Fixed some bugs in videostab module and refactored it
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@ -132,8 +132,6 @@ private:
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float minInlierRatio_;
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};
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CV_EXPORTS Mat getMotion(int from, int to, const Mat *motions, int size);
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CV_EXPORTS Mat getMotion(int from, int to, const std::vector<Mat> &motions);
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} // namespace videostab
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@ -44,6 +44,7 @@
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#define __OPENCV_VIDEOSTAB_MOTION_STABILIZING_HPP__
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#include <vector>
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#include <utility>
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#include "opencv2/core/core.hpp"
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namespace cv
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@ -55,15 +56,24 @@ class CV_EXPORTS IMotionStabilizer
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{
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public:
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virtual ~IMotionStabilizer() {}
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virtual void stabilize(const Mat *motions, int size, Mat *stabilizationMotions) const = 0;
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// assumes that [range.first, range.second) is in or equals to [0, size-2]
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virtual void stabilize(
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int size, const std::vector<Mat> &motions, std::pair<int,int> range,
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Mat *stabilizationMotions) const = 0;
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};
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class CV_EXPORTS MotionFilterBase : public IMotionStabilizer
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{
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public:
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virtual ~MotionFilterBase() {}
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virtual Mat stabilize(int index, const Mat *motions, int size) const = 0;
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virtual void stabilize(const Mat *motions, int size, Mat *stabilizationMotions) const;
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virtual Mat stabilize(
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int idx, const std::vector<Mat> &motions, std::pair<int,int> range) const = 0;
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virtual void stabilize(
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int size, const std::vector<Mat> &motions, std::pair<int,int> range,
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Mat *stabilizationMotions) const;
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};
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class CV_EXPORTS GaussianMotionFilter : public MotionFilterBase
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@ -75,7 +85,8 @@ public:
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int radius() const { return radius_; }
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float stdev() const { return stdev_; }
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virtual Mat stabilize(int index, const Mat *motions, int size) const;
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virtual Mat stabilize(
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int idx, const std::vector<Mat> &motions, std::pair<int,int> range) const;
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private:
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int radius_;
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67
modules/videostab/include/opencv2/videostab/ring_buffer.hpp
Normal file
67
modules/videostab/include/opencv2/videostab/ring_buffer.hpp
Normal file
@ -0,0 +1,67 @@
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef __OPENCV_VIDEOSTAB_RING_BUFFER_HPP__
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#define __OPENCV_VIDEOSTAB_RING_BUFFER_HPP__
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#include <vector>
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#include "opencv2/imgproc/imgproc.hpp"
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namespace cv
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{
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namespace videostab
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{
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template <typename T> inline T& at(int idx, std::vector<T> &items)
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{
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return items[cv::borderInterpolate(idx, static_cast<int>(items.size()), cv::BORDER_WRAP)];
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}
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template <typename T> inline const T& at(int idx, const std::vector<T> &items)
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{
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return items[cv::borderInterpolate(idx, static_cast<int>(items.size()), cv::BORDER_WRAP)];
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}
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} // namespace videostab
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} // namespace cv
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#endif
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@ -44,5 +44,6 @@
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#define __OPENCV_VIDEOSTAB_HPP__
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#include "opencv2/videostab/stabilizer.hpp"
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#include "opencv2/videostab/ring_buffer.hpp"
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#endif
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@ -43,6 +43,7 @@
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#include "precomp.hpp"
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#include "opencv2/videostab/deblurring.hpp"
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#include "opencv2/videostab/global_motion.hpp"
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#include "opencv2/videostab/ring_buffer.hpp"
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using namespace std;
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@ -42,6 +42,7 @@
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#include "precomp.hpp"
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#include "opencv2/videostab/fast_marching.hpp"
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#include "opencv2/videostab/ring_buffer.hpp"
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using namespace std;
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@ -42,6 +42,7 @@
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#include "precomp.hpp"
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#include "opencv2/videostab/frame_source.hpp"
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#include "opencv2/videostab/ring_buffer.hpp"
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using namespace std;
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@ -43,6 +43,7 @@
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#include "precomp.hpp"
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#include "opencv2/highgui/highgui.hpp"
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#include "opencv2/videostab/global_motion.hpp"
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#include "opencv2/videostab/ring_buffer.hpp"
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using namespace std;
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@ -333,28 +334,22 @@ Mat PyrLkRobustMotionEstimator::estimate(const Mat &frame0, const Mat &frame1)
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}
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Mat getMotion(int from, int to, const Mat *motions, int size)
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Mat getMotion(int from, int to, const vector<Mat> &motions)
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{
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Mat M = Mat::eye(3, 3, CV_32F);
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if (to > from)
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{
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for (int i = from; i < to; ++i)
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M = at(i, motions, size) * M;
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M = at(i, motions) * M;
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}
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else if (from > to)
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{
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for (int i = to; i < from; ++i)
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M = at(i, motions, size) * M;
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M = at(i, motions) * M;
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M = M.inv();
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}
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return M;
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}
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Mat getMotion(int from, int to, const vector<Mat> &motions)
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{
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return getMotion(from, to, &motions[0], motions.size());
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}
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} // namespace videostab
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} // namespace cv
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@ -45,6 +45,7 @@
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#include "opencv2/videostab/inpainting.hpp"
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#include "opencv2/videostab/global_motion.hpp"
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#include "opencv2/videostab/fast_marching.hpp"
