Warning fixes continued

This commit is contained in:
Andrey Kamaev
2012-06-09 15:00:04 +00:00
parent f6b451c607
commit f2d3b9b4a1
127 changed files with 6298 additions and 6277 deletions

View File

@@ -9,151 +9,151 @@ using namespace std;
void p3p::init_inverse_parameters()
{
inv_fx = 1. / fx;
inv_fy = 1. / fy;
cx_fx = cx / fx;
cy_fy = cy / fy;
inv_fx = 1. / fx;
inv_fy = 1. / fy;
cx_fx = cx / fx;
cy_fy = cy / fy;
}
p3p::p3p(cv::Mat cameraMatrix)
{
if (cameraMatrix.depth() == CV_32F)
init_camera_parameters<float>(cameraMatrix);
else
init_camera_parameters<double>(cameraMatrix);
init_inverse_parameters();
if (cameraMatrix.depth() == CV_32F)
init_camera_parameters<float>(cameraMatrix);
else
init_camera_parameters<double>(cameraMatrix);
init_inverse_parameters();
}
p3p::p3p(double _fx, double _fy, double _cx, double _cy)
{
fx = _fx;
fy = _fy;
cx = _cx;
cy = _cy;
init_inverse_parameters();
fx = _fx;
fy = _fy;
cx = _cx;
cy = _cy;
init_inverse_parameters();
}
bool p3p::solve(cv::Mat& R, cv::Mat& tvec, const cv::Mat& opoints, const cv::Mat& ipoints)
{
double rotation_matrix[3][3], translation[3];
std::vector<double> points;
if (opoints.depth() == ipoints.depth())
{
if (opoints.depth() == CV_32F)
extract_points<cv::Point3f,cv::Point2f>(opoints, ipoints, points);
else
extract_points<cv::Point3d,cv::Point2d>(opoints, ipoints, points);
}
else if (opoints.depth() == CV_32F)
extract_points<cv::Point3f,cv::Point2d>(opoints, ipoints, points);
else
extract_points<cv::Point3d,cv::Point2f>(opoints, ipoints, points);
double rotation_matrix[3][3], translation[3];
std::vector<double> points;
if (opoints.depth() == ipoints.depth())
{
if (opoints.depth() == CV_32F)
extract_points<cv::Point3f,cv::Point2f>(opoints, ipoints, points);
else
extract_points<cv::Point3d,cv::Point2d>(opoints, ipoints, points);
}
else if (opoints.depth() == CV_32F)
extract_points<cv::Point3f,cv::Point2d>(opoints, ipoints, points);
else
extract_points<cv::Point3d,cv::Point2f>(opoints, ipoints, points);
bool result = solve(rotation_matrix, translation, points[0], points[1], points[2], points[3], points[4], points[5],
points[6], points[7], points[8], points[9], points[10], points[11], points[12], points[13], points[14],
points[15], points[16], points[17], points[18], points[19]);
cv::Mat(3, 1, CV_64F, translation).copyTo(tvec);
bool result = solve(rotation_matrix, translation, points[0], points[1], points[2], points[3], points[4], points[5],
points[6], points[7], points[8], points[9], points[10], points[11], points[12], points[13], points[14],
points[15], points[16], points[17], points[18], points[19]);
cv::Mat(3, 1, CV_64F, translation).copyTo(tvec);
