThreshold = 1e-6;
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||||||
for( int u0 = 0; u0 < corresp.cols; u0++ )
|
|
||||||
{
|
|
||||||
if( corresp.at<int>(v0,u0) != -1 )
|
|
||||||
{
|
|
||||||
int u1, v1;
|
|
||||||
get2shorts( corresp.at<int>(v0,u0), u1, v1 );
|
|
||||||
|
|
||||||
computeC( (double*)C.ptr(pointCount),
|
bool solutionExist = computeKsi( transformType,
|
||||||
sobelScale * level_dI_dx1.at<short int>(v1,u1), sobelScale * level_dI_dy1.at<short int>(v1,u1),
|
levelImage0, levelCloud0,
|
||||||
levelCloud0.at<Point3f>(v0,u0), fx, fy);
|
levelImage1, level_dI_dx1, level_dI_dy1,
|
||||||
|
corresps, correspsCount,
|
||||||
|
fx, fy, sobelScale, normScale, determinantThreshold,
|
||||||
|
ksi );
|
||||||
|
|
||||||
dI_dt.at<double>(pointCount) = static_cast<double>(levelImage1.at<uchar>(v1,u1)) -
|
if( !solutionExist )
|
||||||
static_cast<double>(levelImage0.at<uchar>(v0,u0));
|
|
||||||
pointCount++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const double detThreshold = 1.e-6;
|
|
||||||
Mat currRt;
|
|
||||||
bool solutionExist = solveSystem( C, dI_dt, detThreshold, currRt );
|
|
||||||
if( !solutionExist )
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
computeProjectiveMatrix( ksi, currRt );
|
||||||
|
|
||||||
resultRt = currRt * resultRt;
|
resultRt = currRt * resultRt;
|
||||||
|
|
||||||
|
#if SHOW_DEBUG_IMAGES
|
||||||
|
std::cout << "currRt " << currRt << std::endl;
|
||||||
|
Mat warpedImage0;
|
||||||
|
const Mat distCoeff(1,5,CV_32FC1,Scalar(0));
|
||||||
|
warpImage<uchar>( levelImage0, levelDepth0, resultRt, levelCameraMatrix, distCoeff, warpedImage0 );
|
||||||
|
|
||||||
|
imshow( "im0", levelImage0 );
|
||||||
|
imshow( "wim0", warpedImage0 );
|
||||||
|
imshow( "im1", levelImage1 );
|
||||||
|
waitKey();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -78,10 +78,14 @@ int main(int argc, char** argv)
|
|||||||
const Mat cameraMatrix = Mat(3,3,CV_32FC1,vals);
|
const Mat cameraMatrix = Mat(3,3,CV_32FC1,vals);
|
||||||
const Mat distCoeff(1,5,CV_32FC1,Scalar(0));
|
const Mat distCoeff(1,5,CV_32FC1,Scalar(0));
|
||||||
|
|
||||||
if( argc != 5 )
|
if( argc != 5 && argc != 6 )
|
||||||
{
|
{
|
||||||
cout << "Format: image0 depth0 image1 depth1" << endl;
|
cout << "Format: image0 depth0 image1 depth1 [transformationType]" << endl;
|
||||||
cout << "Depth file must be 16U image stored depth in mm." << endl;
|
cout << "Depth file must be 16U image stored depth in mm." << endl;
|
||||||
|
cout << "Transformation types:" << endl;
|
||||||
|
cout << " -rbm - rigid body motion (default)" << endl;
|
||||||
|
cout << " -r - rotation rotation only" << endl;
|
||||||
|
cout << " -t - translation only" << endl;
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -97,6 +101,29 @@ int main(int argc, char** argv)
|
|||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int transformationType = TransformationType::RIGID_BODY_MOTION;
|
||||||
|
if( argc == 6 )
|
||||||
|
{
|
||||||
|
string ttype = argv[5];
|
||||||
|
if( ttype == "-rbm" )
|
||||||
|
{
|
||||||
|
transformationType = TransformationType::RIGID_BODY_MOTION;
|
||||||
|
}
|
||||||
|
else if ( ttype == "-r")
|
||||||
|
{
|
||||||
|
transformationType = TransformationType::ROTATION;
|
||||||
|
}
|
||||||
|
else if ( ttype == "-t")
|
||||||
|
{
|
||||||
|
transformationType = TransformationType::TRANSLATION;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cout << "Unsupported transformation type." << endl;
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Mat grayImage0, grayImage1, depthFlt0, depthFlt1/*in meters*/;
|
Mat grayImage0, grayImage1, depthFlt0, depthFlt1/*in meters*/;
|
||||||
cvtColor( colorImage0, grayImage0, CV_BGR2GRAY );
|
cvtColor( colorImage0, grayImage0, CV_BGR2GRAY );
|
||||||
cvtColor( colorImage1, grayImage1, CV_BGR2GRAY );
|
cvtColor( colorImage1, grayImage1, CV_BGR2GRAY );
|
||||||
@ -126,7 +153,7 @@ int main(int argc, char** argv)
|
|||||||
bool isFound = cv::RGBDOdometry( Rt, grayImage0, depthFlt0, Mat(),
|
bool isFound = cv::RGBDOdometry( Rt, grayImage0, depthFlt0, Mat(),
|
||||||
grayImage1, depthFlt1, Mat(),
|
grayImage1, depthFlt1, Mat(),
|
||||||
cameraMatrix, iterCounts, minGradMagnitudes,
|
cameraMatrix, iterCounts, minGradMagnitudes,
|
||||||
minDepth, maxDepth, maxDepthDiff );
|
minDepth, maxDepth, maxDepthDiff, transformationType );
|
||||||
tm.stop();
|
tm.stop();
|
||||||
|
|
||||||
cout << "Rt = " << Rt << endl;
|
cout << "Rt = " << Rt << endl;
|
||||||
@ -141,9 +168,9 @@ int main(int argc, char** argv)
|
|||||||
Mat warpedImage0;
|
Mat warpedImage0;
|
||||||
warpImage<Point3_<uchar> >( colorImage0, depthFlt0, Rt, cameraMatrix, distCoeff, warpedImage0 );
|
warpImage<Point3_<uchar> >( colorImage0, depthFlt0, Rt, cameraMatrix, distCoeff, warpedImage0 );
|
||||||
|
|
||||||
imshow( "im0", colorImage0 );
|
imshow( "image0", colorImage0 );
|
||||||
imshow( "warped_im0", warpedImage0 );
|
imshow( "warped_image0", warpedImage0 );
|
||||||
imshow( "im1", colorImage1 );
|
imshow( "image1", colorImage1 );
|
||||||
waitKey();
|
waitKey();
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user