Fix shadowed i variable warning

This commit is contained in:
Ievgen Khvedchenia 2014-04-27 23:04:31 +03:00
parent 503bd38963
commit eada0f4b48

View File

@ -1207,7 +1207,7 @@ void KAZEFeatures::Get_MSURF_Upright_Descriptor_64(const cv::KeyPoint &kpt, floa
// convert to unit vector
len = sqrt(len);
for (int i = 0; i < dsize; i++) {
for (i = 0; i < dsize; i++) {
desc[i] /= len;
}
@ -1340,7 +1340,7 @@ void KAZEFeatures::Get_MSURF_Descriptor_64(const cv::KeyPoint &kpt, float *desc)
// convert to unit vector
len = sqrt(len);
for (int i = 0; i < dsize; i++) {
for (i = 0; i < dsize; i++) {
desc[i] /= len;
}
@ -2017,7 +2017,7 @@ void KAZEFeatures::Get_MSURF_Upright_Descriptor_128(const cv::KeyPoint &kpt, flo
// convert to unit vector
len = sqrt(len);
for (int i = 0; i < dsize; i++) {
for (i = 0; i < dsize; i++) {
desc[i] /= len;
}
@ -2178,7 +2178,7 @@ void KAZEFeatures::Get_MSURF_Descriptor_128(const cv::KeyPoint &kpt, float *desc
// convert to unit vector
len = sqrt(len);
for (int i = 0; i < dsize; i++) {
for (i = 0; i < dsize; i++) {
desc[i] /= len;
}