cv::Mat(3, 3, CV_64F, rotation_matrix).copyTo(R);
return result;
return result;
}
bool p3p::solve(double R[3][3], double t[3],
double mu0, double mv0, double X0, double Y0, double Z0,
double mu1, double mv1, double X1, double Y1, double Z1,
double mu2, double mv2, double X2, double Y2, double Z2,
double mu3, double mv3, double X3, double Y3, double Z3)
double mu0, double mv0, double X0, double Y0, double Z0,
double mu1, double mv1, double X1, double Y1, double Z1,
double mu2, double mv2, double X2, double Y2, double Z2,
double mu3, double mv3, double X3, double Y3, double Z3)
{
double Rs[4][3][3], ts[4][3];
double Rs[4][3][3], ts[4][3];
int n = solve(Rs, ts, mu0, mv0, X0, Y0, Z0, mu1, mv1, X1, Y1, Z1, mu2, mv2, X2, Y2, Z2);
int n = solve(Rs, ts, mu0, mv0, X0, Y0, Z0, mu1, mv1, X1, Y1, Z1, mu2, mv2, X2, Y2, Z2);
if (n == 0)
return false;
if (n == 0)
return false;
int ns = 0;
double min_reproj = 0;
for(int i = 0; i < n; i++) {
double X3p = Rs[i][0][0] * X3 + Rs[i][0][1] * Y3 + Rs[i][0][2] * Z3 + ts[i][0];
double Y3p = Rs[i][1][0] * X3 + Rs[i][1][1] * Y3 + Rs[i][1][2] * Z3 + ts[i][1];
double Z3p = Rs[i][2][0] * X3 + Rs[i][2][1] * Y3 + Rs[i][2][2] * Z3 + ts[i][2];
double mu3p = cx + fx * X3p / Z3p;
double mv3p = cy + fy * Y3p / Z3p;
double reproj = (mu3p - mu3) * (mu3p - mu3) + (mv3p - mv3) * (mv3p - mv3);
if (i == 0 || min_reproj > reproj) {
ns = i;
min_reproj = reproj;
}
}
int ns = 0;
double min_reproj = 0;
for(int i = 0; i < n; i++) {
double X3p = Rs[i][0][0] * X3 + Rs[i][0][1] * Y3 + Rs[i][0][2] * Z3 + ts[i][0];
double Y3p = Rs[i][1][0] * X3 + Rs[i][1][1] * Y3 + Rs[i][1][2] * Z3 + ts[i][1];
double Z3p = Rs[i][2][0] * X3 + Rs[i][2][1] * Y3 + Rs[i][2][2] * Z3 + ts[i][2];
double mu3p = cx + fx * X3p / Z3p;
double mv3p = cy + fy * Y3p / Z3p;
double reproj = (mu3p - mu3) * (mu3p - mu3) + (mv3p - mv3) * (mv3p - mv3);
if (i == 0 || min_reproj > reproj) {
ns = i;
min_reproj = reproj;
}
}
for(int i = 0; i < 3; i++) {
for(int j = 0; j < 3; j++)
R[i][j] = Rs[ns][i][j];
t[i] = ts[ns][i];
}
for(int i = 0; i < 3; i++) {
for(int j = 0; j < 3; j++)
R[i][j] = Rs[ns][i][j];
t[i] = ts[ns][i];
}
return true;
return true;
}
int p3p::solve(double R[4][3][3], double t[4][3],
double mu0, double mv0, double X0, double Y0, double Z0,
double mu1, double mv1, double X1, double Y1, double Z1,
double mu2, double mv2, double X2, double Y2, double Z2)
double mu0, double mv0, double X0, double Y0, double Z0,
double mu1, double mv1, double X1, double Y1, double Z1,
double mu2, double mv2, double X2, double Y2, double Z2)
{
double mk0, mk1, mk2;
double norm;
double mk0, mk1, mk2;
double norm;
mu0 = inv_fx * mu0 - cx_fx;
mv0 = inv_fy * mv0 - cy_fy;
norm = sqrt(mu0 * mu0 + mv0 * mv0 + 1);
