added support of Hamming distance to BruteForceMatcher_GPU
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79ed4e4c92
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f11efdced3
@ -1382,7 +1382,7 @@ namespace cv
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class CV_EXPORTS BruteForceMatcher_GPU_base
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class CV_EXPORTS BruteForceMatcher_GPU_base
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{
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{
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public:
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public:
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enum DistType {L1Dist = 0, L2Dist};
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enum DistType {L1Dist = 0, L2Dist, HammingDist};
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explicit BruteForceMatcher_GPU_base(DistType distType = L2Dist);
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explicit BruteForceMatcher_GPU_base(DistType distType = L2Dist);
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@ -1522,6 +1522,18 @@ namespace cv
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explicit BruteForceMatcher_GPU() : BruteForceMatcher_GPU_base(L2Dist) {}
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explicit BruteForceMatcher_GPU() : BruteForceMatcher_GPU_base(L2Dist) {}
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explicit BruteForceMatcher_GPU(L2<T> /*d*/) : BruteForceMatcher_GPU_base(L2Dist) {}
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explicit BruteForceMatcher_GPU(L2<T> /*d*/) : BruteForceMatcher_GPU_base(L2Dist) {}
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};
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};
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template <> class CV_EXPORTS BruteForceMatcher_GPU< HammingLUT > : public BruteForceMatcher_GPU_base
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{
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public:
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explicit BruteForceMatcher_GPU() : BruteForceMatcher_GPU_base(HammingDist) {}
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explicit BruteForceMatcher_GPU(HammingLUT /*d*/) : BruteForceMatcher_GPU_base(HammingDist) {}
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};
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template <> class CV_EXPORTS BruteForceMatcher_GPU< Hamming > : public BruteForceMatcher_GPU_base
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{
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public:
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explicit BruteForceMatcher_GPU() : BruteForceMatcher_GPU_base(HammingDist) {}
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explicit BruteForceMatcher_GPU(Hamming /*d*/) : BruteForceMatcher_GPU_base(HammingDist) {}
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};
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////////////////////////////////// CascadeClassifier_GPU //////////////////////////////////////////
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////////////////////////////////// CascadeClassifier_GPU //////////////////////////////////////////
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// The cascade classifier class for object detection.
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// The cascade classifier class for object detection.
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@ -83,14 +83,20 @@ namespace cv { namespace gpu { namespace bfmatcher
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
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bool cc_12);
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bool cc_12);
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template <typename T>
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template <typename T>
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void matchSingleHamming_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
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bool cc_12);
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template <typename T>
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void matchCollectionL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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void matchCollectionL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
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const DevMem2Df& distance,
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bool cc_12);
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bool cc_12);
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template <typename T>
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template <typename T>
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void matchCollectionL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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void matchCollectionL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
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const DevMem2Df& distance,
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bool cc_12);
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template <typename T>
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void matchCollectionHamming_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
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bool cc_12);
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bool cc_12);
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template <typename T>
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template <typename T>
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@ -99,6 +105,9 @@ namespace cv { namespace gpu { namespace bfmatcher
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template <typename T>
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template <typename T>
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void knnMatchL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn,
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void knnMatchL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
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template <typename T>
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void knnMatchHamming_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
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template <typename T>
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template <typename T>
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void radiusMatchL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
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void radiusMatchL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
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@ -106,6 +115,9 @@ namespace cv { namespace gpu { namespace bfmatcher
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template <typename T>
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template <typename T>
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void radiusMatchL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
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void radiusMatchL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
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const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
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const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
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template <typename T>
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void radiusMatchHamming_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
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const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
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}}}
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}}}
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namespace
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namespace
