minor
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1a1d167bb8
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@ -90,11 +90,10 @@ namespace cv
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gpu::GpuMat mapDevice();
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void unmapDevice();
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int rows;
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int cols;
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inline Size size() const { return Size(cols, rows); }
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inline bool empty() const { return rows == 0 || cols == 0; }
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inline int rows() const { return rows_; }
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inline int cols() const { return cols_; }
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inline Size size() const { return Size(cols_, rows_); }
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inline bool empty() const { return rows_ == 0 || cols_ == 0; }
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inline int type() const { return type_; }
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inline int depth() const { return CV_MAT_DEPTH(type_); }
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@ -105,6 +104,8 @@ namespace cv
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inline Usage usage() const { return usage_; }
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private:
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int rows_;
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int cols_;
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int type_;
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Usage usage_;
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@ -138,11 +139,10 @@ namespace cv
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void bind() const;
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void unbind() const;
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int rows;
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int cols;
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inline Size size() const { return Size(cols, rows); }
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inline bool empty() const { return rows == 0 || cols == 0; }
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inline int rows() const { return rows_; }
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inline int cols() const { return cols_; }
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inline Size size() const { return Size(cols_, rows_); }
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inline bool empty() const { return rows_ == 0 || cols_ == 0; }
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inline int type() const { return type_; }
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inline int depth() const { return CV_MAT_DEPTH(type_); }
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@ -151,6 +151,8 @@ namespace cv
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inline int elemSize1() const { return CV_ELEM_SIZE1(type_); }
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private:
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int rows_;
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int cols_;
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int type_;
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class Impl;
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@ -183,8 +185,8 @@ namespace cv
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void bind() const;
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void unbind() const;
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inline int rows() const { return vertex_.rows; }
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inline int cols() const { return vertex_.cols; }
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inline int rows() const { return vertex_.rows(); }
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inline int cols() const { return vertex_.cols(); }
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inline Size size() const { return vertex_.size(); }
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inline bool empty() const { return vertex_.empty(); }
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@ -282,7 +282,8 @@ class cv::GlBuffer::Impl
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class cv::GlBuffer::Impl
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{
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public:
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Impl();
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static const Ptr<Impl>& empty();
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Impl(int rows, int cols, int type, unsigned int target);
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Impl(const Mat& m, unsigned int target);
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~Impl();
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@ -305,6 +306,8 @@ public:
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#endif
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private:
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Impl();
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unsigned int buffer_;
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#ifdef HAVE_CUDA
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@ -312,6 +315,12 @@ private:
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#endif
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};
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inline const Ptr<cv::GlBuffer::Impl>& cv::GlBuffer::Impl::empty()
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{
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static Ptr<Impl> p(new Impl);
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return p;
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}
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inline cv::GlBuffer::Impl::Impl() : buffer_(0)
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{
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}
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@ -471,40 +480,40 @@ inline void cv::GlBuffer::Impl::unmapDevice(cudaStream_t stream)
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#endif // HAVE_OPENGL
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cv::GlBuffer::GlBuffer(Usage usage) : rows(0), cols(0), type_(0), usage_(usage)
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cv::GlBuffer::GlBuffer(Usage usage) : rows_(0), cols_(0), type_(0), usage_(usage)
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{
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#ifndef HAVE_OPENGL
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throw_nogl;
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#else
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impl_ = new Impl;
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impl_ = Impl::empty();
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#endif
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}
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cv::GlBuffer::GlBuffer(int rows_, int cols_, int type, Usage usage) : rows(0), cols(0), type_(0), usage_(usage)
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cv::GlBuffer::GlBuffer(int rows, int cols, int type, Usage usage) : rows_(0), cols_(0), type_(0), usage_(usage)
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{
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#ifndef HAVE_OPENGL
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throw_nogl;
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#else
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impl_ = new Impl(rows_, cols_, type, usage);
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rows = rows_;
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cols = cols_;
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impl_ = new Impl(rows, cols, type, usage);
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rows_ = rows;
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cols_ = cols;
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type_ = type;
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#endif
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}
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cv::GlBuffer::GlBuffer(Size size, int type, Usage usage) : rows(0), cols(0), type_(0), usage_(usage)
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cv::GlBuffer::GlBuffer(Size size, int type, Usage usage) : rows_(0), cols_(0), type_(0), usage_(usage)
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{
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#ifndef HAVE_OPENGL
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throw_nogl;
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#else
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impl_ = new Impl(size.height, size.width, type, usage);
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rows = size.height;
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cols = size.width;
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rows_ = size.height;
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cols_ = size.width;
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type_ = type;
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#endif
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}
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cv::GlBuffer::GlBuffer(InputArray mat_, Usage usage) : rows(0), cols(0), type_(0), usage_(usage)
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cv::GlBuffer::GlBuffer(InputArray mat_, Usage usage) : rows_(0), cols_(0), type_(0), usage_(usage)
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{
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#ifndef HAVE_OPENGL
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throw_nogl;
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@ -529,22 +538,22 @@ cv::GlBuffer::GlBuffer(InputArray mat_, Usage usage) : rows(0), cols(0), type_(0
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impl_ = new Impl(mat, usage);
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}
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rows = size.height;
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cols = size.width;
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rows_ = size.height;
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cols_ = size.width;
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type_ = type;
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#endif
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}
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void cv::GlBuffer::create(int rows_, int cols_, int type, Usage usage)
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void cv::GlBuffer::create(int rows, int cols, int type, Usage usage)
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{
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#ifndef HAVE_OPENGL
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throw_nogl;
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#else
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if (rows_ != rows || cols_ != cols || type_ != type || usage_ != usage)
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{
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impl_ = new Impl(rows_, cols_, type, usage);
