fixed several typos, including the old ones from ticket #854
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@@ -1116,7 +1116,7 @@ namespace cv
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void operator() ( const GpuMat& left, const GpuMat& right, GpuMat& disparity, const Stream & stream);
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//! Some heuristics that tries to estmate
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// if current GPU will be faster then CPU in this algorithm.
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// if current GPU will be faster than CPU in this algorithm.
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// It queries current active device.
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static bool checkIfGpuCallReasonable();
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