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@ -167,7 +179,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat& queryDescs,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
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bool cc_12);
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bool cc_12);
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static const match_caller_t match_callers[2][8] =
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static const match_caller_t match_callers[3][8] =
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{
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{
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{
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{
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matchSingleL1_gpu<unsigned char>, matchSingleL1_gpu<signed char>,
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matchSingleL1_gpu<unsigned char>, matchSingleL1_gpu<signed char>,
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@ -178,6 +190,11 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat& queryDescs,
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matchSingleL2_gpu<unsigned char>, matchSingleL2_gpu<signed char>,
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matchSingleL2_gpu<unsigned char>, matchSingleL2_gpu<signed char>,
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matchSingleL2_gpu<unsigned short>, matchSingleL2_gpu<short>,
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matchSingleL2_gpu<unsigned short>, matchSingleL2_gpu<short>,
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matchSingleL2_gpu<int>, matchSingleL2_gpu<float>, 0, 0
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matchSingleL2_gpu<int>, matchSingleL2_gpu<float>, 0, 0
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},
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{
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matchSingleHamming_gpu<unsigned char>, matchSingleHamming_gpu<signed char>,
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matchSingleHamming_gpu<unsigned short>, matchSingleHamming_gpu<short>,
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matchSingleHamming_gpu<int>, 0, 0, 0
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}
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}
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};
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};
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@ -295,7 +312,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& queryDes
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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const DevMem2Df& distance, bool cc_12);
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const DevMem2Df& distance, bool cc_12);
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static const match_caller_t match_callers[2][8] =
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static const match_caller_t match_callers[3][8] =
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{
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{
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{
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{
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matchCollectionL1_gpu<unsigned char>, matchCollectionL1_gpu<signed char>,
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matchCollectionL1_gpu<unsigned char>, matchCollectionL1_gpu<signed char>,
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@ -306,6 +323,11 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& queryDes
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matchCollectionL2_gpu<unsigned char>, matchCollectionL2_gpu<signed char>,
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matchCollectionL2_gpu<unsigned char>, matchCollectionL2_gpu<signed char>,
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matchCollectionL2_gpu<unsigned short>, matchCollectionL2_gpu<short>,
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matchCollectionL2_gpu<unsigned short>, matchCollectionL2_gpu<short>,
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matchCollectionL2_gpu<int>, matchCollectionL2_gpu<float>, 0, 0
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matchCollectionL2_gpu<int>, matchCollectionL2_gpu<float>, 0, 0
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},
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{
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matchCollectionHamming_gpu<unsigned char>, matchCollectionHamming_gpu<signed char>,
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matchCollectionHamming_gpu<unsigned short>, matchCollectionHamming_gpu<short>,
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matchCollectionHamming_gpu<int>, 0, 0, 0
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}
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}
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};
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};
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@ -391,7 +413,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs, con
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typedef void (*match_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn,
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typedef void (*match_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
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static const match_caller_t match_callers[2][8] =
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static const match_caller_t match_callers[3][8] =
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{
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{
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{
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{
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knnMatchL1_gpu<unsigned char>, knnMatchL1_gpu<signed char>, knnMatchL1_gpu<unsigned short>,
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knnMatchL1_gpu<unsigned char>, knnMatchL1_gpu<signed char>, knnMatchL1_gpu<unsigned short>,
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@ -400,6 +422,10 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs, con
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{
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{
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knnMatchL2_gpu<unsigned char>, knnMatchL2_gpu<signed char>, knnMatchL2_gpu<unsigned short>,
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knnMatchL2_gpu<unsigned char>, knnMatchL2_gpu<signed char>, knnMatchL2_gpu<unsigned short>,
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knnMatchL2_gpu<short>, knnMatchL2_gpu<int>, knnMatchL2_gpu<float>, 0, 0
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knnMatchL2_gpu<short>, knnMatchL2_gpu<int>, knnMatchL2_gpu<float>, 0, 0
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},
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{
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knnMatchHamming_gpu<unsigned char>, knnMatchHamming_gpu<signed char>, knnMatchHamming_gpu<unsigned short>,
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knnMatchHamming_gpu<short>, knnMatchHamming_gpu<int>, 0, 0, 0
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}
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}
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};
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};
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@ -531,7 +557,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs,
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typedef void (*radiusMatch_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
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typedef void (*radiusMatch_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
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const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
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const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
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static const radiusMatch_caller_t radiusMatch_callers[2][8] =