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rows = rows_;
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cols = cols_;
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impl_ = new Impl(rows, cols, type, usage);
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rows_ = rows;
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cols_ = cols;
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type_ = type;
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usage_ = usage;
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}
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@ -556,7 +565,7 @@ void cv::GlBuffer::release()
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#ifndef HAVE_OPENGL
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throw_nogl;
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#else
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impl_ = new Impl;
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impl_ = Impl::empty();
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#endif
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}
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@ -623,7 +632,7 @@ Mat cv::GlBuffer::mapHost()
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throw_nogl;
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return Mat();
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#else
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return impl_->mapHost(rows, cols, type_, usage_);
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return impl_->mapHost(rows_, cols_, type_, usage_);
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#endif
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}
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@ -646,7 +655,7 @@ GpuMat cv::GlBuffer::mapDevice()
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throw_nocuda;
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return GpuMat();
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#else
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return impl_->mapDevice(rows, cols, type_);
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return impl_->mapDevice(rows_, cols_, type_);
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#endif
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#endif
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}
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@ -683,7 +692,7 @@ class cv::GlTexture::Impl
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class cv::GlTexture::Impl
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{
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public:
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Impl();
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static const Ptr<Impl> empty();
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Impl(int rows, int cols, int type);
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@ -699,9 +708,17 @@ public:
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void unbind() const;
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private:
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Impl();
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GLuint tex_;
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};
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inline const Ptr<cv::GlTexture::Impl> cv::GlTexture::Impl::empty()
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{
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static Ptr<Impl> p(new Impl);
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return p;
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}
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inline cv::GlTexture::Impl::Impl() : tex_(0)
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{
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}
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@ -808,7 +825,7 @@ cv::GlTexture::Impl::Impl(const GlBuffer& buf, bool bgra) : tex_(0)
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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CV_CheckGlError();
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glTexImage2D(GL_TEXTURE_2D, 0, cn, buf.cols, buf.rows, 0, format, gl_types[depth], 0);
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glTexImage2D(GL_TEXTURE_2D, 0, cn, buf.cols(), buf.rows(), 0, format, gl_types[depth], 0);
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CV_CheckGlError();
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buf.unbind();
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@ -853,7 +870,7 @@ void cv::GlTexture::Impl::copyFrom(const GlBuffer& buf, bool bgra)
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int cn = buf.channels();
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GLenum format = cn == 1 ? GL_LUMINANCE : (cn == 3 ? (bgra ? GL_BGR : GL_RGB) : (bgra ? GL_BGRA : GL_RGBA));
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, buf.cols, buf.rows, format, gl_types[buf.depth()], 0);
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, buf.cols(), buf.rows(), format, gl_types[buf.depth()], 0);
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CV_CheckGlError();
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buf.unbind();
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@ -881,40 +898,40 @@ inline void cv::GlTexture::Impl::unbind() const
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#endif // HAVE_OPENGL
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cv::GlTexture::GlTexture() : rows(0), cols(0), type_(0)
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cv::GlTexture::GlTexture() : rows_(0), cols_(0), type_(0)
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{
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#ifndef HAVE_OPENGL
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throw_nogl;
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#else
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impl_ = new Impl;
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impl_ = Impl::empty();
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#endif
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}
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cv::GlTexture::GlTexture(int rows_, int cols_, int type) : rows(0), cols(0), type_(0)
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cv::GlTexture::GlTexture(int rows, int cols, int type) : rows_(0), cols_(0), type_(0)
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{
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#ifndef HAVE_OPENGL
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throw_nogl;
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#else
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impl_ = new Impl(rows_, cols_, type);
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rows = rows_;
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cols = cols_;
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impl_ = new Impl(rows, cols, type);
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rows_ = rows;
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cols_ = cols;
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type_ = type;
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#endif
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}
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cv::GlTexture::GlTexture(Size size, int type) : rows(0), cols(0), type_(0)
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cv::GlTexture::GlTexture(Size size, int type) : rows_(0), cols_(0), type_(0)
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{
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#ifndef HAVE_OPENGL
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throw_nogl;
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#else
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impl_ = new Impl(size.height, size.width, type);
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rows = size.height;
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cols = size.width;
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rows_ = size.height;
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cols_ = size.width;
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type_ = type;
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#endif
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}
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cv::GlTexture::GlTexture(InputArray mat_, bool bgra) : rows(0), cols(0), type_(0)
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cv::GlTexture::GlTexture(InputArray mat_, bool bgra) : rows_(0), cols_(0), type_(0)
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{
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#ifndef HAVE_OPENGL
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throw_nogl;
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@ -951,22 +968,22 @@ cv::GlTexture::GlTexture(InputArray mat_, bool bgra) : rows(0), cols(0), type_(0
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}
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}
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rows = size.height;
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cols = size.width;
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rows_ = size.height;
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cols_ = size.width;
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type_ = type;
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#endif
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}
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void cv::GlTexture::create(int rows_, int cols_, int type)
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void cv::GlTexture::create(int rows, int cols, int type)
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{
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#ifndef HAVE_OPENGL
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throw_nogl;
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#else
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if (rows_ != rows || cols_ != cols || type_ != type)
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{
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impl_ = new Impl(rows_, cols_, type);
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rows = rows_;
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cols = cols_;
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impl_ = new Impl(rows, cols, type);
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rows_ = rows;
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cols_ = cols;
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type_ = type;
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}
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#endif
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@ -977,7 +994,7 @@ void cv::GlTexture::release()
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#ifndef HAVE_OPENGL
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throw_nogl;
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#else
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impl_ = new Impl;
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impl_ = Impl::empty();
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#endif
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}
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