fix precompiled headers usage in gpu module

This commit is contained in:
marina.kolpakova
2012-12-30 16:58:41 +04:00
parent bb07e2710e
commit e53d57664d
8 changed files with 14 additions and 21 deletions

View File

@@ -40,7 +40,7 @@
//
//M*/
#include <precomp.hpp>
#include "precomp.hpp"
cv::SCascade::Channels::Channels(int shr) : shrinkage(shr) {}

View File

@@ -40,7 +40,7 @@
//
//M*/
#include <precomp.hpp>
#include "precomp.hpp"
namespace cv
{

View File

@@ -40,7 +40,7 @@
//
//M*/
#include <precomp.hpp>
#include "precomp.hpp"
namespace {
@@ -568,11 +568,11 @@ void cv::SCascade::detect(InputArray _image, InputArray _rois, OutputArray _rec
std::vector<Detection> objects;
detect( _image, _rois, objects);
_rects.create(1, objects.size(), CV_32SC4);
_rects.create(1, (int)objects.size(), CV_32SC4);
cv::Mat_<cv::Rect> rects = (cv::Mat_<cv::Rect>)_rects.getMat();
cv::Rect* rectPtr = rects.ptr<cv::Rect>(0);
_confs.create(1, objects.size(), CV_32F);
_confs.create(1, (int)objects.size(), CV_32F);
cv::Mat confs = _confs.getMat();
float* confPtr = rects.ptr<float>(0);