implemented optimized version of bf_radius_match for train collection
This commit is contained in:
@@ -49,94 +49,210 @@ using namespace cv::gpu::device;
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namespace cv { namespace gpu { namespace bf_radius_match
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{
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__device__ __forceinline__ void store(const int* sidx, const float* sdist, const unsigned int scount, int* trainIdx, float* distance, int& sglob_ind, const int tid)
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template <typename T> struct SingleTrain
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{
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if (tid < scount)
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enum {USE_IMG_IDX = 0};
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explicit SingleTrain(const DevMem2D_<T>& train_) : train(train_)
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{
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trainIdx[sglob_ind + tid] = sidx[tid];
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distance[sglob_ind + tid] = sdist[tid];
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}
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if (tid == 0)
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sglob_ind += scount;
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}
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static __device__ __forceinline__ void store(const int* s_trainIdx, const int* s_imgIdx, const float* s_dist, unsigned int& s_count, int& s_globInd,
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int* trainIdx, int* imgIdx, float* distance, int maxCount)
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{
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int BLOCK_STACK, typename VecDiff, typename Dist, typename T, typename Mask>
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__global__ void radiusMatch(const PtrStep_<T> query, const DevMem2D_<T> train, const float maxDistance, const Mask mask,
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DevMem2Di trainIdx_, PtrStepf distance, unsigned int* nMatches)
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if (tid < s_count && s_globInd + tid < maxCount)
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{
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trainIdx[s_globInd + tid] = s_trainIdx[tid];
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distance[s_globInd + tid] = s_dist[tid];
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}
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if (tid == 0)
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{
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s_globInd += s_count;
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s_count = 0;
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}
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}
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template <int BLOCK_STACK, typename Dist, typename VecDiff, typename Mask>
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__device__ __forceinline__ void loop(float maxDistance, Mask& mask, const VecDiff& vecDiff,
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int* s_trainIdx, int* s_imgIdx, float* s_dist, unsigned int& s_count, int& s_globInd,
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int* trainIdxRow, int* imgIdxRow, float* distanceRow, int maxCount,
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typename Dist::result_type* s_diffRow) const
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{
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#if __CUDA_ARCH__ >= 120
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for (int i = 0; i < train.rows; i += blockDim.y)
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{
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int trainIdx = i + threadIdx.y;
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if (trainIdx < train.rows && mask(blockIdx.x, trainIdx))
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{
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Dist dist;
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vecDiff.calc(train.ptr(trainIdx), train.cols, dist, s_diffRow, threadIdx.x);
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const typename Dist::result_type val = dist;
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if (threadIdx.x == 0 && val < maxDistance)
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{
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unsigned int ind = atomicInc(&s_count, (unsigned int) -1);
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s_trainIdx[ind] = trainIdx;
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s_dist[ind] = val;
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}
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}
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__syncthreads();
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if (s_count >= BLOCK_STACK - blockDim.y)
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store(s_trainIdx, s_imgIdx, s_dist, s_count, s_globInd, trainIdxRow, imgIdxRow, distanceRow, maxCount);
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__syncthreads();
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}
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store(s_trainIdx, s_imgIdx, s_dist, s_count, s_globInd, trainIdxRow, imgIdxRow, distanceRow, maxCount);
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#endif
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}
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__device__ __forceinline__ int descLen() const
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{
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return train.cols;
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}
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const DevMem2D_<T> train;
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};
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template <typename T> struct TrainCollection
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{
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#if __CUDA_ARCH__ >= 120
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enum {USE_IMG_IDX = 1};
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TrainCollection(const DevMem2D_<T>* trainCollection_, int nImg_, int desclen_) :
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trainCollection(trainCollection_), nImg(nImg_), desclen(desclen_)
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{
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}
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static __device__ __forceinline__ void store(const int* s_trainIdx, const int* s_imgIdx, const float* s_dist, unsigned int& s_count, int& s_globInd,
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int* trainIdx, int* imgIdx, float* distance, int maxCount)
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{
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const int tid = threadIdx.y * blockDim.x + threadIdx.x;
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if (tid < s_count && s_globInd + tid < maxCount)
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{
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trainIdx[s_globInd + tid] = s_trainIdx[tid];
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imgIdx[s_globInd + tid] = s_imgIdx[tid];
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distance[s_globInd + tid] = s_dist[tid];
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}
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if (tid == 0)
