added gpu 1d window sum, convertTo, based on NPP.

added RGB <-> XYZ color conversion.
gpu morphology minor fix.
This commit is contained in:
Vladislav Vinogradov
2010-09-29 09:07:53 +00:00
parent 12b7f3a0d0
commit fb7aa43feb
9 changed files with 567 additions and 500 deletions

View File

@@ -132,7 +132,8 @@ void cv::gpu::GpuMat::convertTo( GpuMat& dst, int rtype, double alpha, double be
rtype = type();
else
rtype = CV_MAKETYPE(CV_MAT_DEPTH(rtype), channels());
int stype = type();
int sdepth = depth(), ddepth = CV_MAT_DEPTH(rtype);
if( sdepth == ddepth && noScale )
{
@@ -146,7 +147,50 @@ void cv::gpu::GpuMat::convertTo( GpuMat& dst, int rtype, double alpha, double be
psrc = &(temp = *this);
dst.create( size(), rtype );
matrix_operations::convert_to(*psrc, sdepth, dst, ddepth, psrc->channels(), alpha, beta);
if (!noScale)
matrix_operations::convert_to(*psrc, sdepth, dst, ddepth, psrc->channels(), alpha, beta);
else
{
NppiSize sz;
sz.width = cols;
sz.height = rows;
if (stype == CV_8UC1 && ddepth == CV_16U)
nppSafeCall( nppiConvert_8u16u_C1R(psrc->ptr<Npp8u>(), psrc->step, dst.ptr<Npp16u>(), dst.step, sz) );
else if (stype == CV_16UC1 && ddepth == CV_8U)
nppSafeCall( nppiConvert_16u8u_C1R(psrc->ptr<Npp16u>(), psrc->step, dst.ptr<Npp8u>(), dst.step, sz) );
else if (stype == CV_8UC4 && ddepth == CV_16U)
nppSafeCall( nppiConvert_8u16u_C4R(psrc->ptr<Npp8u>(), psrc->step, dst.ptr<Npp16u>(), dst.step, sz) );
else if (stype == CV_16UC4 && ddepth == CV_8U)
nppSafeCall( nppiConvert_16u8u_C4R(psrc->ptr<Npp16u>(), psrc->step, dst.ptr<Npp8u>(), dst.step, sz) );
else if (stype == CV_8UC1 && ddepth == CV_16S)
nppSafeCall( nppiConvert_8u16s_C1R(psrc->ptr<Npp8u>(), psrc->step, dst.ptr<Npp16s>(), dst.step, sz) );
else if (stype == CV_16SC1 && ddepth == CV_8U)
nppSafeCall( nppiConvert_16s8u_C1R(psrc->ptr<Npp16s>(), psrc->step, dst.ptr<Npp8u>(), dst.step, sz) );
else if (stype == CV_8UC4 && ddepth == CV_16S)
nppSafeCall( nppiConvert_8u16s_C4R(psrc->ptr<Npp8u>(), psrc->step, dst.ptr<Npp16s>(), dst.step, sz) );
else if (stype == CV_16SC4 && ddepth == CV_8U)
nppSafeCall( nppiConvert_16s8u_C4R(psrc->ptr<Npp16s>(), psrc->step, dst.ptr<Npp8u>(), dst.step, sz) );
else if (stype == CV_16SC1 && ddepth == CV_32F)
nppSafeCall( nppiConvert_16s32f_C1R(psrc->ptr<Npp16s>(), psrc->step, dst.ptr<Npp32f>(), dst.step, sz) );
else if (stype == CV_32FC1 && ddepth == CV_16S)
nppSafeCall( nppiConvert_32f16s_C1R(psrc->ptr<Npp32f>(), psrc->step, dst.ptr<Npp16s>(), dst.step, sz, NPP_RND_NEAR) );
else if (stype == CV_8UC1 && ddepth == CV_32F)
nppSafeCall( nppiConvert_8u32f_C1R(psrc->ptr<Npp8u>(), psrc->step, dst.ptr<Npp32f>(), dst.step, sz) );
else if (stype == CV_32FC1 && ddepth == CV_8U)
nppSafeCall( nppiConvert_32f8u_C1R(psrc->ptr<Npp32f>(), psrc->step, dst.ptr<Npp8u>(), dst.step, sz, NPP_RND_NEAR) );
else if (stype == CV_16UC1 && ddepth == CV_32F)
nppSafeCall( nppiConvert_16u32f_C1R(psrc->ptr<Npp16u>(), psrc->step, dst.ptr<Npp32f>(), dst.step, sz) );
else if (stype == CV_32FC1 && ddepth == CV_16U)
nppSafeCall( nppiConvert_32f16u_C1R(psrc->ptr<Npp32f>(), psrc->step, dst.ptr<Npp16u>(), dst.step, sz, NPP_RND_NEAR) );
else if (stype == CV_16UC1 && ddepth == CV_32S)
nppSafeCall( nppiConvert_16u32s_C1R(psrc->ptr<Npp16u>(), psrc->step, dst.ptr<Npp32s>(), dst.step, sz) );
else if (stype == CV_16SC1 && ddepth == CV_32S)
nppSafeCall( nppiConvert_16s32s_C1R(psrc->ptr<Npp16s>(), psrc->step, dst.ptr<Npp32s>(), dst.step, sz) );
else
matrix_operations::convert_to(*psrc, sdepth, dst, ddepth, psrc->channels(), 1.0, 0.0);
}
}
GpuMat& GpuMat::operator = (const Scalar& s)