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static const radiusMatch_caller_t radiusMatch_callers[3][8] =
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{
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{
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{
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{
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radiusMatchL1_gpu<unsigned char>, radiusMatchL1_gpu<signed char>, radiusMatchL1_gpu<unsigned short>,
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radiusMatchL1_gpu<unsigned char>, radiusMatchL1_gpu<signed char>, radiusMatchL1_gpu<unsigned short>,
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@ -540,6 +566,10 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs,
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{
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{
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radiusMatchL2_gpu<unsigned char>, radiusMatchL2_gpu<signed char>, radiusMatchL2_gpu<unsigned short>,
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radiusMatchL2_gpu<unsigned char>, radiusMatchL2_gpu<signed char>, radiusMatchL2_gpu<unsigned short>,
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radiusMatchL2_gpu<short>, radiusMatchL2_gpu<int>, radiusMatchL2_gpu<float>, 0, 0
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radiusMatchL2_gpu<short>, radiusMatchL2_gpu<int>, radiusMatchL2_gpu<float>, 0, 0
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},
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{
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radiusMatchHamming_gpu<unsigned char>, radiusMatchHamming_gpu<signed char>, radiusMatchHamming_gpu<unsigned short>,
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radiusMatchHamming_gpu<short>, radiusMatchHamming_gpu<int>, 0, 0, 0
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}
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}
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};
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};
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@ -104,11 +104,12 @@ namespace cv { namespace gpu { namespace bfmatcher
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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// Reduce Sum
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// Reduce Sum
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template <int BLOCK_DIM_X> __device__ void reduceSum(float* sdiff_row, float& mySum);
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template <int BLOCK_DIM_X> struct SumReductor;
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template <> struct SumReductor<16>
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template <> __device__ void reduceSum<16>(float* sdiff_row, float& mySum)
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{
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{
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volatile float* smem = sdiff_row;
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template <typename T> static __device__ void reduce(T* sdiff_row, T& mySum)
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{
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volatile T* smem = sdiff_row;
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smem[threadIdx.x] = mySum;
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smem[threadIdx.x] = mySum;
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@ -120,13 +121,43 @@ namespace cv { namespace gpu { namespace bfmatcher
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smem[threadIdx.x] = mySum += smem[threadIdx.x + 1];
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smem[threadIdx.x] = mySum += smem[threadIdx.x + 1];
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}
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}
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}
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}
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};
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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// Distance
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// Distance
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class L1Dist
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template <typename T> class L1Dist
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{
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{
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public:
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public:
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typedef int ResultType;
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typedef int ValueType;
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__device__ L1Dist() : mySum(0) {}
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__device__ void reduceIter(int val1, int val2)
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{
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mySum = __sad(val1, val2, mySum);
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}
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template <int BLOCK_DIM_X> __device__ void reduceAll(int* sdiff_row)
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{
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SumReductor<BLOCK_DIM_X>::reduce(sdiff_row, mySum);
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}
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__device__ operator int() const
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{
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return mySum;
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}
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private:
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int mySum;
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};
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template <> class L1Dist<float>
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{
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public:
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typedef float ResultType;
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typedef float ValueType;
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__device__ L1Dist() : mySum(0.0f) {}
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__device__ L1Dist() : mySum(0.0f) {}
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__device__ void reduceIter(float val1, float val2)
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__device__ void reduceIter(float val1, float val2)
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mySum += fabs(val1 - val2);
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mySum += fabs(val1 - val2);
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}
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}
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template <int BLOCK_DIM_X>
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template <int BLOCK_DIM_X> __device__ void reduceAll(float* sdiff_row)
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__device__ void reduceAll(float* sdiff_row)
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{
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{
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reduceSum<BLOCK_DIM_X>(sdiff_row, mySum);
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SumReductor<BLOCK_DIM_X>::reduce(sdiff_row, mySum);
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}
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}
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__device__ operator float() const
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__device__ operator float() const
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@ -152,6 +182,9 @@ namespace cv { namespace gpu { namespace bfmatcher
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class L2Dist
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class L2Dist
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{
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{