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{
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s_globInd += s_count;
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s_count = 0;
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}
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}
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template <int BLOCK_STACK, typename Dist, typename VecDiff, typename Mask>
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__device__ void loop(float maxDistance, Mask& mask, const VecDiff& vecDiff,
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int* s_trainIdx, int* s_imgIdx, float* s_dist, unsigned int& s_count, int& s_globInd,
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int* trainIdxRow, int* imgIdxRow, float* distanceRow, int maxCount,
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typename Dist::result_type* s_diffRow) const
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{
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#if __CUDA_ARCH__ >= 120
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for (int imgIdx = 0; imgIdx < nImg; ++imgIdx)
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{
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const DevMem2D_<T> train = trainCollection[imgIdx];
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mask.next();
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for (int i = 0; i < train.rows; i += blockDim.y)
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{
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int trainIdx = i + threadIdx.y;
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if (trainIdx < train.rows && mask(blockIdx.x, trainIdx))
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{
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Dist dist;
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vecDiff.calc(train.ptr(trainIdx), desclen, dist, s_diffRow, threadIdx.x);
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const typename Dist::result_type val = dist;
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if (threadIdx.x == 0 && val < maxDistance)
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{
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unsigned int ind = atomicInc(&s_count, (unsigned int) -1);
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s_trainIdx[ind] = trainIdx;
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s_imgIdx[ind] = imgIdx;
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s_dist[ind] = val;
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}
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}
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__syncthreads();
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if (s_count >= BLOCK_STACK - blockDim.y)
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store(s_trainIdx, s_imgIdx, s_dist, s_count, s_globInd, trainIdxRow, imgIdxRow, distanceRow, maxCount);
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__syncthreads();
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}
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}
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store(s_trainIdx, s_imgIdx, s_dist, s_count, s_globInd, trainIdxRow, imgIdxRow, distanceRow, maxCount);
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#endif
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}
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__device__ __forceinline__ int descLen() const
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{
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return desclen;
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}
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const DevMem2D_<T>* trainCollection;
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const int nImg;
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const int desclen;
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};
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template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int BLOCK_STACK, typename VecDiff, typename Dist, typename T, typename Train, typename Mask>
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__global__ void radiusMatch(const PtrStep_<T> query, const Train train, float maxDistance, const Mask mask,
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PtrStepi trainIdx, PtrStepi imgIdx, PtrStepf distance, int* nMatches, int maxCount)
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{
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typedef typename Dist::result_type result_type;
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typedef typename Dist::value_type value_type;
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__shared__ result_type smem[BLOCK_DIM_X * BLOCK_DIM_Y];
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__shared__ int sidx[BLOCK_STACK];
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__shared__ float sdist[BLOCK_STACK];
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__shared__ unsigned int scount;
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__shared__ int sglob_ind;
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__shared__ result_type s_mem[BLOCK_DIM_X * BLOCK_DIM_Y];
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const int queryIdx = blockIdx.x;
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const int tid = threadIdx.y * BLOCK_DIM_X + threadIdx.x;
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__shared__ int s_trainIdx[BLOCK_STACK];
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__shared__ int s_imgIdx[Train::USE_IMG_IDX ? BLOCK_STACK : 1];
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__shared__ float s_dist[BLOCK_STACK];
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__shared__ unsigned int s_count;
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if (tid == 0)
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__shared__ int s_globInd;
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if (threadIdx.x == 0 && threadIdx.y == 0)
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{
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scount = 0;
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sglob_ind = 0;
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s_count = 0;
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s_globInd = 0;
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}
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__syncthreads();
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int* trainIdx_row = trainIdx_.ptr(queryIdx);
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float* distance_row = distance.ptr(queryIdx);
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const VecDiff vecDiff(query.ptr(blockIdx.x), train.descLen(), (typename Dist::value_type*)s_mem, threadIdx.y * BLOCK_DIM_X + threadIdx.x, threadIdx.x);
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const VecDiff vecDiff(query.ptr(queryIdx), train.cols, (typename Dist::value_type*)smem, tid, threadIdx.x);
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typename Dist::result_type* sdiffRow = smem + BLOCK_DIM_X * threadIdx.y;
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Mask m = mask;
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for (int trainIdx = threadIdx.y; trainIdx < train.rows; trainIdx += BLOCK_DIM_Y)
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{
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if (mask(queryIdx, trainIdx))
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{
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Dist dist;