mk0 = 1. / norm; mu0 *= mk0; mv0 *= mk0;
mu0 = inv_fx * mu0 - cx_fx;
mv0 = inv_fy * mv0 - cy_fy;
norm = sqrt(mu0 * mu0 + mv0 * mv0 + 1);
mk0 = 1. / norm; mu0 *= mk0; mv0 *= mk0;
mu1 = inv_fx * mu1 - cx_fx;
mv1 = inv_fy * mv1 - cy_fy;
norm = sqrt(mu1 * mu1 + mv1 * mv1 + 1);
mk1 = 1. / norm; mu1 *= mk1; mv1 *= mk1;
mu1 = inv_fx * mu1 - cx_fx;
mv1 = inv_fy * mv1 - cy_fy;
norm = sqrt(mu1 * mu1 + mv1 * mv1 + 1);
mk1 = 1. / norm; mu1 *= mk1; mv1 *= mk1;
mu2 = inv_fx * mu2 - cx_fx;
mv2 = inv_fy * mv2 - cy_fy;
norm = sqrt(mu2 * mu2 + mv2 * mv2 + 1);
mk2 = 1. / norm; mu2 *= mk2; mv2 *= mk2;
mu2 = inv_fx * mu2 - cx_fx;
mv2 = inv_fy * mv2 - cy_fy;
norm = sqrt(mu2 * mu2 + mv2 * mv2 + 1);
mk2 = 1. / norm; mu2 *= mk2; mv2 *= mk2;
double distances[3];
distances[0] = sqrt( (X1 - X2) * (X1 - X2) + (Y1 - Y2) * (Y1 - Y2) + (Z1 - Z2) * (Z1 - Z2) );
distances[1] = sqrt( (X0 - X2) * (X0 - X2) + (Y0 - Y2) * (Y0 - Y2) + (Z0 - Z2) * (Z0 - Z2) );
distances[2] = sqrt( (X0 - X1) * (X0 - X1) + (Y0 - Y1) * (Y0 - Y1) + (Z0 - Z1) * (Z0 - Z1) );
double distances[3];
distances[0] = sqrt( (X1 - X2) * (X1 - X2) + (Y1 - Y2) * (Y1 - Y2) + (Z1 - Z2) * (Z1 - Z2) );
distances[1] = sqrt( (X0 - X2) * (X0 - X2) + (Y0 - Y2) * (Y0 - Y2) + (Z0 - Z2) * (Z0 - Z2) );
distances[2] = sqrt( (X0 - X1) * (X0 - X1) + (Y0 - Y1) * (Y0 - Y1) + (Z0 - Z1) * (Z0 - Z1) );
// Calculate angles
double cosines[3];
cosines[0] = mu1 * mu2 + mv1 * mv2 + mk1 * mk2;
cosines[1] = mu0 * mu2 + mv0 * mv2 + mk0 * mk2;
cosines[2] = mu0 * mu1 + mv0 * mv1 + mk0 * mk1;
// Calculate angles
double cosines[3];
cosines[0] = mu1 * mu2 + mv1 * mv2 + mk1 * mk2;
cosines[1] = mu0 * mu2 + mv0 * mv2 + mk0 * mk2;
cosines[2] = mu0 * mu1 + mv0 * mv1 + mk0 * mk1;
double lengths[4][3];
int n = solve_for_lengths(lengths, distances, cosines);
double lengths[4][3];
int n = solve_for_lengths(lengths, distances, cosines);
int nb_solutions = 0;
for(int i = 0; i < n; i++) {
double M_orig[3][3];
int nb_solutions = 0;
for(int i = 0; i < n; i++) {
double M_orig[3][3];
M_orig[0][0] = lengths[i][0] * mu0;
M_orig[0][1] = lengths[i][0] * mv0;
M_orig[0][2] = lengths[i][0] * mk0;
M_orig[0][0] = lengths[i][0] * mu0;
M_orig[0][1] = lengths[i][0] * mv0;
M_orig[0][2] = lengths[i][0] * mk0;
M_orig[1][0] = lengths[i][1] * mu1;
M_orig[1][1] = lengths[i][1] * mv1;
M_orig[1][2] = lengths[i][1] * mk1;
M_orig[1][0] = lengths[i][1] * mu1;
M_orig[1][1] = lengths[i][1] * mv1;
M_orig[1][2] = lengths[i][1] * mk1;
M_orig[2][0] = lengths[i][2] * mu2;
M_orig[2][1] = lengths[i][2] * mv2;
M_orig[2][2] = lengths[i][2] * mk2;
M_orig[2][0] = lengths[i][2] * mu2;
M_orig[2][1] = lengths[i][2] * mv2;
M_orig[2][2] = lengths[i][2] * mk2;
