Fixed bug #1693. Also corrected default parameters for stitching.
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@@ -135,7 +135,7 @@ bool save_graph = false;
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std::string save_graph_to;
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string warp_type = "spherical";
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int expos_comp_type = ExposureCompensator::GAIN_BLOCKS;
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float match_conf = 0.65f;
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float match_conf = 0.3f;
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string seam_find_type = "gc_color";
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int blend_type = Blender::MULTI_BAND;
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float blend_strength = 5;
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