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public:
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public:
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typedef float ResultType;
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typedef float ValueType;
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__device__ L2Dist() : mySum(0.0f) {}
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__device__ L2Dist() : mySum(0.0f) {}
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__device__ void reduceIter(float val1, float val2)
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__device__ void reduceIter(float val1, float val2)
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@ -160,10 +193,9 @@ namespace cv { namespace gpu { namespace bfmatcher
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mySum += reg * reg;
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mySum += reg * reg;
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}
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}
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template <int BLOCK_DIM_X>
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template <int BLOCK_DIM_X> __device__ void reduceAll(float* sdiff_row)
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__device__ void reduceAll(float* sdiff_row)
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{
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{
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reduceSum<BLOCK_DIM_X>(sdiff_row, mySum);
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SumReductor<BLOCK_DIM_X>::reduce(sdiff_row, mySum);
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}
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}
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__device__ operator float() const
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__device__ operator float() const
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@ -175,12 +207,38 @@ namespace cv { namespace gpu { namespace bfmatcher
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float mySum;
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float mySum;
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};
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};
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class HammingDist
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{
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public:
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typedef int ResultType;
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typedef int ValueType;
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__device__ HammingDist() : mySum(0) {}
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__device__ void reduceIter(int val1, int val2)
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{
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mySum += __popc(val1 ^ val2);
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}
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template <int BLOCK_DIM_X> __device__ void reduceAll(int* sdiff_row)
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{
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SumReductor<BLOCK_DIM_X>::reduce(sdiff_row, mySum);
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}
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__device__ operator int() const
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{
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return mySum;
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}
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private:
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int mySum;
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};
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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// reduceDescDiff
|
// reduceDescDiff
|
||||||
|
|
||||||
template <int BLOCK_DIM_X, typename Dist, typename T>
|
template <int BLOCK_DIM_X, typename Dist, typename T>
|
||||||
__device__ void reduceDescDiff(const T* queryDescs, const T* trainDescs, int desc_len, Dist& dist,
|
__device__ void reduceDescDiff(const T* queryDescs, const T* trainDescs, int desc_len, Dist& dist, typename Dist::ResultType* sdiff_row)
|
||||||
float* sdiff_row)
|
|
||||||
{
|
{
|
||||||
for (int i = threadIdx.x; i < desc_len; i += BLOCK_DIM_X)
|
for (int i = threadIdx.x; i < desc_len; i += BLOCK_DIM_X)
|
||||||
dist.reduceIter(queryDescs[i], trainDescs[i]);
|
dist.reduceIter(queryDescs[i], trainDescs[i]);
|
||||||
@ -195,14 +253,14 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
// loadDescsVals
|
// loadDescsVals
|
||||||
|
|
||||||
template <int BLOCK_DIM_X, int MAX_DESCRIPTORS_LEN, typename T>
|
template <int BLOCK_DIM_X, int MAX_DESCRIPTORS_LEN, typename T, typename U>
|
||||||
__device__ void loadDescsVals(const T* descs, int desc_len, float* queryVals, float* smem)
|
__device__ void loadDescsVals(const T* descs, int desc_len, U* queryVals, U* smem)
|
||||||
{
|
{
|
||||||
const int tid = threadIdx.y * blockDim.x + threadIdx.x;
|
const int tid = threadIdx.y * blockDim.x + threadIdx.x;
|
||||||
|
|
||||||
if (tid < desc_len)
|
if (tid < desc_len)
|
||||||
{
|
{
|
||||||
smem[tid] = (float)descs[tid];
|
smem[tid] = descs[tid];
|
||||||
}
|
}
|
||||||
__syncthreads();
|
__syncthreads();
|
||||||
|
|
||||||
@ -220,8 +278,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
template <int N> struct UnrollDescDiff
|
template <int N> struct UnrollDescDiff
|
||||||
{
|
{
|
||||||
template <typename Dist, typename T>
|
template <typename Dist, typename T>
|
||||||
static __device__ void calcCheck(const float* queryVals, const T* trainDescs, int desc_len,
|
static __device__ void calcCheck(const typename Dist::ValueType* queryVals, const T* trainDescs, int desc_len, Dist& dist, int ind)
|
||||||
Dist& dist, int ind)
|
|
||||||
{
|
{
|
||||||
if (ind < desc_len)
|
if (ind < desc_len)
|
||||||
{
|
{
|
||||||
@ -234,7 +291,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename Dist, typename T>
|
template <typename Dist, typename T>
|
||||||
static __device__ void calcWithoutCheck(const float* queryVals, const T* trainDescs, Dist& dist)
|
static __device__ void calcWithoutCheck(const typename Dist::ValueType* queryVals, const T* trainDescs, Dist& dist)
|
||||||
{
|
{
|
||||||
dist.reduceIter(*queryVals, *trainDescs);
|
dist.reduceIter(*queryVals, *trainDescs);
|
||||||
|
|
||||||
@ -247,13 +304,13 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
template <> struct UnrollDescDiff<0>
|
template <> struct UnrollDescDiff<0>
|
||||||
{
|
{
|
||||||
template <typename Dist, typename T>
|
template <typename Dist, typename T>
|
||||||
static __device__ void calcCheck(const float* queryVals, const T* trainDescs, int desc_len,
|
static __device__ void calcCheck(const typename Dist::ValueType* queryVals, const T* trainDescs, int desc_len,
|
||||||
Dist& dist, int ind)
|
Dist& dist, int ind)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename Dist, typename T>
|
template <typename Dist, typename T>
|
||||||
static __device__ void calcWithoutCheck(const float* queryVals, const T* trainDescs, Dist& dist)
|
static __device__ void calcWithoutCheck(const typename Dist::ValueType* queryVals, const T* trainDescs, Dist& dist)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@ -263,29 +320,25 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
struct DescDiffCalculator<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN, false>
|
struct DescDiffCalculator<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN, false>
|
||||||
{
|
{
|
||||||
template <typename Dist, typename T>
|
template <typename Dist, typename T>
|
||||||
static __device__ void calc(const float* queryVals, const T* trainDescs, int desc_len, Dist& dist)
|
static __device__ void calc(const typename Dist::ValueType* queryVals, const T* trainDescs, int desc_len, Dist& dist)
|
||||||
{
|
{
|
||||||
UnrollDescDiff<MAX_DESCRIPTORS_LEN / BLOCK_DIM_X>::calcCheck(queryVals, trainDescs, desc_len,
|
UnrollDescDiff<MAX_DESCRIPTORS_LEN / BLOCK_DIM_X>::calcCheck(queryVals, trainDescs, desc_len, dist, threadIdx.x);
|
||||||