if (!align(M_orig, X0, Y0, Z0, X1, Y1, Z1, X2, Y2, Z2, R[nb_solutions], t[nb_solutions]))
continue;
if (!align(M_orig, X0, Y0, Z0, X1, Y1, Z1, X2, Y2, Z2, R[nb_solutions], t[nb_solutions]))
continue;
nb_solutions++;
}
nb_solutions++;
}
return nb_solutions;
return nb_solutions;
}
/// Given 3D distances between three points and cosines of 3 angles at the apex, calculates
@@ -170,247 +170,247 @@ int p3p::solve(double R[4][3][3], double t[4][3],
int p3p::solve_for_lengths(double lengths[4][3], double distances[3], double cosines[3])
{
double p = cosines[0] * 2;
double q = cosines[1] * 2;
double r = cosines[2] * 2;
double p = cosines[0] * 2;
double q = cosines[1] * 2;
double r = cosines[2] * 2;
double inv_d22 = 1. / (distances[2] * distances[2]);
double a = inv_d22 * (distances[0] * distances[0]);
double b = inv_d22 * (distances[1] * distances[1]);
double inv_d22 = 1. / (distances[2] * distances[2]);
double a = inv_d22 * (distances[0] * distances[0]);
double b = inv_d22 * (distances[1] * distances[1]);
double a2 = a * a, b2 = b * b, p2 = p * p, q2 = q * q, r2 = r * r;
double pr = p * r, pqr = q * pr;
double a2 = a * a, b2 = b * b, p2 = p * p, q2 = q * q, r2 = r * r;
double pr = p * r, pqr = q * pr;
// Check reality condition (the four points should not be coplanar)
if (p2 + q2 + r2 - pqr - 1 == 0)
return 0;
// Check reality condition (the four points should not be coplanar)
if (p2 + q2 + r2 - pqr - 1 == 0)
return 0;
double ab = a * b, a_2 = 2*a;
double ab = a * b, a_2 = 2*a;
double A = -2 * b + b2 + a2 + 1 + ab*(2 - r2) - a_2;
double A = -2 * b + b2 + a2 + 1 + ab*(2 - r2) - a_2;
// Check reality condition
if (A == 0) return 0;
// Check reality condition
if (A == 0) return 0;
double a_4 = 4*a;
double a_4 = 4*a;
double B = q*(-2*(ab + a2 + 1 - b) + r2*ab + a_4) + pr*(b - b2 + ab);
double C = q2 + b2*(r2 + p2 - 2) - b*(p2 + pqr) - ab*(r2 + pqr) + (a2 - a_2)*(2 + q2) + 2;
double D = pr*(ab-b2+b) + q*((p2-2)*b + 2 * (ab - a2) + a_4 - 2);
double E = 1 + 2*(b - a - ab) + b2 - b*p2 + a2;
double B = q*(-2*(ab + a2 + 1 - b) + r2*ab + a_4) + pr*(b - b2 + ab);
double C = q2 + b2*(r2 + p2 - 2) - b*(p2 + pqr) - ab*(r2 + pqr) + (a2 - a_2)*(2 + q2) + 2;
double D = pr*(ab-b2+b) + q*((p2-2)*b + 2 * (ab - a2) + a_4 - 2);
double E = 1 + 2*(b - a - ab) + b2 - b*p2 + a2;
double temp = (p2*(a-1+b) + r2*(a-1-b) + pqr - a*pqr);
double b0 = b * temp * temp;
// Check reality condition
if (b0 == 0)
return 0;
double temp = (p2*(a-1+b) + r2*(a-1-b) + pqr - a*pqr);
double b0 = b * temp * temp;
// Check reality condition
if (b0 == 0)
return 0;
double real_roots[4];
int n = solve_deg4(A, B, C, D, E, real_roots[0], real_roots[1], real_roots[2], real_roots[3]);
