Updated Utils functions
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@ -97,7 +97,7 @@ void drawPoints(cv::Mat image, std::vector<cv::Point2f> &list_points_2d, std::ve
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}
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}
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// Draw only the points
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// Draw only the 2D points
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void draw2DPoints(cv::Mat image, std::vector<cv::Point2f> &list_points, cv::Scalar color)
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{
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for( size_t i = 0; i < list_points.size(); i++)
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@ -109,6 +109,7 @@ void draw2DPoints(cv::Mat image, std::vector<cv::Point2f> &list_points, cv::Scal
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}
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}
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// Draw an arrow into the image
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void drawArrow(cv::Mat image, cv::Point2i p, cv::Point2i q, cv::Scalar color, int arrowMagnitude, int thickness, int line_type, int shift)
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{
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//Draw the principle line
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@ -128,6 +129,7 @@ void drawArrow(cv::Mat image, cv::Point2i p, cv::Point2i q, cv::Scalar color, in
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cv::line(image, p, q, color, thickness, line_type, shift);
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}
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// Draw the 3D coordinate axes
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void draw3DCoordinateAxes(cv::Mat image, const std::vector<cv::Point2f> &list_points2d)
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{
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cv::Scalar red(0, 0, 255);
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@ -172,16 +174,13 @@ void drawObjectMesh(cv::Mat image, const Mesh *mesh, PnPProblem *pnpProblem, cv:
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}
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}
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bool equal_point(const cv::Point2f &p1, const cv::Point2f &p2)
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{
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return ( (p1.x == p2.x) && (p1.y == p2.y) );
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}
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// Computes the norm of the translation error
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double get_translation_error(const cv::Mat &t_true, const cv::Mat &t)
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{
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return cv::norm( t_true - t );
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}
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// Computes the norm of the rotation error
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double get_rotation_error(const cv::Mat &R_true, const cv::Mat &R)
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{
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cv::Mat error_vec, error_mat;
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@ -191,6 +190,7 @@ double get_rotation_error(const cv::Mat &R_true, const cv::Mat &R)
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return cv::norm(error_vec);
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}
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// Converts a given Rotation Matrix to Euler angles
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cv::Mat rot2euler(const cv::Mat & rotationMatrix)
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{
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cv::Mat euler(3,1,CV_64F);
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@ -232,6 +232,7 @@ cv::Mat rot2euler(const cv::Mat & rotationMatrix)
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return euler;
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}
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// Converts a given Euler angles to Rotation Matrix
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cv::Mat euler2rot(const cv::Mat & euler)
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{
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cv::Mat rotationMatrix(3,3,CV_64F);
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@ -273,6 +274,7 @@ cv::Mat euler2rot(const cv::Mat & euler)
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return rotationMatrix;
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}
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// Converts a given string to an integer
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int StringToInt ( const std::string &Text )
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{
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std::istringstream ss(Text);
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@ -280,6 +282,7 @@ int StringToInt ( const std::string &Text )
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return ss >> result ? result : 0;
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}
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// Converts a given float to a string
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std::string FloatToString ( float Number )
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{
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std::ostringstream ss;
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@ -287,6 +290,7 @@ std::string FloatToString ( float Number )
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return ss.str();
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}
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// Converts a given integer to a string
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std::string IntToString ( int Number )
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{
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std::ostringstream ss;
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@ -15,45 +15,55 @@
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// Draw a text with the question point
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void drawQuestion(cv::Mat image, cv::Point3f point, cv::Scalar color);
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// Draw a text in the left of the image
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// Draw a text with the number of entered points
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void drawText(cv::Mat image, std::string text, cv::Scalar color);
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// Draw a text with the number of entered points
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void drawText2(cv::Mat image, std::string text, cv::Scalar color);
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// Draw a text with the frame ratio
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void drawFPS(cv::Mat image, double fps, cv::Scalar color);
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// Draw a text with the frame ratio
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void drawConfidence(cv::Mat image, double confidence, cv::Scalar color);
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// Draw a text with the number of registered points
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// Draw a text with the number of entered points
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void drawCounter(cv::Mat image, int n, int n_max, cv::Scalar color);
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// Draw the points and the coordinates
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void drawPoints(cv::Mat image, std::vector<cv::Point2f> &list_points_2d, std::vector<cv::Point3f> &list_points_3d, cv::Scalar color);
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// Draw only the points
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// Draw only the 2D points
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void draw2DPoints(cv::Mat image, std::vector<cv::Point2f> &list_points, cv::Scalar color);
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// Draw the object mesh
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void drawObjectMesh(cv::Mat image, const Mesh *mesh, PnPProblem *pnpProblem, cv::Scalar color);
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// Draw an arrow into the image
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void drawArrow(cv::Mat image, cv::Point2i p, cv::Point2i q, cv::Scalar color, int arrowMagnitude = 9, int thickness=1, int line_type=8, int shift=0);
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// Draw the 3D coordinate axes
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void draw3DCoordinateAxes(cv::Mat image, const std::vector<cv::Point2f> &list_points2d);
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// Compute the 2D points with the esticv::Mated pose
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std::vector<cv::Point2f> verification_points(PnPProblem *p);
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bool equal_point(const cv::Point2f &p1, const cv::Point2f &p2);
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// Draw the object mesh
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void drawObjectMesh(cv::Mat image, const Mesh *mesh, PnPProblem *pnpProblem, cv::Scalar color);
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// Computes the norm of the translation error
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double get_translation_error(const cv::Mat &t_true, const cv::Mat &t);
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// Computes the norm of the rotation error
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double get_rotation_error(const cv::Mat &R_true, const cv::Mat &R);
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double get_variance(const std::vector<cv::Point3f> list_points3d);
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cv::Mat rot2quat(cv::Mat &rotationMatrix);
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cv::Mat quat2rot(cv::Mat &q);
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cv::Mat euler2rot(const cv::Mat & euler);
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// Converts a given Rotation Matrix to Euler angles
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cv::Mat rot2euler(const cv::Mat & rotationMatrix);
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cv::Mat quat2euler(const cv::Mat & q);
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// Converts a given Euler angles to Rotation Matrix
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cv::Mat euler2rot(const cv::Mat & euler);
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// Converts a given string to an integer
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int StringToInt ( const std::string &Text );
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// Converts a given float to a string
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std::string FloatToString ( float Number );
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// Converts a given integer to a string
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std::string IntToString ( int Number );
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class Timer
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