dist, threadIdx.x);
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
template <int BLOCK_DIM_X, int MAX_DESCRIPTORS_LEN>
|
template <int BLOCK_DIM_X, int MAX_DESCRIPTORS_LEN>
|
||||||
struct DescDiffCalculator<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN, true>
|
struct DescDiffCalculator<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN, true>
|
||||||
{
|
{
|
||||||
template <typename Dist, typename T>
|
template <typename Dist, typename T>
|
||||||
static __device__ void calc(const float* queryVals, const T* trainDescs, int desc_len, Dist& dist)
|
static __device__ void calc(const typename Dist::ValueType* queryVals, const T* trainDescs, int desc_len, Dist& dist)
|
||||||
{
|
{
|
||||||
UnrollDescDiff<MAX_DESCRIPTORS_LEN / BLOCK_DIM_X>::calcWithoutCheck(queryVals,
|
UnrollDescDiff<MAX_DESCRIPTORS_LEN / BLOCK_DIM_X>::calcWithoutCheck(queryVals, trainDescs + threadIdx.x, dist);
|
||||||
trainDescs + threadIdx.x, dist);
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
template <int BLOCK_DIM_X, int MAX_DESCRIPTORS_LEN, bool DESC_LEN_EQ_MAX_LEN, typename Dist, typename T>
|
template <int BLOCK_DIM_X, int MAX_DESCRIPTORS_LEN, bool DESC_LEN_EQ_MAX_LEN, typename Dist, typename T>
|
||||||
__device__ void reduceDescDiffCached(const float* queryVals, const T* trainDescs, int desc_len, Dist& dist,
|
__device__ void reduceDescDiffCached(const typename Dist::ValueType* queryVals, const T* trainDescs, int desc_len, Dist& dist, typename Dist::ResultType* sdiff_row)
|
||||||
float* sdiff_row)
|
|
||||||
{
|
{
|
||||||
DescDiffCalculator<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN, DESC_LEN_EQ_MAX_LEN>::calc(queryVals,
|
DescDiffCalculator<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN, DESC_LEN_EQ_MAX_LEN>::calc(queryVals, trainDescs, desc_len, dist);
|
||||||
trainDescs, desc_len, dist);
|
|
||||||
|
|
||||||
dist.reduceAll<BLOCK_DIM_X>(sdiff_row);
|
dist.reduceAll<BLOCK_DIM_X>(sdiff_row);
|
||||||
}
|
}
|
||||||
@ -293,13 +346,11 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
// warpReduceMinIdxIdx
|
// warpReduceMinIdxIdx
|
||||||
|
|
||||||
template <int BLOCK_DIM_Y>
|
template <int BLOCK_DIM_Y> struct MinIdxIdxWarpReductor;
|
||||||
__device__ void warpReduceMinIdxIdx(float& myMin, int& myBestTrainIdx, int& myBestImgIdx,
|
template <> struct MinIdxIdxWarpReductor<16>
|
||||||
volatile float* sdata, volatile int* strainIdx, volatile int* simgIdx);
|
{
|
||||||
|
template <typename T>
|
||||||
template <>
|
static __device__ void reduce(T& myMin, int& myBestTrainIdx, int& myBestImgIdx, volatile T* smin, volatile int* strainIdx, volatile int* simgIdx)
|
||||||
__device__ void warpReduceMinIdxIdx<16>(float& myMin, int& myBestTrainIdx, int& myBestImgIdx,
|
|
||||||
volatile float* smin, volatile int* strainIdx, volatile int* simgIdx)
|
|
||||||
{
|
{
|
||||||
const int tid = threadIdx.y * blockDim.x + threadIdx.x;
|
const int tid = threadIdx.y * blockDim.x + threadIdx.x;
|
||||||
|
|
||||||
@ -342,13 +393,13 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
};
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
// findBestMatch
|
// findBestMatch
|
||||||
|
|
||||||
template <int BLOCK_DIM_Y>
|
template <int BLOCK_DIM_Y, typename T>
|
||||||
__device__ void findBestMatch(float& myMin, int& myBestTrainIdx, int& myBestImgIdx,
|
__device__ void findBestMatch(T& myMin, int& myBestTrainIdx, int& myBestImgIdx, T* smin, int* strainIdx, int* simgIdx)
|
||||||
float* smin, int* strainIdx, int* simgIdx)
|
|
||||||
{
|
{
|
||||||
if (threadIdx.x == 0)
|
if (threadIdx.x == 0)
|
||||||
{
|
{
|
||||||
@ -358,7 +409,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
__syncthreads();
|
__syncthreads();
|
||||||
|
|
||||||
warpReduceMinIdxIdx<BLOCK_DIM_Y>(myMin, myBestTrainIdx, myBestImgIdx, smin, strainIdx, simgIdx);
|
MinIdxIdxWarpReductor<BLOCK_DIM_Y>::reduce(myMin, myBestTrainIdx, myBestImgIdx, smin, strainIdx, simgIdx);
|
||||||
}
|
}
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
@ -368,13 +419,13 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
class ReduceDescCalculatorSimple
|
class ReduceDescCalculatorSimple
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
__device__ void prepare(const T* queryDescs_, int, float*)
|
__device__ void prepare(const T* queryDescs_, int, void*)
|
||||||
{
|
{
|
||||||
queryDescs = queryDescs_;
|
queryDescs = queryDescs_;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename Dist>
|
template <typename Dist>
|
||||||
__device__ void calc(const T* trainDescs, int desc_len, Dist& dist, float* sdiff_row) const
|
__device__ void calc(const T* trainDescs, int desc_len, Dist& dist, typename Dist::ResultType* sdiff_row) const
|
||||||
{
|
{
|
||||||
reduceDescDiff<BLOCK_DIM_X>(queryDescs, trainDescs, desc_len, dist, sdiff_row);
|
reduceDescDiff<BLOCK_DIM_X>(queryDescs, trainDescs, desc_len, dist, sdiff_row);
|
||||||
}
|
}
|
||||||
@ -383,24 +434,23 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
const T* queryDescs;
|
const T* queryDescs;
|
||||||
};
|
};
|
||||||
|
|
||||||
template <int BLOCK_DIM_X, int MAX_DESCRIPTORS_LEN, bool DESC_LEN_EQ_MAX_LEN, typename T>
|
template <int BLOCK_DIM_X, int MAX_DESCRIPTORS_LEN, bool DESC_LEN_EQ_MAX_LEN, typename T, typename U>
|
||||||
class ReduceDescCalculatorCached
|
class ReduceDescCalculatorCached
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
__device__ void prepare(const T* queryDescs, int desc_len, float* smem)
|
__device__ void prepare(const T* queryDescs, int desc_len, U* smem)
|
||||||
{
|
{
|
||||||
loadDescsVals<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN>(queryDescs, desc_len, queryVals, smem);
|
loadDescsVals<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN>(queryDescs, desc_len, queryVals, smem);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename Dist>
|
template <typename Dist>
|
||||||
__device__ void calc(const T* trainDescs, int desc_len, Dist& dist, float* sdiff_row) const
|
__device__ void calc(const T* trainDescs, int desc_len, Dist& dist, typename Dist::ResultType* sdiff_row) const
|
||||||
{
|
{
|
||||||
reduceDescDiffCached<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN, DESC_LEN_EQ_MAX_LEN>(queryVals, trainDescs,
|
reduceDescDiffCached<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN, DESC_LEN_EQ_MAX_LEN>(queryVals, trainDescs, desc_len, dist, sdiff_row);
|
||||||
desc_len, dist, sdiff_row);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
float queryVals[MAX_DESCRIPTORS_LEN / BLOCK_DIM_X];
|
U queryVals[MAX_DESCRIPTORS_LEN / BLOCK_DIM_X];
|
||||||
};
|
};
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
@ -409,7 +459,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
template <typename Dist, typename ReduceDescCalculator, typename T, typename Mask>
|
template <typename Dist, typename ReduceDescCalculator, typename T, typename Mask>
|
||||||
__device__ void matchDescs(int queryIdx, int imgIdx, const DevMem2D_<T>& trainDescs_,
|
__device__ void matchDescs(int queryIdx, int imgIdx, const DevMem2D_<T>& trainDescs_,
|
||||||
const Mask& m, const ReduceDescCalculator& reduceDescCalc,
|
const Mask& m, const ReduceDescCalculator& reduceDescCalc,
|
||||||
float& myMin, int& myBestTrainIdx, int& myBestImgIdx, float* sdiff_row)
|
typename Dist::ResultType& myMin, int& myBestTrainIdx, int& myBestImgIdx, typename Dist::ResultType* sdiff_row)
|
||||||
{
|
{
|
||||||
for (int trainIdx = threadIdx.y; trainIdx < trainDescs_.rows; trainIdx += blockDim.y)
|
for (int trainIdx = threadIdx.y; trainIdx < trainDescs_.rows; trainIdx += blockDim.y)
|
||||||
{
|
{
|
||||||
@ -447,10 +497,9 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
|
|
||||||
template <typename Dist, typename ReduceDescCalculator, typename Mask>
|
template <typename Dist, typename ReduceDescCalculator, typename Mask>
|
||||||
__device__ void loop(int queryIdx, Mask& m, const ReduceDescCalculator& reduceDescCalc,
|
__device__ void loop(int queryIdx, Mask& m, const ReduceDescCalculator& reduceDescCalc,
|
||||||
float& myMin, int& myBestTrainIdx, int& myBestImgIdx, float* sdiff_row) const
|
typename Dist::ResultType& myMin, int& myBestTrainIdx, int& myBestImgIdx, typename Dist::ResultType* sdiff_row) const
|
||||||
{
|
{
|
||||||