double real_roots[4];
int n = solve_deg4(A, B, C, D, E, real_roots[0], real_roots[1], real_roots[2], real_roots[3]);
if (n == 0)
return 0;
if (n == 0)
return 0;
int nb_solutions = 0;
double r3 = r2*r, pr2 = p*r2, r3q = r3 * q;
double inv_b0 = 1. / b0;
int nb_solutions = 0;
double r3 = r2*r, pr2 = p*r2, r3q = r3 * q;
double inv_b0 = 1. / b0;
// For each solution of x
for(int i = 0; i < n; i++) {
double x = real_roots[i];
// For each solution of x
for(int i = 0; i < n; i++) {
double x = real_roots[i];
// Check reality condition
if (x <= 0)
continue;
// Check reality condition
if (x <= 0)
continue;
double x2 = x*x;
double x2 = x*x;
double b1 =
((1-a-b)*x2 + (q*a-q)*x + 1 - a + b) *
(((r3*(a2 + ab*(2 - r2) - a_2 + b2 - 2*b + 1)) * x +
double b1 =
((1-a-b)*x2 + (q*a-q)*x + 1 - a + b) *
(((r3*(a2 + ab*(2 - r2) - a_2 + b2 - 2*b + 1)) * x +
(r3q*(2*(b-a2) + a_4 + ab*(r2 - 2) - 2) + pr2*(1 + a2 + 2*(ab-a-b) + r2*(b - b2) + b2))) * x2 +
(r3q*(2*(b-a2) + a_4 + ab*(r2 - 2) - 2) + pr2*(1 + a2 + 2*(ab-a-b) + r2*(b - b2) + b2))) * x2 +
(r3*(q2*(1-2*a+a2) + r2*(b2-ab) - a_4 + 2*(a2 - b2) + 2) + r*p2*(b2 + 2*(ab - b - a) + 1 + a2) + pr2*q*(a_4 + 2*(b - ab - a2) - 2 - r2*b)) * x +
(r3*(q2*(1-2*a+a2) + r2*(b2-ab) - a_4 + 2*(a2 - b2) + 2) + r*p2*(b2 + 2*(ab - b - a) + 1 + a2) + pr2*q*(a_4 + 2*(b - ab - a2) - 2 - r2*b)) * x +
2*r3q*(a_2 - b - a2 + ab - 1) + pr2*(q2 - a_4 + 2*(a2 - b2) + r2*b + q2*(a2 - a_2) + 2) +
p2*(p*(2*(ab - a - b) + a2 + b2 + 1) + 2*q*r*(b + a_2 - a2 - ab - 1)));
2*r3q*(a_2 - b - a2 + ab - 1) + pr2*(q2 - a_4 + 2*(a2 - b2) + r2*b + q2*(a2 - a_2) + 2) +
p2*(p*(2*(ab - a - b) + a2 + b2 + 1) + 2*q*r*(b + a_2 - a2 - ab - 1)));
// Check reality condition
if (b1 <= 0)
continue;
// Check reality condition
if (b1 <= 0)
continue;
double y = inv_b0 * b1;
double v = x2 + y*y - x*y*r;
double y = inv_b0 * b1;
double v = x2 + y*y - x*y*r;
if (v <= 0)
continue;
if (v <= 0)
continue;
double Z = distances[2] / sqrt(v);
double X = x * Z;
double Y = y * Z;
double Z = distances[2] / sqrt(v);
double X = x * Z;
double Y = y * Z;
lengths[nb_solutions][0] = X;
lengths[nb_solutions][1] = Y;
lengths[nb_solutions][2] = Z;
lengths[nb_solutions][0] = X;
lengths[nb_solutions][1] = Y;
lengths[nb_solutions][2] = Z;
nb_solutions++;
}
nb_solutions++;
}
return nb_solutions;
return nb_solutions;
}
bool p3p::align(double M_end[3][3],
double X0, double Y0, double Z0,
double X1, double Y1, double Z1,
double X2, double Y2, double Z2,
double R[3][3], double T[3])
double X0, double Y0, double Z0,
double X1, double Y1, double Z1,
double X2, double Y2, double Z2,
double R[3][3], double T[3])
{
// Centroids:
double C_start[3], C_end[3];
