Java API generator improvements:
- fixed return of complex types (Scalar, Point, etc) - partial implementation of vector<> support (empty stubs for CPP-side converters)
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@@ -1,3 +1,102 @@
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#include "utils.h"
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using namespace cv;
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using namespace cv;
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// vector_int
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void Mat_to_vector_int(Mat& mat, vector<int>& v_int)
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{
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return;
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}
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void vector_int_to_Mat(vector<int>& v_int, Mat& mat)
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{
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return;
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}
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//vector_double
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void Mat_to_vector_double(Mat& mat, vector<double>& v_double)
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{
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return;
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}
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void vector_double_to_Mat(vector<double>& v_double, Mat& mat)
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{
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return;
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}
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// vector_float
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void Mat_to_vector_float(Mat& mat, vector<float>& v_float)
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{
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return;
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}
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void vector_float_to_Mat(vector<float>& v_float, Mat& mat)
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{
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return;
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}
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//vector_uchar
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void Mat_to_vector_uchar(cv::Mat& mat, std::vector<uchar>& v_uchar)
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{
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return;
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}
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//vector_Rect
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void Mat_to_vector_Rect(Mat& mat, vector<Rect>& v_rect)
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{
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return;
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}
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void vector_Rect_to_Mat(vector<Rect>& v_rect, Mat& mat)
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{
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return;
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}
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//vector_Point
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void Mat_to_vector_Point(Mat& mat, vector<Point>& v_point)
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{
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return;
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}
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void vector_Point_to_Mat(vector<Point>& v_point, Mat& mat)
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{
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return;
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}
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//vector_KeyPoint
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void Mat_to_vector_KeyPoint(Mat& mat, vector<KeyPoint>& v_kp)
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{
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return;
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}
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void vector_KeyPoint_to_Mat(vector<KeyPoint>& v_kp, Mat& mat)
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{
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return;
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}
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//vector_Mat
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void Mat_to_vector_Mat(cv::Mat& mat, std::vector<cv::Mat>& v_mat)
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{
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return;
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}
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void vector_Mat_to_Mat(std::vector<cv::Mat>& v_mat, cv::Mat& mat)
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{
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return;
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}
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@@ -1,3 +1,42 @@
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#include <jni.h>
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#include "opencv2/core/core.hpp"
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#include "opencv2/features2d/features2d.hpp"
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void Mat_to_vector_int(cv::Mat& mat, std::vector<int>& v_int);
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void vector_int_to_Mat(std::vector<int>& v_int, cv::Mat& mat);
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void Mat_to_vector_double(cv::Mat& mat, std::vector<double>& v_double);
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void vector_double_to_Mat(std::vector<double>& v_double, cv::Mat& mat);
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void Mat_to_vector_float(cv::Mat& mat, std::vector<float>& v_float);
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void vector_float_to_Mat(std::vector<float>& v_float, cv::Mat& mat);
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void Mat_to_vector_uchar(cv::Mat& mat, std::vector<uchar>& v_uchar);
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void Mat_to_vector_Rect(cv::Mat& mat, std::vector<cv::Rect>& v_rect);
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void vector_Rect_to_Mat(std::vector<cv::Rect>& v_rect, cv::Mat& mat);
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void Mat_to_vector_Point(cv::Mat& mat, std::vector<cv::Point>& v_point);
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void vector_Point_to_Mat(std::vector<cv::Point>& v_point, cv::Mat& mat);
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void Mat_to_vector_KeyPoint(cv::Mat& mat, std::vector<cv::KeyPoint>& v_kp);
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void vector_KeyPoint_to_Mat(std::vector<cv::KeyPoint>& v_kp, cv::Mat& mat);
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void Mat_to_vector_Mat(cv::Mat& mat, std::vector<cv::Mat>& v_mat);
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void vector_Mat_to_Mat(std::vector<cv::Mat>& v_mat, cv::Mat& mat);
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