move preprocessing into separate function
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312a58fcec
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@ -93,6 +93,10 @@ namespace icf {
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PtrStepSzi counter,
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const int downscales);
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}
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namespace imgproc
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{
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void meanShiftFiltering_gpu(const PtrStepSzb& src, PtrStepSzb dst, int sp, int sr, int maxIter, float eps, cudaStream_t stream);
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}
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}}}
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struct cv::gpu::SoftCascade::Filds
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@ -104,8 +108,8 @@ struct cv::gpu::SoftCascade::Filds
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fplane.create(FRAME_HEIGHT * 6, FRAME_WIDTH, CV_32FC1);
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luv.create(FRAME_HEIGHT, FRAME_WIDTH, CV_8UC3);
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shrunk.create(FRAME_HEIGHT / 4 * HOG_LUV_BINS, FRAME_WIDTH / 4, CV_8UC1);
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integralBuffer.create(shrunk.rows + 1 * HOG_LUV_BINS, shrunk.cols + 1, CV_32SC1);
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hogluv.create((FRAME_HEIGHT / 4 + 1) * HOG_LUV_BINS, FRAME_WIDTH / 4 + 1, CV_32SC1);
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integralBuffer.create(1 , (shrunk.rows + 1) * HOG_LUV_BINS * (shrunk.cols + 1), CV_32SC1);
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hogluv.create((FRAME_HEIGHT / 4 + 1) * HOG_LUV_BINS, FRAME_WIDTH / 4 + 64, CV_32SC1);
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detCounter.create(1,1, CV_32SC1);
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}
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@ -146,6 +150,8 @@ struct cv::gpu::SoftCascade::Filds
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std::vector<float> scales;
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static const int shrinkage = 4;
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enum { BOOST = 0 };
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enum
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{
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@ -160,19 +166,80 @@ struct cv::gpu::SoftCascade::Filds
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};
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bool fill(const FileNode &root, const float mins, const float maxs);
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void detect(cv::gpu::GpuMat roi, cv::gpu::GpuMat objects, cudaStream_t stream) const
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void detect(const cv::gpu::GpuMat& roi, cv::gpu::GpuMat& objects, cudaStream_t stream) const
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{
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cudaMemset(detCounter.data, 0, detCounter.step * detCounter.rows * sizeof(int));
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device::icf::detect(roi, levels, octaves, stages, nodes, leaves, hogluv, objects , detCounter, downscales);
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}
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void detectAtScale(int scale, cv::gpu::GpuMat roi, cv::gpu::GpuMat objects, cudaStream_t stream) const
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void detectAtScale(int scale, const cv::gpu::GpuMat& roi, cv::gpu::GpuMat& objects, cudaStream_t stream) const
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{
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cudaMemset(detCounter.data, 0, detCounter.step * detCounter.rows * sizeof(int));
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device::icf::detectAtScale(scale, roi, levels, octaves, stages, nodes, leaves, hogluv, objects,
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detCounter, downscales);
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}
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void preprocess(const cv::gpu::GpuMat& colored)
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{
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cudaMemset(plane.data, 0, plane.step * plane.rows);
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int fw = Filds::FRAME_WIDTH;
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int fh = Filds::FRAME_HEIGHT;
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GpuMat gray(plane, cv::Rect(0, fh * Filds::HOG_LUV_BINS, fw, fh));
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cv::gpu::cvtColor(colored, gray, CV_BGR2GRAY);
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//create hog
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GpuMat dfdx(fplane, cv::Rect(0, 0, fw, fh));
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GpuMat dfdy(fplane, cv::Rect(0, fh, fw, fh));
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cv::gpu::Sobel(gray, dfdx, CV_32F, 1, 0, 3, 0.125f);
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cv::gpu::Sobel(gray, dfdy, CV_32F, 0, 1, 3, 0.125f);
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GpuMat mag(fplane, cv::Rect(0, 2 * fh, fw, fh));
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GpuMat ang(fplane, cv::Rect(0, 3 * fh, fw, fh));
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cv::gpu::cartToPolar(dfdx, dfdy, mag, ang, true);
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// normolize magnitude to uchar interval and angles to 6 bins
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GpuMat nmag(fplane, cv::Rect(0, 4 * fh, fw, fh));
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GpuMat nang(fplane, cv::Rect(0, 5 * fh, fw, fh));
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cv::gpu::multiply(mag, cv::Scalar::all(1.f / ::log(2)), nmag);
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cv::gpu::multiply(ang, cv::Scalar::all(1.f / 60.f), nang);
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//create uchar magnitude
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GpuMat cmag(plane, cv::Rect(0, fh * Filds::HOG_BINS, fw, fh));
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nmag.convertTo(cmag, CV_8UC1);