for(int i = 0; i < 3; i++) C_end[i] = (M_end[0][i] + M_end[1][i] + M_end[2][i]) / 3;
C_start[0] = (X0 + X1 + X2) / 3;
C_start[1] = (Y0 + Y1 + Y2) / 3;
C_start[2] = (Z0 + Z1 + Z2) / 3;
// Centroids:
double C_start[3], C_end[3];
for(int i = 0; i < 3; i++) C_end[i] = (M_end[0][i] + M_end[1][i] + M_end[2][i]) / 3;
C_start[0] = (X0 + X1 + X2) / 3;
C_start[1] = (Y0 + Y1 + Y2) / 3;
C_start[2] = (Z0 + Z1 + Z2) / 3;
// Covariance matrix s:
double s[3 * 3];
for(int j = 0; j < 3; j++) {
s[0 * 3 + j] = (X0 * M_end[0][j] + X1 * M_end[1][j] + X2 * M_end[2][j]) / 3 - C_end[j] * C_start[0];
s[1 * 3 + j] = (Y0 * M_end[0][j] + Y1 * M_end[1][j] + Y2 * M_end[2][j]) / 3 - C_end[j] * C_start[1];
s[2 * 3 + j] = (Z0 * M_end[0][j] + Z1 * M_end[1][j] + Z2 * M_end[2][j]) / 3 - C_end[j] * C_start[2];
}
// Covariance matrix s:
double s[3 * 3];
for(int j = 0; j < 3; j++) {
s[0 * 3 + j] = (X0 * M_end[0][j] + X1 * M_end[1][j] + X2 * M_end[2][j]) / 3 - C_end[j] * C_start[0];
s[1 * 3 + j] = (Y0 * M_end[0][j] + Y1 * M_end[1][j] + Y2 * M_end[2][j]) / 3 - C_end[j] * C_start[1];
s[2 * 3 + j] = (Z0 * M_end[0][j] + Z1 * M_end[1][j] + Z2 * M_end[2][j]) / 3 - C_end[j] * C_start[2];
}
double Qs[16], evs[4], U[16];
double Qs[16], evs[4], U[16];
Qs[0 * 4 + 0] = s[0 * 3 + 0] + s[1 * 3 + 1] + s[2 * 3 + 2];
Qs[1 * 4 + 1] = s[0 * 3 + 0] - s[1 * 3 + 1] - s[2 * 3 + 2];
Qs[2 * 4 + 2] = s[1 * 3 + 1] - s[2 * 3 + 2] - s[0 * 3 + 0];
Qs[3 * 4 + 3] = s[2 * 3 + 2] - s[0 * 3 + 0] - s[1 * 3 + 1];
Qs[0 * 4 + 0] = s[0 * 3 + 0] + s[1 * 3 + 1] + s[2 * 3 + 2];
Qs[1 * 4 + 1] = s[0 * 3 + 0] - s[1 * 3 + 1] - s[2 * 3 + 2];
Qs[2 * 4 + 2] = s[1 * 3 + 1] - s[2 * 3 + 2] - s[0 * 3 + 0];
Qs[3 * 4 + 3] = s[2 * 3 + 2] - s[0 * 3 + 0] - s[1 * 3 + 1];
Qs[1 * 4 + 0] = Qs[0 * 4 + 1] = s[1 * 3 + 2] - s[2 * 3 + 1];
Qs[2 * 4 + 0] = Qs[0 * 4 + 2] = s[2 * 3 + 0] - s[0 * 3 + 2];
Qs[3 * 4 + 0] = Qs[0 * 4 + 3] = s[0 * 3 + 1] - s[1 * 3 + 0];
Qs[2 * 4 + 1] = Qs[1 * 4 + 2] = s[1 * 3 + 0] + s[0 * 3 + 1];
Qs[3 * 4 + 1] = Qs[1 * 4 + 3] = s[2 * 3 + 0] + s[0 * 3 + 2];
Qs[3 * 4 + 2] = Qs[2 * 4 + 3] = s[2 * 3 + 1] + s[1 * 3 + 2];
Qs[1 * 4 + 0] = Qs[0 * 4 + 1] = s[1 * 3 + 2] - s[2 * 3 + 1];
Qs[2 * 4 + 0] = Qs[0 * 4 + 2] = s[2 * 3 + 0] - s[0 * 3 + 2];
Qs[3 * 4 + 0] = Qs[0 * 4 + 3] = s[0 * 3 + 1] - s[1 * 3 + 0];
Qs[2 * 4 + 1] = Qs[1 * 4 + 2] = s[1 * 3 + 0] + s[0 * 3 + 1];
Qs[3 * 4 + 1] = Qs[1 * 4 + 3] = s[2 * 3 + 0] + s[0 * 3 + 2];
Qs[3 * 4 + 2] = Qs[2 * 4 + 3] = s[2 * 3 + 1] + s[1 * 3 + 2];
jacobi_4x4(Qs, evs, U);
jacobi_4x4(Qs, evs, U);
// Looking for the largest eigen value:
int i_ev = 0;
double ev_max = evs[i_ev];
for(int i = 1; i < 4; i++)
if (evs[i] > ev_max)
ev_max = evs[i_ev = i];
// Looking for the largest eigen value:
int i_ev = 0;