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#include "opencv2/videostab/ring_buffer.hpp"
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using namespace std;
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@ -43,6 +43,7 @@
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#include "precomp.hpp"
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#include "opencv2/videostab/motion_stabilizing.hpp"
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#include "opencv2/videostab/global_motion.hpp"
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#include "opencv2/videostab/ring_buffer.hpp"
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using namespace std;
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@ -51,17 +52,18 @@ namespace cv
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namespace videostab
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{
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void MotionFilterBase::stabilize(const Mat *motions, int size, Mat *stabilizationMotions) const
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void MotionFilterBase::stabilize(
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int size, const vector<Mat> &motions, pair<int,int> range, Mat *stabilizationMotions) const
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{
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for (int i = 0; i < size; ++i)
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stabilizationMotions[i] = stabilize(i, motions, size);
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stabilizationMotions[i] = stabilize(i, motions, range);
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}
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void GaussianMotionFilter::setParams(int radius, float stdev)
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{
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radius_ = radius;
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stdev_ = stdev > 0.f ? stdev : sqrt(static_cast<float>(radius_));
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stdev_ = stdev > 0.f ? stdev : sqrt(static_cast<float>(radius));
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float sum = 0;
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weight_.resize(2*radius_ + 1);
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@ -72,17 +74,19 @@ void GaussianMotionFilter::setParams(int radius, float stdev)
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}
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Mat GaussianMotionFilter::stabilize(int index, const Mat *motions, int size) const
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Mat GaussianMotionFilter::stabilize(int idx, const vector<Mat> &motions, pair<int,int> range) const
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{
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const Mat &cur = at(index, motions, size);
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const Mat &cur = at(idx, motions);
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Mat res = Mat::zeros(cur.size(), cur.type());
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float sum = 0.f;
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for (int i = std::max(index - radius_, 0); i <= index + radius_; ++i)
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int iMin = std::max(idx - radius_, range.first);
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int iMax = std::min(idx + radius_, range.second);
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for (int i = iMin; i <= iMax; ++i)
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{
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res += weight_[radius_ + i - index] * getMotion(index, i, motions, size);
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sum += weight_[radius_ + i - index];
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res += weight_[radius_ + i - idx] * getMotion(idx, i, motions);
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sum += weight_[radius_ + i - idx];
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}
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return res / sum;
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return sum > 0.f ? res / sum : Mat::eye(cur.size(), cur.type());
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}
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@ -43,6 +43,7 @@
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#include "precomp.hpp"
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#include "opencv2/video/video.hpp"
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#include "opencv2/videostab/optical_flow.hpp"
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#include "opencv2/videostab/ring_buffer.hpp"
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using namespace std;
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@ -55,6 +55,8 @@
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#include "opencv2/video/video.hpp"
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#include "opencv2/features2d/features2d.hpp"
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// some aux. functions
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inline float sqr(float x) { return x * x; }
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inline float intensity(const cv::Point3_<uchar> &bgr)
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@ -62,25 +64,5 @@ inline float intensity(const cv::Point3_<uchar> &bgr)
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return 0.3f*bgr.x + 0.59f*bgr.y + 0.11f*bgr.z;
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}
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template <typename T> inline T& at(int index, T *items, int size)
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{
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return items[cv::borderInterpolate(index, size, cv::BORDER_WRAP)];
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}
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template <typename T> inline const T& at(int index, const T *items, int size)
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{
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return items[cv::borderInterpolate(index, size, cv::BORDER_WRAP)];
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}
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template <typename T> inline T& at(int index, std::vector<T> &items)
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{
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return at(index, &items[0], items.size());
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}
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template <typename T> inline const T& at(int index, const std::vector<T> &items)
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{
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return items[cv::borderInterpolate(index, items.size(), cv::BORDER_WRAP)];
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}
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#endif
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@ -42,6 +42,7 @@
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#include "precomp.hpp"
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#include "opencv2/videostab/stabilizer.hpp"
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#include "opencv2/videostab/ring_buffer.hpp"
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using namespace std;
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@ -145,7 +146,7 @@ bool StabilizerBase::doOneIteration()
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{
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curStabilizedPos_++;
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at(curStabilizedPos_ + radius_, frames_) = at(curPos_, frames_);
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at(curStabilizedPos_ + radius_ - 1, motions_) = at(curPos_ - 1, motions_);
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at(curStabilizedPos_ + radius_ - 1, motions_) = Mat::eye(3, 3, CV_32F);
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stabilizeFrame();
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log_->print(".");
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@ -212,7 +213,7 @@ void OnePassStabilizer::reset()
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stabilizedFrames_.clear();
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stabilizationMotions_.clear();
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doDeblurring_ = false;
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doInpainting_ = false;
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doInpainting_ = false;
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}
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@ -251,7 +252,7 @@ void OnePassStabilizer::estimateMotion()
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void OnePassStabilizer::stabilizeFrame()
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{
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Mat stabilizationMotion = motionFilter_->stabilize(curStabilizedPos_, &motions_[0], motions_.size());
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Mat stabilizationMotion = motionFilter_->stabilize(curStabilizedPos_, motions_, make_pair(0, curPos_));
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StabilizerBase::stabilizeFrame(stabilizationMotion);
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}
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@ -326,7 +327,9 @@ void TwoPassStabilizer::runPrePassIfNecessary()
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log_->print("\n");
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stabilizationMotions_.resize(frameCount_);
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motionStabilizer_->stabilize(&motions_[0], frameCount_, &stabilizationMotions_[0]);
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motionStabilizer_->stabilize(
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frameCount_, motions_, make_pair(0, frameCount_ - 1), &stabilizationMotions_[0]);
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if (mustEstTrimRatio_)
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{
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