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train.template loop<BLOCK_STACK, Dist>(maxDistance, m, vecDiff,
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s_trainIdx, s_imgIdx, s_dist, s_count, s_globInd,
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trainIdx.ptr(blockIdx.x), imgIdx.ptr(blockIdx.x), distance.ptr(blockIdx.x), maxCount,
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s_mem + BLOCK_DIM_X * threadIdx.y);
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const T* trainRow = train.ptr(trainIdx);
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vecDiff.calc(trainRow, train.cols, dist, sdiffRow, threadIdx.x);
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const typename Dist::result_type val = dist;
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if (threadIdx.x == 0 && val < maxDistance)
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{
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unsigned int i = atomicInc(&scount, (unsigned int) -1);
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sidx[i] = trainIdx;
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sdist[i] = val;
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}
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}
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__syncthreads();
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if (scount > BLOCK_STACK - BLOCK_DIM_Y)
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{
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store(sidx, sdist, scount, trainIdx_row, distance_row, sglob_ind, tid);
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if (tid == 0)
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scount = 0;
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}
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__syncthreads();
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}
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store(sidx, sdist, scount, trainIdx_row, distance_row, sglob_ind, tid);
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if (tid == 0)
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nMatches[queryIdx] = sglob_ind;
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#endif
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if (threadIdx.x == 0 && threadIdx.y == 0)
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nMatches[blockIdx.x] = s_globInd;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Radius Match kernel caller
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template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int BLOCK_STACK, typename Dist, typename T, typename Mask>
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void radiusMatchSimple_caller(const DevMem2D_<T>& query, const DevMem2D_<T>& train, float maxDistance, const Mask& mask,
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const DevMem2Di& trainIdx, const DevMem2Df& distance, unsigned int* nMatches,
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template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int BLOCK_STACK, typename Dist, typename T, typename Train, typename Mask>
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void radiusMatchSimple_caller(const DevMem2D_<T>& query, const Train& train, float maxDistance, const Mask& mask,
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const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int* nMatches,
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cudaStream_t stream)
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{
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StaticAssert<BLOCK_STACK >= BLOCK_DIM_Y>::check();
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@@ -146,16 +262,16 @@ namespace cv { namespace gpu { namespace bf_radius_match
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const dim3 threads(BLOCK_DIM_X, BLOCK_DIM_Y, 1);
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radiusMatch<BLOCK_DIM_X, BLOCK_DIM_Y, BLOCK_STACK, VecDiffGlobal<BLOCK_DIM_X, T>, Dist, T>
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<<<grid, threads, 0, stream>>>(query, train, maxDistance, mask, trainIdx, distance, nMatches);
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<<<grid, threads, 0, stream>>>(query, train, maxDistance, mask, trainIdx, imgIdx, distance, nMatches, trainIdx.cols);
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cudaSafeCall( cudaGetLastError() );
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if (stream == 0)
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cudaSafeCall( cudaDeviceSynchronize() );
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}
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template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int BLOCK_STACK, int MAX_LEN, bool LEN_EQ_MAX_LEN, typename Dist, typename T, typename Mask>
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void radiusMatchCached_caller(const DevMem2D_<T>& query, const DevMem2D_<T>& train, float maxDistance, const Mask& mask,
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const DevMem2Di& trainIdx, const DevMem2Df& distance, unsigned int* nMatches,
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template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int BLOCK_STACK, int MAX_LEN, bool LEN_EQ_MAX_LEN, typename Dist, typename T, typename Train, typename Mask>
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void radiusMatchCached_caller(const DevMem2D_<T>& query, const Train& train, float maxDistance, const Mask& mask,
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const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int* nMatches,
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cudaStream_t stream)
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{
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StaticAssert<BLOCK_STACK >= BLOCK_DIM_Y>::check();
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@@ -167,7 +283,7 @@ namespace cv { namespace gpu { namespace bf_radius_match
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const dim3 threads(BLOCK_DIM_X, BLOCK_DIM_Y, 1);
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radiusMatch<BLOCK_DIM_X, BLOCK_DIM_Y, BLOCK_STACK, VecDiffCachedRegister<BLOCK_DIM_X, MAX_LEN, LEN_EQ_MAX_LEN, typename Dist::value_type>, Dist, T>
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<<<grid, threads, 0, stream>>>(query, train, maxDistance, mask, trainIdx, distance, nMatches);
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<<<grid, threads, 0, stream>>>(query, train, maxDistance, mask, trainIdx, imgIdx, distance, nMatches, trainIdx.cols);
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cudaSafeCall( cudaGetLastError() );
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if (stream == 0)
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@@ -177,58 +293,58 @@ namespace cv { namespace gpu { namespace bf_radius_match
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///////////////////////////////////////////////////////////////////////////////
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// Radius Match Dispatcher
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template <typename Dist, typename T, typename Mask>
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void radiusMatchDispatcher(const DevMem2D_<T>& query, const DevMem2D_<T>& train, float maxDistance, const Mask& mask,
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const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches,
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template <typename Dist, typename T, typename Train, typename Mask>
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void radiusMatchDispatcher(const DevMem2D_<T>& query, const Train& train, float maxDistance, const Mask& mask,