double ev_max = evs[i_ev];
for(int i = 1; i < 4; i++)
if (evs[i] > ev_max)
ev_max = evs[i_ev = i];
// Quaternion:
double q[4];
for(int i = 0; i < 4; i++)
q[i] = U[i * 4 + i_ev];
// Quaternion:
double q[4];
for(int i = 0; i < 4; i++)
q[i] = U[i * 4 + i_ev];
double q02 = q[0] * q[0], q12 = q[1] * q[1], q22 = q[2] * q[2], q32 = q[3] * q[3];
double q0_1 = q[0] * q[1], q0_2 = q[0] * q[2], q0_3 = q[0] * q[3];
double q1_2 = q[1] * q[2], q1_3 = q[1] * q[3];
double q2_3 = q[2] * q[3];
double q02 = q[0] * q[0], q12 = q[1] * q[1], q22 = q[2] * q[2], q32 = q[3] * q[3];
double q0_1 = q[0] * q[1], q0_2 = q[0] * q[2], q0_3 = q[0] * q[3];
double q1_2 = q[1] * q[2], q1_3 = q[1] * q[3];
double q2_3 = q[2] * q[3];
R[0][0] = q02 + q12 - q22 - q32;
R[0][1] = 2. * (q1_2 - q0_3);
R[0][2] = 2. * (q1_3 + q0_2);
R[0][0] = q02 + q12 - q22 - q32;
R[0][1] = 2. * (q1_2 - q0_3);
R[0][2] = 2. * (q1_3 + q0_2);
R[1][0] = 2. * (q1_2 + q0_3);
R[1][1] = q02 + q22 - q12 - q32;
R[1][2] = 2. * (q2_3 - q0_1);
R[1][0] = 2. * (q1_2 + q0_3);
R[1][1] = q02 + q22 - q12 - q32;
R[1][2] = 2. * (q2_3 - q0_1);
R[2][0] = 2. * (q1_3 - q0_2);
R[2][1] = 2. * (q2_3 + q0_1);
R[2][2] = q02 + q32 - q12 - q22;
R[2][0] = 2. * (q1_3 - q0_2);
R[2][1] = 2. * (q2_3 + q0_1);
R[2][2] = q02 + q32 - q12 - q22;
for(int i = 0; i < 3; i++)
T[i] = C_end[i] - (R[i][0] * C_start[0] + R[i][1] * C_start[1] + R[i][2] * C_start[2]);
for(int i = 0; i < 3; i++)
T[i] = C_end[i] - (R[i][0] * C_start[0] + R[i][1] * C_start[1] + R[i][2] * C_start[2]);
return true;
return true;
}
bool p3p::jacobi_4x4(double * A, double * D, double * U)
{
double B[4], Z[4];
double Id[16] = {1., 0., 0., 0.,
0., 1., 0., 0.,
0., 0., 1., 0.,
0., 0., 0., 1.};
double B[4], Z[4];
double Id[16] = {1., 0., 0., 0.,
0., 1., 0., 0.,
0., 0., 1., 0.,
0., 0., 0., 1.};
memcpy(U, Id, 16 * sizeof(double));
memcpy(U, Id, 16 * sizeof(double));
B[0] = A[0]; B[1] = A[5]; B[2] = A[10]; B[3] = A[15];
memcpy(D, B, 4 * sizeof(double));
memset(Z, 0, 4 * sizeof(double));
B[0] = A[0]; B[1] = A[5]; B[2] = A[10]; B[3] = A[15];
memcpy(D, B, 4 * sizeof(double));
memset(Z, 0, 4 * sizeof(double));
for(int iter = 0; iter < 50; iter++) {
double sum = fabs(A[1]) + fabs(A[2]) + fabs(A[3]) + fabs(A[6]) + fabs(A[7]) + fabs(A[11]);
for(int iter = 0; iter < 50; iter++) {
double sum = fabs(A[1]) + fabs(A[2]) + fabs(A[3]) + fabs(A[6]) + fabs(A[7]) + fabs(A[11]);
if (sum == 0.0)
return true;
if (sum == 0.0)
return true;
double tresh = (iter < 3) ? 0.2 * sum / 16. : 0.0;
for(int i = 0; i < 3; i++) {
double * pAij = A + 5 * i + 1;
for(int j = i + 1 ; j < 4; j++) {
double Aij = *pAij;
double eps_machine = 100.0 * fabs(Aij);
double tresh = (iter < 3) ? 0.2 * sum / 16. : 0.0;
