added documentation for gpu::BroxOpticalFlow, updated other docs
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@@ -156,3 +156,33 @@ Counts non-zero matrix elements.
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The function does not work with ``CV_64F`` images on GPUs with the compute capability < 1.3.
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.. seealso:: :ocv:func:`countNonZero`
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gpu::reduce
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------
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Reduces a matrix to a vector.
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.. ocv:function:: void gpu::reduce(const GpuMat& mtx, GpuMat& vec, int dim, int reduceOp, int dtype = -1, Stream& stream = Stream::Null())
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:param mtx: Source 2D matrix.
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:param vec: Destination vector. Its size and type is defined by ``dim`` and ``dtype`` parameters.
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:param dim: Dimension index along which the matrix is reduced. 0 means that the matrix is reduced to a single row. 1 means that the matrix is reduced to a single column.
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:param reduceOp: Reduction operation that could be one of the following:
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* **CV_REDUCE_SUM** The output is the sum of all rows/columns of the matrix.
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* **CV_REDUCE_AVG** The output is the mean vector of all rows/columns of the matrix.
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* **CV_REDUCE_MAX** The output is the maximum (column/row-wise) of all rows/columns of the matrix.
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* **CV_REDUCE_MIN** The output is the minimum (column/row-wise) of all rows/columns of the matrix.
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:param dtype: When it is negative, the destination vector will have the same type as the source matrix. Otherwise, its type will be ``CV_MAKE_TYPE(CV_MAT_DEPTH(dtype), mtx.channels())`` .
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The function ``reduce`` reduces the matrix to a vector by treating the matrix rows/columns as a set of 1D vectors and performing the specified operation on the vectors until a single row/column is obtained. For example, the function can be used to compute horizontal and vertical projections of a raster image. In case of ``CV_REDUCE_SUM`` and ``CV_REDUCE_AVG`` , the output may have a larger element bit-depth to preserve accuracy. And multi-channel arrays are also supported in these two reduction modes.
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.. seealso:: :ocv:func:`reduce`
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