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const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches,
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cudaStream_t stream)
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{
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if (query.cols < 64)
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{
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radiusMatchCached_caller<16, 16, 64, 64, false, Dist>(
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query, train, maxDistance, mask,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Df>(distance), (unsigned int*)nMatches.data,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
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stream);
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}
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else if (query.cols == 64)
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{
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radiusMatchCached_caller<16, 16, 64, 64, true, Dist>(
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query, train, maxDistance, mask,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Df>(distance), (unsigned int*)nMatches.data,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
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stream);
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}
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else if (query.cols < 128)
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{
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radiusMatchCached_caller<16, 16, 64, 128, false, Dist>(
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query, train, maxDistance, mask,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Df>(distance), (unsigned int*)nMatches.data,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
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stream);
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}
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else if (query.cols == 128)
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{
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radiusMatchCached_caller<16, 16, 64, 128, true, Dist>(
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query, train, maxDistance, mask,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Df>(distance), (unsigned int*)nMatches.data,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
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stream);
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}
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else if (query.cols < 256)
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{
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radiusMatchCached_caller<16, 16, 64, 256, false, Dist>(
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query, train, maxDistance, mask,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Df>(distance), (unsigned int*)nMatches.data,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
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stream);
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}
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else if (query.cols == 256)
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{
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radiusMatchCached_caller<16, 16, 64, 256, true, Dist>(
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query, train, maxDistance, mask,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Df>(distance), (unsigned int*)nMatches.data,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
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stream);
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}
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else
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{
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radiusMatchSimple_caller<16, 16, 64, Dist>(
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query, train, maxDistance, mask,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Df>(distance), (unsigned int*)nMatches.data,
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static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
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stream);
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}
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}
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@@ -236,77 +352,163 @@ namespace cv { namespace gpu { namespace bf_radius_match
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///////////////////////////////////////////////////////////////////////////////
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// Radius Match caller
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template <typename T> void radiusMatchL1_gpu(const DevMem2D& query, const DevMem2D& train, float maxDistance, const DevMem2D& mask,
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const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance,
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template <typename T> void radiusMatchSingleL1_gpu(const DevMem2D& query, const DevMem2D& train_, float maxDistance, const DevMem2D& mask,
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const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches,
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cudaStream_t stream)
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{
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SingleTrain<T> train(static_cast< DevMem2D_<T> >(train_));
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if (mask.data)
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{
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radiusMatchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, SingleMask(mask),
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trainIdx, distance, nMatches,
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radiusMatchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, maxDistance, SingleMask(mask),
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trainIdx, DevMem2D(), distance, nMatches,
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stream);
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}
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else
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{
|
||||
radiusMatchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, WithOutMask(),
|
||||
trainIdx, distance, nMatches,
|
||||
radiusMatchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
|
||||
trainIdx, DevMem2D(), distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
}
|
||||
|
||||
template void radiusMatchL1_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
//template void radiusMatchL1_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
template void radiusMatchL1_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
template void radiusMatchL1_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
template void radiusMatchL1_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
template void radiusMatchL1_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
template void radiusMatchSingleL1_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchSingleL1_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchSingleL1_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchSingleL1_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchSingleL1_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchSingleL1_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
|
||||
template <typename T> void radiusMatchL2_gpu(const DevMem2D& query, const DevMem2D& train, float maxDistance, const DevMem2D& mask,