matchDescs<Dist>(queryIdx, 0, trainDescs, m, reduceDescCalc,
|
matchDescs<Dist>(queryIdx, 0, trainDescs, m, reduceDescCalc, myMin, myBestTrainIdx, myBestImgIdx, sdiff_row);
|
||||||
myMin, myBestTrainIdx, myBestImgIdx, sdiff_row);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
__device__ int desc_len() const
|
__device__ int desc_len() const
|
||||||
@ -473,14 +522,13 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
|
|
||||||
template <typename Dist, typename ReduceDescCalculator, typename Mask>
|
template <typename Dist, typename ReduceDescCalculator, typename Mask>
|
||||||
__device__ void loop(int queryIdx, Mask& m, const ReduceDescCalculator& reduceDescCalc,
|
__device__ void loop(int queryIdx, Mask& m, const ReduceDescCalculator& reduceDescCalc,
|
||||||
float& myMin, int& myBestTrainIdx, int& myBestImgIdx, float* sdiff_row) const
|
typename Dist::ResultType& myMin, int& myBestTrainIdx, int& myBestImgIdx, typename Dist::ResultType* sdiff_row) const
|
||||||
{
|
{
|
||||||
for (int imgIdx = 0; imgIdx < nImg; ++imgIdx)
|
for (int imgIdx = 0; imgIdx < nImg; ++imgIdx)
|
||||||
{
|
{
|
||||||
DevMem2D_<T> trainDescs = trainCollection[imgIdx];
|
DevMem2D_<T> trainDescs = trainCollection[imgIdx];
|
||||||
m.nextMask();
|
m.nextMask();
|
||||||
matchDescs<Dist>(queryIdx, imgIdx, trainDescs, m, reduceDescCalc,
|
matchDescs<Dist>(queryIdx, imgIdx, trainDescs, m, reduceDescCalc, myMin, myBestTrainIdx, myBestImgIdx, sdiff_row);
|
||||||
myMin, myBestTrainIdx, myBestImgIdx, sdiff_row);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -498,38 +546,35 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
// Match kernel
|
// Match kernel
|
||||||
|
|
||||||
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, typename ReduceDescCalculator, typename Dist, typename T,
|
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, typename ReduceDescCalculator, typename Dist, typename T, typename Train, typename Mask>
|
||||||
typename Train, typename Mask>
|
__global__ void match(const PtrStep_<T> queryDescs_, const Train train, const Mask mask, int* trainIdx, int* imgIdx, float* distance)
|
||||||
__global__ void match(const PtrStep_<T> queryDescs_, const Train train, const Mask mask,
|
|
||||||
int* trainIdx, int* imgIdx, float* distance)
|
|
||||||
{
|
{
|
||||||
__shared__ float smem[BLOCK_DIM_X * BLOCK_DIM_Y];
|
__shared__ typename Dist::ResultType smem[BLOCK_DIM_X * BLOCK_DIM_Y];
|
||||||
|
|
||||||
const int queryIdx = blockIdx.x;
|
const int queryIdx = blockIdx.x;
|
||||||
|
|
||||||
int myBestTrainIdx = -1;
|
int myBestTrainIdx = -1;
|
||||||
int myBestImgIdx = -1;
|
int myBestImgIdx = -1;
|
||||||
float myMin = numeric_limits_gpu<float>::max();
|
typename Dist::ResultType myMin = numeric_limits_gpu<typename Dist::ResultType>::max();
|
||||||
|
|
||||||
{
|
{
|
||||||
float* sdiff_row = smem + BLOCK_DIM_X * threadIdx.y;
|
typename Dist::ResultType* sdiff_row = smem + BLOCK_DIM_X * threadIdx.y;
|
||||||
|
|
||||||
Mask m = mask;
|
Mask m = mask;
|
||||||
|
|
||||||
ReduceDescCalculator reduceDescCalc;
|
ReduceDescCalculator reduceDescCalc;
|
||||||
|
|
||||||
reduceDescCalc.prepare(queryDescs_.ptr(queryIdx), train.desc_len(), smem);
|
reduceDescCalc.prepare(queryDescs_.ptr(queryIdx), train.desc_len(), (typename Dist::ValueType*)smem);
|
||||||
|
|
||||||
train.template loop<Dist>(queryIdx, m, reduceDescCalc, myMin, myBestTrainIdx, myBestImgIdx, sdiff_row);
|
train.template loop<Dist>(queryIdx, m, reduceDescCalc, myMin, myBestTrainIdx, myBestImgIdx, sdiff_row);
|
||||||
}
|
}
|
||||||
__syncthreads();
|
__syncthreads();
|
||||||
|
|
||||||
float* smin = smem;
|
typename Dist::ResultType* smin = smem;
|
||||||
int* strainIdx = (int*)(smin + BLOCK_DIM_Y);
|
int* strainIdx = (int*)(smin + BLOCK_DIM_Y);
|
||||||
int* simgIdx = strainIdx + BLOCK_DIM_Y;
|
int* simgIdx = strainIdx + BLOCK_DIM_Y;
|
||||||
|
|
||||||
findBestMatch<BLOCK_DIM_Y>(myMin, myBestTrainIdx, myBestImgIdx,
|
findBestMatch<BLOCK_DIM_Y>(myMin, myBestTrainIdx, myBestImgIdx, smin, strainIdx, simgIdx);
|
||||||
smin, strainIdx, simgIdx);
|
|
||||||
|
|
||||||
if (threadIdx.x == 0 && threadIdx.y == 0)
|
if (threadIdx.x == 0 && threadIdx.y == 0)
|
||||||
{
|
{
|
||||||
@ -542,8 +587,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
// Match kernel callers
|
// Match kernel callers
|
||||||
|
|
||||||
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, typename Dist, typename T,
|
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, typename Dist, typename T, typename Train, typename Mask>
|
||||||
typename Train, typename Mask>
|
|
||||||
void matchSimple_caller(const DevMem2D_<T>& queryDescs, const Train& train,
|
void matchSimple_caller(const DevMem2D_<T>& queryDescs, const Train& train,
|
||||||
const Mask& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance)
|
const Mask& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance)
|
||||||
{
|
{
|
||||||
@ -553,14 +597,12 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
dim3 threads(BLOCK_DIM_X, BLOCK_DIM_Y, 1);
|
dim3 threads(BLOCK_DIM_X, BLOCK_DIM_Y, 1);
|
||||||
|
|
||||||
match<BLOCK_DIM_X, BLOCK_DIM_Y, ReduceDescCalculatorSimple<BLOCK_DIM_X, T>, Dist, T>
|
match<BLOCK_DIM_X, BLOCK_DIM_Y, ReduceDescCalculatorSimple<BLOCK_DIM_X, T>, Dist, T>
|
||||||
<<<grid, threads>>>(queryDescs, train, mask, trainIdx.data,
|
<<<grid, threads>>>(queryDescs, train, mask, trainIdx.data, imgIdx.data, distance.data);
|
||||||
imgIdx.data, distance.data);
|
|
||||||
cudaSafeCall( cudaGetLastError() );
|
cudaSafeCall( cudaGetLastError() );
|
||||||
|
|
||||||
cudaSafeCall( cudaThreadSynchronize() );
|
cudaSafeCall( cudaThreadSynchronize() );
|
||||||
}
|
}
|
||||||
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int MAX_DESCRIPTORS_LEN, bool DESC_LEN_EQ_MAX_LEN,
|
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int MAX_DESCRIPTORS_LEN, bool DESC_LEN_EQ_MAX_LEN, typename Dist, typename T, typename Train, typename Mask>
|
||||||
typename Dist, typename T, typename Train, typename Mask>
|
|
||||||
void matchCached_caller(const DevMem2D_<T>& queryDescs, const Train& train,
|
void matchCached_caller(const DevMem2D_<T>& queryDescs, const Train& train,
|
||||||
const Mask& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance)
|
const Mask& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance)
|
||||||
{
|
{
|
||||||
@ -571,11 +613,8 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
dim3 grid(queryDescs.rows, 1, 1);
|
dim3 grid(queryDescs.rows, 1, 1);
|
||||||
dim3 threads(BLOCK_DIM_X, BLOCK_DIM_Y, 1);
|
dim3 threads(BLOCK_DIM_X, BLOCK_DIM_Y, 1);
|
||||||
|
|
||||||
match<BLOCK_DIM_X, BLOCK_DIM_Y,
|
match<BLOCK_DIM_X, BLOCK_DIM_Y, ReduceDescCalculatorCached<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN, DESC_LEN_EQ_MAX_LEN, T, typename Dist::ValueType>, Dist, T>
|
||||||
ReduceDescCalculatorCached<BLOCK_DIM_X, MAX_DESCRIPTORS_LEN, DESC_LEN_EQ_MAX_LEN, T>,
|
<<<grid, threads>>>(queryDescs, train, mask, trainIdx.data, imgIdx.data, distance.data);
|
||||||
Dist, T>
|
|
||||||
<<<grid, threads>>>(queryDescs, train, mask, trainIdx.data,
|
|
||||||
imgIdx.data, distance.data);
|
|
||||||
cudaSafeCall( cudaGetLastError() );
|
cudaSafeCall( cudaGetLastError() );
|
||||||
|
|
||||||
cudaSafeCall( cudaThreadSynchronize() );
|
cudaSafeCall( cudaThreadSynchronize() );
|
||||||
@ -616,11 +655,11 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
if (mask.data)
|
if (mask.data)
|
||||||
{
|
{
|
||||||
SingleMask m(mask);
|
SingleMask m(mask);
|
||||||
matchDispatcher<L1Dist>((DevMem2D_<T>)queryDescs, train, m, trainIdx, imgIdx, distance, cc_12);
|
matchDispatcher< L1Dist<T> >((DevMem2D_<T>)queryDescs, train, m, trainIdx, imgIdx, distance, cc_12);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
matchDispatcher<L1Dist>((DevMem2D_<T>)queryDescs, train, WithOutMask(), trainIdx, imgIdx, distance, cc_12);
|
matchDispatcher< L1Dist<T> >((DevMem2D_<T>)queryDescs, train, WithOutMask(), trainIdx, imgIdx, distance, cc_12);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -655,6 +694,29 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
template void matchSingleL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
template void matchSingleL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