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// create luv
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cv::gpu::cvtColor(colored, luv, CV_BGR2Luv);
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std::vector<GpuMat> splited;
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for(int i = 0; i < Filds::LUV_BINS; ++i)
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{
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splited.push_back(GpuMat(plane, cv::Rect(0, fh * (7 + i), fw, fh)));
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}
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cv::gpu::split(luv, splited);
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device::icf::fillBins(plane, nang, fw, fh, Filds::HOG_BINS);
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GpuMat channels(plane, cv::Rect(0, 0, fw, fh * Filds::HOG_LUV_BINS));
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cv::gpu::resize(channels, shrunk, cv::Size(), 0.25, 0.25, CV_INTER_AREA);
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fw /= shrinkage;
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fh /= shrinkage;
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for(int i = 0; i < Filds::HOG_LUV_BINS; ++i)
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{
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GpuMat channel(shrunk, cv::Rect(0, fh * i, fw, fh ));
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GpuMat sum(hogluv, cv::Rect(0, (fh + 1) * i, fw + 1, fh + 1));
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cv::gpu::integralBuffered(channel, sum, integralBuffer);
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}
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}
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private:
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void calcLevels(const std::vector<device::icf::Octave>& octs,
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int frameW, int frameH, int nscales);
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@ -479,64 +546,7 @@ void cv::gpu::SoftCascade::detectMultiScale(const GpuMat& colored, const GpuMat&
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Filds& flds = *filds;
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GpuMat& plane = flds.plane;
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GpuMat& shrunk = flds.shrunk;
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cudaMemset(plane.data, 0, plane.step * plane.rows);
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int fw = Filds::FRAME_WIDTH;
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int fh = Filds::FRAME_HEIGHT;
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GpuMat gray(plane, cv::Rect(0, fh * Filds::HOG_LUV_BINS, fw, fh));
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cv::gpu::cvtColor(colored, gray, CV_BGR2GRAY);
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//create hog
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GpuMat dfdx(flds.fplane, cv::Rect(0, 0, fw, fh));
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GpuMat dfdy(flds.fplane, cv::Rect(0, fh, fw, fh));
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cv::gpu::Sobel(gray, dfdx, CV_32F, 1, 0, 3, 0.125f);
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cv::gpu::Sobel(gray, dfdy, CV_32F, 0, 1, 3, 0.125f);
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GpuMat mag(flds.fplane, cv::Rect(0, 2 * fh, fw, fh));
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GpuMat ang(flds.fplane, cv::Rect(0, 3 * fh, fw, fh));
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cv::gpu::cartToPolar(dfdx, dfdy, mag, ang, true);
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// normolize magnitude to uchar interval and angles to 6 bins
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GpuMat nmag(flds.fplane, cv::Rect(0, 4 * fh, fw, fh));
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GpuMat nang(flds.fplane, cv::Rect(0, 5 * fh, fw, fh));
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cv::gpu::multiply(mag, cv::Scalar::all(1.f / ::log(2)), nmag);
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cv::gpu::multiply(ang, cv::Scalar::all(1.f / 60.f), nang);
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//create uchar magnitude
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GpuMat cmag(plane, cv::Rect(0, fh * Filds::HOG_BINS, fw, fh));
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nmag.convertTo(cmag, CV_8UC1);
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// create luv
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cv::gpu::cvtColor(colored, flds.luv, CV_BGR2Luv);
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std::vector<GpuMat> splited;
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for(int i = 0; i < Filds::LUV_BINS; ++i)
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{
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splited.push_back(GpuMat(plane, cv::Rect(0, fh * (7 + i), fw, fh)));
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}
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cv::gpu::split(flds.luv, splited);
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device::icf::fillBins(plane, nang, fw, fh, Filds::HOG_BINS);
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GpuMat hogluv(plane, cv::Rect(0, 0, fw, fh * Filds::HOG_LUV_BINS));
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cv::gpu::resize(hogluv, flds.shrunk, cv::Size(), 0.25, 0.25, CV_INTER_AREA);
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fw /= 4;
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fh /= 4;
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for(int i = 0; i < Filds::HOG_LUV_BINS; ++i)
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{
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GpuMat channel(shrunk, cv::Rect(0, fh * i, fw, fh ));
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GpuMat sum(flds.hogluv, cv::Rect(0, (fh + 1) * i, fw + 1, fh + 1));
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cv::gpu::integralBuffered(channel, sum, flds.integralBuffer);
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}
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flds.preprocess(colored);
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if (specificScale == -1)
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flds.detect(rois,objects, 0);
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