|
||||
const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance,
|
||||
template <typename T> void radiusMatchSingleL2_gpu(const DevMem2D& query, const DevMem2D& train_, float maxDistance, const DevMem2D& mask,
|
||||
const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches,
|
||||
cudaStream_t stream)
|
||||
{
|
||||
SingleTrain<T> train(static_cast< DevMem2D_<T> >(train_));
|
||||
|
||||
if (mask.data)
|
||||
{
|
||||
radiusMatchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, SingleMask(mask),
|
||||
trainIdx, distance, nMatches,
|
||||
radiusMatchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, SingleMask(mask),
|
||||
trainIdx, DevMem2D(), distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
else
|
||||
{
|
||||
radiusMatchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, WithOutMask(),
|
||||
trainIdx, distance, nMatches,
|
||||
radiusMatchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
|
||||
trainIdx, DevMem2D(), distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
}
|
||||
|
||||
//template void radiusMatchL2_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
//template void radiusMatchL2_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
//template void radiusMatchL2_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
//template void radiusMatchL2_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
//template void radiusMatchL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
template void radiusMatchL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
//template void radiusMatchSingleL2_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchSingleL2_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchSingleL2_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchSingleL2_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchSingleL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchSingleL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
|
||||
template <typename T> void radiusMatchHamming_gpu(const DevMem2D& query, const DevMem2D& train, float maxDistance, const DevMem2D& mask,
|
||||
const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance,
|
||||
template <typename T> void radiusMatchSingleHamming_gpu(const DevMem2D& query, const DevMem2D& train_, float maxDistance, const DevMem2D& mask,
|
||||
const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches,
|
||||
cudaStream_t stream)
|
||||
{
|
||||
SingleTrain<T> train(static_cast< DevMem2D_<T> >(train_));
|
||||
|
||||
if (mask.data)
|
||||
{
|
||||
radiusMatchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, SingleMask(mask),
|
||||
trainIdx, distance, nMatches,
|
||||
radiusMatchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, SingleMask(mask),
|
||||
trainIdx, DevMem2D(), distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
else
|
||||
{
|
||||
radiusMatchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, WithOutMask(),
|
||||
trainIdx, distance, nMatches,
|
||||
radiusMatchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
|
||||
trainIdx, DevMem2D(), distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
}
|
||||
|
||||
template void radiusMatchHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
//template void radiusMatchHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
template void radiusMatchHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
//template void radiusMatchHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
template void radiusMatchHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& nMatches, const DevMem2D& distance, cudaStream_t stream);
|
||||
template void radiusMatchSingleHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchSingleHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchSingleHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchSingleHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchSingleHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
|
||||
template <typename T> void radiusMatchCollectionL1_gpu(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection,
|
||||
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches,
|
||||
cudaStream_t stream)
|
||||
{
|
||||
TrainCollection<T> train((DevMem2D_<T>*)trainCollection.ptr(), trainCollection.cols, query.cols);
|
||||
|
||||
if (maskCollection.data)
|
||||
{
|
||||
radiusMatchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, maxDistance, MaskCollection(maskCollection.data),
|
||||
trainIdx, imgIdx, distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
else
|
||||
{
|
||||
radiusMatchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
|
||||
trainIdx, imgIdx, distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
}
|
||||
|
||||
template void radiusMatchCollectionL1_gpu<uchar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchCollectionL1_gpu<schar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchCollectionL1_gpu<ushort>(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchCollectionL1_gpu<short >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchCollectionL1_gpu<int >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchCollectionL1_gpu<float >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
|
||||
template <typename T> void radiusMatchCollectionL2_gpu(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection,
|
||||
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches,
|
||||
cudaStream_t stream)
|
||||
{
|
||||
TrainCollection<T> train((DevMem2D_<T>*)trainCollection.ptr(), trainCollection.cols, query.cols);
|
||||
|
||||
if (maskCollection.data)
|
||||
{
|
||||
radiusMatchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, MaskCollection(maskCollection.data),
|
||||
trainIdx, imgIdx, distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
else
|
||||
{
|
||||
radiusMatchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
|
||||
trainIdx, imgIdx, distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
}
|
||||
|
||||
//template void radiusMatchCollectionL2_gpu<uchar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchCollectionL2_gpu<schar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchCollectionL2_gpu<ushort>(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchCollectionL2_gpu<short >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchCollectionL2_gpu<int >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchCollectionL2_gpu<float >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
|
||||
template <typename T> void radiusMatchCollectionHamming_gpu(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection,
|
||||
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches,
|
||||
cudaStream_t stream)
|
||||
{
|
||||
TrainCollection<T> train((DevMem2D_<T>*)trainCollection.ptr(), trainCollection.cols, query.cols);
|
||||
|
||||
if (maskCollection.data)
|
||||
{
|
||||
radiusMatchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, MaskCollection(maskCollection.data),
|
||||
trainIdx, imgIdx, distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
else
|
||||
{
|
||||
radiusMatchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
|
||||
trainIdx, imgIdx, distance, nMatches,
|
||||
stream);
|
||||
}
|
||||
}
|
||||
|
||||
template void radiusMatchCollectionHamming_gpu<uchar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchCollectionHamming_gpu<schar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchCollectionHamming_gpu<ushort>(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
//template void radiusMatchCollectionHamming_gpu<short >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
template void radiusMatchCollectionHamming_gpu<int >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
|
||||
}}}
|
||||
|
Reference in New Issue
Block a user