template void matchSingleL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
template void matchSingleL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void matchSingleHamming_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
|
||||||
|
const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
|
||||||
|
bool cc_12)
|
||||||
|
{
|
||||||
|
SingleTrain<T> train((DevMem2D_<T>)trainDescs);
|
||||||
|
if (mask.data)
|
||||||
|
{
|
||||||
|
SingleMask m(mask);
|
||||||
|
matchDispatcher<HammingDist>((DevMem2D_<T>)queryDescs, train, m, trainIdx, imgIdx, distance, cc_12);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
matchDispatcher<HammingDist>((DevMem2D_<T>)queryDescs, train, WithOutMask(), trainIdx, imgIdx, distance, cc_12);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template void matchSingleHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
template void matchSingleHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
template void matchSingleHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
template void matchSingleHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
template void matchSingleHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
void matchCollectionL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
|
void matchCollectionL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
|
||||||
const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
|
const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
|
||||||
@ -664,11 +726,11 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
if (maskCollection.data)
|
if (maskCollection.data)
|
||||||
{
|
{
|
||||||
MaskCollection mask(maskCollection.data);
|
MaskCollection mask(maskCollection.data);
|
||||||
matchDispatcher<L1Dist>((DevMem2D_<T>)queryDescs, train, mask, trainIdx, imgIdx, distance, cc_12);
|
matchDispatcher< L1Dist<T> >((DevMem2D_<T>)queryDescs, train, mask, trainIdx, imgIdx, distance, cc_12);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
matchDispatcher<L1Dist>((DevMem2D_<T>)queryDescs, train, WithOutMask(), trainIdx, imgIdx, distance, cc_12);
|
matchDispatcher< L1Dist<T> >((DevMem2D_<T>)queryDescs, train, WithOutMask(), trainIdx, imgIdx, distance, cc_12);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -703,6 +765,29 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
template void matchCollectionL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
template void matchCollectionL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
template void matchCollectionL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
template void matchCollectionL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void matchCollectionHamming_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
|
||||||
|
const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
|
||||||
|
const DevMem2Df& distance, bool cc_12)
|
||||||
|
{
|
||||||
|
TrainCollection<T> train((DevMem2D_<T>*)trainCollection.ptr(), trainCollection.cols, queryDescs.cols);
|
||||||
|
if (maskCollection.data)
|
||||||
|
{
|
||||||
|
MaskCollection mask(maskCollection.data);
|
||||||
|
matchDispatcher<HammingDist>((DevMem2D_<T>)queryDescs, train, mask, trainIdx, imgIdx, distance, cc_12);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
matchDispatcher<HammingDist>((DevMem2D_<T>)queryDescs, train, WithOutMask(), trainIdx, imgIdx, distance, cc_12);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template void matchCollectionHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
template void matchCollectionHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
template void matchCollectionHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
template void matchCollectionHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
template void matchCollectionHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, bool cc_12);
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////////
|
||||||
//////////////////////////////////// Knn Match ////////////////////////////////////
|
//////////////////////////////////// Knn Match ////////////////////////////////////
|
||||||
///////////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////////
|
||||||
@ -713,9 +798,9 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, typename Dist, typename T, typename Mask>
|
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, typename Dist, typename T, typename Mask>
|
||||||
__global__ void calcDistance(PtrStep_<T> queryDescs_, DevMem2D_<T> trainDescs_, Mask mask, PtrStepf distance)
|
__global__ void calcDistance(PtrStep_<T> queryDescs_, DevMem2D_<T> trainDescs_, Mask mask, PtrStepf distance)
|
||||||
{
|
{
|
||||||
__shared__ float sdiff[BLOCK_DIM_X * BLOCK_DIM_Y];
|
__shared__ typename Dist::ResultType sdiff[BLOCK_DIM_X * BLOCK_DIM_Y];
|
||||||
|
|
||||||
float* sdiff_row = sdiff + BLOCK_DIM_X * threadIdx.y;
|
typename Dist::ResultType* sdiff_row = sdiff + BLOCK_DIM_X * threadIdx.y;
|
||||||
|
|
||||||
const int queryIdx = blockIdx.x;
|
const int queryIdx = blockIdx.x;
|
||||||
const T* queryDescs = queryDescs_.ptr(queryIdx);
|
const T* queryDescs = queryDescs_.ptr(queryIdx);
|
||||||
@ -726,7 +811,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
{
|
{
|
||||||
const T* trainDescs = trainDescs_.ptr(trainIdx);
|
const T* trainDescs = trainDescs_.ptr(trainIdx);
|
||||||
|
|
||||||
float myDist = numeric_limits_gpu<float>::max();
|
typename Dist::ResultType myDist = numeric_limits_gpu<typename Dist::ResultType>::max();
|
||||||
|
|
||||||
if (mask(queryIdx, trainIdx))
|
if (mask(queryIdx, trainIdx))
|
||||||
{
|
{
|
||||||
@ -763,14 +848,14 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
// warpReduceMinIdx
|
// warpReduceMinIdx
|
||||||
|
|
||||||
template <int BLOCK_SIZE>
|
template <int BLOCK_SIZE, typename T>
|
||||||
__device__ void warpReduceMinIdx(volatile float* sdist, volatile int* strainIdx, float& myMin, int tid)
|
__device__ void warpReduceMinIdx(volatile T* sdist, volatile int* strainIdx, T& myMin, int tid)
|
||||||
{
|
{
|
||||||
if (tid < 32)
|
if (tid < 32)
|
||||||
{
|
{
|
||||||
if (BLOCK_SIZE >= 64)
|
if (BLOCK_SIZE >= 64)
|
||||||
{
|
{
|
||||||
float reg = sdist[tid + 32];
|
T reg = sdist[tid + 32];
|
||||||
|
|
||||||
if (reg < myMin)
|
if (reg < myMin)
|
||||||
{
|
{
|
||||||
@ -780,7 +865,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
if (BLOCK_SIZE >= 32)
|
if (BLOCK_SIZE >= 32)
|
||||||
{
|
{
|
||||||
float reg = sdist[tid + 16];
|
T reg = sdist[tid + 16];
|
||||||
|
|
||||||
if (reg < myMin)
|
if (reg < myMin)
|
||||||
{
|
{
|
||||||
@ -790,7 +875,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
if (BLOCK_SIZE >= 16)
|
if (BLOCK_SIZE >= 16)
|
||||||
{
|
{
|
||||||
float reg = sdist[tid + 8];
|
T reg = sdist[tid + 8];
|
||||||
|
|
||||||
if (reg < myMin)
|
if (reg < myMin)
|
||||||
{
|
{
|
||||||
@ -800,7 +885,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
if (BLOCK_SIZE >= 8)
|
if (BLOCK_SIZE >= 8)
|
||||||
{
|
{
|
||||||
float reg = sdist[tid + 4];
|
T reg = sdist[tid + 4];
|
||||||
|
|
||||||
if (reg < myMin)
|
if (reg < myMin)
|
||||||
{
|
{
|
||||||
@ -810,7 +895,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
if (BLOCK_SIZE >= 4)
|
if (BLOCK_SIZE >= 4)
|
||||||
{
|
{
|
||||||
float reg = sdist[tid + 2];
|
T reg = sdist[tid + 2];
|
||||||
|
|
||||||
if (reg < myMin)
|
if (reg < myMin)
|
||||||
{
|
{
|
||||||
@ -820,7 +905,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
if (BLOCK_SIZE >= 2)
|
if (BLOCK_SIZE >= 2)
|
||||||
{
|
{
|
||||||
float reg = sdist[tid + 1];
|
T reg = sdist[tid + 1];
|
||||||
|
|
||||||
if (reg < myMin)
|
if (reg < myMin)
|
||||||
{
|
{
|
||||||
@ -831,17 +916,17 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template <int BLOCK_SIZE>
|
template <int BLOCK_SIZE, typename T>
|
||||||
__device__ void reduceMinIdx(const float* dist, int n, float* sdist, int* strainIdx)
|
__device__ void reduceMinIdx(const T* dist, int n, T* sdist, int* strainIdx)
|
||||||
{
|
{
|
||||||
const int tid = threadIdx.x;
|
const int tid = threadIdx.x;
|
||||||
|
|
||||||
float myMin = numeric_limits_gpu<float>::max();
|
T myMin = numeric_limits_gpu<T>::max();
|
||||||
int myMinIdx = -1;
|
int myMinIdx = -1;
|
||||||
|
|
||||||