for(int i = 0; i < 3; i++) {
double * pAij = A + 5 * i + 1;
for(int j = i + 1 ; j < 4; j++) {
double Aij = *pAij;
double eps_machine = 100.0 * fabs(Aij);
if ( iter > 3 && fabs(D[i]) + eps_machine == fabs(D[i]) && fabs(D[j]) + eps_machine == fabs(D[j]) )
*pAij = 0.0;
else if (fabs(Aij) > tresh) {
double h = D[j] - D[i], t;
if (fabs(h) + eps_machine == fabs(h))
t = Aij / h;
else {
double theta = 0.5 * h / Aij;
t = 1.0 / (fabs(theta) + sqrt(1.0 + theta * theta));
if (theta < 0.0) t = -t;
}
if ( iter > 3 && fabs(D[i]) + eps_machine == fabs(D[i]) && fabs(D[j]) + eps_machine == fabs(D[j]) )
*pAij = 0.0;
else if (fabs(Aij) > tresh) {
double hh = D[j] - D[i], t;
if (fabs(hh) + eps_machine == fabs(hh))
t = Aij / hh;
else {
double theta = 0.5 * hh / Aij;
t = 1.0 / (fabs(theta) + sqrt(1.0 + theta * theta));
if (theta < 0.0) t = -t;
}
h = t * Aij;
Z[i] -= h;
Z[j] += h;
D[i] -= h;
D[j] += h;
*pAij = 0.0;
hh = t * Aij;
Z[i] -= hh;
Z[j] += hh;
D[i] -= hh;
D[j] += hh;
*pAij = 0.0;
double c = 1.0 / sqrt(1 + t * t);
double s = t * c;
double tau = s / (1.0 + c);
for(int k = 0; k <= i - 1; k++) {
double g = A[k * 4 + i], h = A[k * 4 + j];
A[k * 4 + i] = g - s * (h + g * tau);
A[k * 4 + j] = h + s * (g - h * tau);
}
for(int k = i + 1; k <= j - 1; k++) {
double g = A[i * 4 + k], h = A[k * 4 + j];
A[i * 4 + k] = g - s * (h + g * tau);
A[k * 4 + j] = h + s * (g - h * tau);
}
for(int k = j + 1; k < 4; k++) {
double g = A[i * 4 + k], h = A[j * 4 + k];
A[i * 4 + k] = g - s * (h + g * tau);
A[j * 4 + k] = h + s * (g - h * tau);
}
for(int k = 0; k < 4; k++) {
double g = U[k * 4 + i], h = U[k * 4 + j];
U[k * 4 + i] = g - s * (h + g * tau);
U[k * 4 + j] = h + s * (g - h * tau);
}
}
pAij++;
}
}
double c = 1.0 / sqrt(1 + t * t);
double s = t * c;
double tau = s / (1.0 + c);
for(int k = 0; k <= i - 1; k++) {
double g = A[k * 4 + i], h = A[k * 4 + j];
A[k * 4 + i] = g - s * (h + g * tau);
A[k * 4 + j] = h + s * (g - h * tau);
}
for(int k = i + 1; k <= j - 1; k++) {
double g = A[i * 4 + k], h = A[k * 4 + j];
A[i * 4 + k] = g - s * (h + g * tau);
A[k * 4 + j] = h + s * (g - h * tau);
}
for(int k = j + 1; k < 4; k++) {
double g = A[i * 4 + k], h = A[j * 4 + k];
A[i * 4 + k] = g - s * (h + g * tau);
A[j * 4 + k] = h + s * (g - h * tau);
}
for(int k = 0; k < 4; k++) {
double g = U[k * 4 + i], h = U[k * 4 + j];
U[k * 4 + i] = g - s * (h + g * tau);
U[k * 4 + j] = h + s * (g - h * tau);
}
}
pAij++;
}
}
for(int i = 0; i < 4; i++) B[i] += Z[i];
memcpy(D, B, 4 * sizeof(double));
memset(Z, 0, 4 * sizeof(double));
}
for(int i = 0; i < 4; i++) B[i] += Z[i];
memcpy(D, B, 4 * sizeof(double));
memset(Z, 0, 4 * sizeof(double));
}
return false;
return false;
}