for (int i = tid; i < n; i += BLOCK_SIZE)
|
for (int i = tid; i < n; i += BLOCK_SIZE)
|
||||||
{
|
{
|
||||||
float reg = dist[i];
|
T reg = dist[i];
|
||||||
if (reg < myMin)
|
if (reg < myMin)
|
||||||
{
|
{
|
||||||
myMin = reg;
|
myMin = reg;
|
||||||
@ -855,7 +940,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
|
|
||||||
if (BLOCK_SIZE >= 512 && tid < 256)
|
if (BLOCK_SIZE >= 512 && tid < 256)
|
||||||
{
|
{
|
||||||
float reg = sdist[tid + 256];
|
T reg = sdist[tid + 256];
|
||||||
|
|
||||||
if (reg < myMin)
|
if (reg < myMin)
|
||||||
{
|
{
|
||||||
@ -866,7 +951,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
if (BLOCK_SIZE >= 256 && tid < 128)
|
if (BLOCK_SIZE >= 256 && tid < 128)
|
||||||
{
|
{
|
||||||
float reg = sdist[tid + 128];
|
T reg = sdist[tid + 128];
|
||||||
|
|
||||||
if (reg < myMin)
|
if (reg < myMin)
|
||||||
{
|
{
|
||||||
@ -877,7 +962,7 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
}
|
}
|
||||||
if (BLOCK_SIZE >= 128 && tid < 64)
|
if (BLOCK_SIZE >= 128 && tid < 64)
|
||||||
{
|
{
|
||||||
float reg = sdist[tid + 64];
|
T reg = sdist[tid + 64];
|
||||||
|
|
||||||
if (reg < myMin)
|
if (reg < myMin)
|
||||||
{
|
{
|
||||||
@ -943,14 +1028,12 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
// knn match caller
|
// knn match caller
|
||||||
|
|
||||||
template <typename Dist, typename T, typename Mask>
|
template <typename Dist, typename T, typename Mask>
|
||||||
void calcDistanceDispatcher(const DevMem2D_<T>& queryDescs, const DevMem2D_<T>& trainDescs,
|
void calcDistanceDispatcher(const DevMem2D_<T>& queryDescs, const DevMem2D_<T>& trainDescs, const Mask& mask, const DevMem2Df& allDist)
|
||||||
const Mask& mask, const DevMem2Df& allDist)
|
|
||||||
{
|
{
|
||||||
calcDistance_caller<16, 16, Dist>(queryDescs, trainDescs, mask, allDist);
|
calcDistance_caller<16, 16, Dist>(queryDescs, trainDescs, mask, allDist);
|
||||||
}
|
}
|
||||||
|
|
||||||
void findKnnMatchDispatcher(int knn, const DevMem2Di& trainIdx, const DevMem2Df& distance,
|
void findKnnMatchDispatcher(int knn, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist)
|
||||||
const DevMem2Df& allDist)
|
|
||||||
{
|
{
|
||||||
findKnnMatch_caller<256>(knn, trainIdx, distance, allDist);
|
findKnnMatch_caller<256>(knn, trainIdx, distance, allDist);
|
||||||
}
|
}
|
||||||
@ -961,13 +1044,11 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
{
|
{
|
||||||
if (mask.data)
|
if (mask.data)
|
||||||
{
|
{
|
||||||
calcDistanceDispatcher<L1Dist>((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs,
|
calcDistanceDispatcher< L1Dist<T> >((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs, SingleMask(mask), allDist);
|
||||||
SingleMask(mask), allDist);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
calcDistanceDispatcher<L1Dist>((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs,
|
calcDistanceDispatcher< L1Dist<T> >((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs, WithOutMask(), allDist);
|
||||||
WithOutMask(), allDist);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
findKnnMatchDispatcher(knn, trainIdx, distance, allDist);
|
findKnnMatchDispatcher(knn, trainIdx, distance, allDist);
|
||||||
@ -1005,6 +1086,30 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
template void knnMatchL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
|
template void knnMatchL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
|
||||||
template void knnMatchL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
|
template void knnMatchL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void knnMatchHamming_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn,
|
||||||
|
const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist)
|
||||||
|
{
|
||||||
|
if (mask.data)
|
||||||
|
{
|
||||||
|
calcDistanceDispatcher<HammingDist>((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs,
|
||||||
|
SingleMask(mask), allDist);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
calcDistanceDispatcher<HammingDist>((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs,
|
||||||
|
WithOutMask(), allDist);
|
||||||
|
}
|
||||||
|
|
||||||
|
findKnnMatchDispatcher(knn, trainIdx, distance, allDist);
|
||||||
|
}
|
||||||
|
|
||||||
|
template void knnMatchHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
|
||||||
|
template void knnMatchHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
|
||||||
|
template void knnMatchHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
|
||||||
|
template void knnMatchHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
|
||||||
|
template void knnMatchHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////////
|
||||||
/////////////////////////////////// Radius Match //////////////////////////////////
|
/////////////////////////////////// Radius Match //////////////////////////////////
|
||||||
///////////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////////
|
||||||
@ -1018,9 +1123,9 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
{
|
{
|
||||||
#if defined (__CUDA_ARCH__) && __CUDA_ARCH__ >= 110
|
#if defined (__CUDA_ARCH__) && __CUDA_ARCH__ >= 110
|
||||||
|
|
||||||
__shared__ float smem[BLOCK_DIM_X * BLOCK_DIM_Y];
|
__shared__ typename Dist::ResultType smem[BLOCK_DIM_X * BLOCK_DIM_Y];
|
||||||
|
|
||||||
float* sdiff_row = smem + BLOCK_DIM_X * threadIdx.y;
|
typename Dist::ResultType* sdiff_row = smem + BLOCK_DIM_X * threadIdx.y;
|
||||||
|
|
||||||
const int queryIdx = blockIdx.x;
|
const int queryIdx = blockIdx.x;
|
||||||
const T* queryDescs = queryDescs_.ptr(queryIdx);
|
const T* queryDescs = queryDescs_.ptr(queryIdx);
|
||||||
@ -1091,12 +1196,12 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
{
|
{
|
||||||
if (mask.data)
|
if (mask.data)
|
||||||
{
|
{
|
||||||
radiusMatchDispatcher<L1Dist>((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs,
|
radiusMatchDispatcher< L1Dist<T> >((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs,
|
||||||
maxDistance, SingleMask(mask), trainIdx, nMatches, distance);
|
maxDistance, SingleMask(mask), trainIdx, nMatches, distance);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
radiusMatchDispatcher<L1Dist>((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs,
|
radiusMatchDispatcher< L1Dist<T> >((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs,
|
||||||
maxDistance, WithOutMask(), trainIdx, nMatches, distance);
|
maxDistance, WithOutMask(), trainIdx, nMatches, distance);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1130,4 +1235,26 @@ namespace cv { namespace gpu { namespace bfmatcher
|
|||||||
template void radiusMatchL2_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
template void radiusMatchL2_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
||||||
template void radiusMatchL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
template void radiusMatchL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
||||||
template void radiusMatchL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
template void radiusMatchL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void radiusMatchHamming_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
|
||||||
|
const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance)
|
||||||
|
{
|
||||||
|
if (mask.data)
|
||||||
|
{
|
||||||
|
radiusMatchDispatcher<HammingDist>((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs,
|
||||||
|
maxDistance, SingleMask(mask), trainIdx, nMatches, distance);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
radiusMatchDispatcher<HammingDist>((DevMem2D_<T>)queryDescs, (DevMem2D_<T>)trainDescs,
|
||||||
|
maxDistance, WithOutMask(), trainIdx, nMatches, distance);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template void radiusMatchHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
||||||
|
template void radiusMatchHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
||||||
|
template void radiusMatchHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
||||||
|
template void radiusMatchHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
||||||
|
template void radiusMatchHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
||||||
}}}
|
}}}
|
||||||
|
Loading…
Reference in New Issue
Block a user