added GpuMat::Allocator interface
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@@ -61,16 +61,29 @@ namespace cv { namespace cuda {
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class CV_EXPORTS GpuMat
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{
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public:
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class CV_EXPORTS Allocator
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{
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public:
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virtual ~Allocator() {}
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virtual bool allocate(uchar** devPtr, size_t* step, int** refcount, int rows, int cols, size_t elemSize) = 0;
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virtual void free(uchar* devPtr, int* refcount) = 0;
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};
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//! default allocator
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static Allocator* defaultAllocator();
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static void setDefaultAllocator(Allocator* allocator);
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//! default constructor
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GpuMat();
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explicit GpuMat(Allocator* allocator = defaultAllocator());
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//! constructs GpuMat of the specified size and type
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GpuMat(int rows, int cols, int type);
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GpuMat(Size size, int type);
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GpuMat(int rows, int cols, int type, Allocator* allocator = defaultAllocator());
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GpuMat(Size size, int type, Allocator* allocator = defaultAllocator());
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//! constucts GpuMat and fills it with the specified value _s
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GpuMat(int rows, int cols, int type, Scalar s);
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GpuMat(Size size, int type, Scalar s);
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GpuMat(int rows, int cols, int type, Scalar s, Allocator* allocator = defaultAllocator());
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GpuMat(Size size, int type, Scalar s, Allocator* allocator = defaultAllocator());
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//! copy constructor
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GpuMat(const GpuMat& m);
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@@ -84,7 +97,7 @@ public:
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GpuMat(const GpuMat& m, Rect roi);
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//! builds GpuMat from host memory (Blocking call)
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explicit GpuMat(InputArray arr);
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explicit GpuMat(InputArray arr, Allocator* allocator = defaultAllocator());
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//! destructor - calls release()
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~GpuMat();
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@@ -249,6 +262,9 @@ public:
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//! helper fields used in locateROI and adjustROI
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uchar* datastart;
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uchar* dataend;
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//! allocator
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Allocator* allocator;
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};
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//! creates continuous matrix
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@@ -51,29 +51,29 @@ namespace cv { namespace cuda {
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//////////////////////////////// GpuMat ///////////////////////////////
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inline
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GpuMat::GpuMat()
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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GpuMat::GpuMat(Allocator* allocator_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
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{}
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inline
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GpuMat::GpuMat(int rows_, int cols_, int type_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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GpuMat::GpuMat(int rows_, int cols_, int type_, Allocator* allocator_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
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{
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if (rows_ > 0 && cols_ > 0)
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create(rows_, cols_, type_);
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}
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inline
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GpuMat::GpuMat(Size size_, int type_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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GpuMat::GpuMat(Size size_, int type_, Allocator* allocator_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
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{
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if (size_.height > 0 && size_.width > 0)
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create(size_.height, size_.width, type_);
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}
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inline
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GpuMat::GpuMat(int rows_, int cols_, int type_, Scalar s_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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GpuMat::GpuMat(int rows_, int cols_, int type_, Scalar s_, Allocator* allocator_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
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{
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if (rows_ > 0 && cols_ > 0)
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{
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@@ -83,8 +83,8 @@ GpuMat::GpuMat(int rows_, int cols_, int type_, Scalar s_)
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}
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inline
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GpuMat::GpuMat(Size size_, int type_, Scalar s_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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GpuMat::GpuMat(Size size_, int type_, Scalar s_, Allocator* allocator_)
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: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
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{
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if (size_.height > 0 && size_.width > 0)
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{
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@@ -95,15 +95,15 @@ GpuMat::GpuMat(Size size_, int type_, Scalar s_)
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inline
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GpuMat::GpuMat(const GpuMat& m)
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: flags(m.flags), rows(m.rows), cols(m.cols), step(m.step), data(m.data), refcount(m.refcount), datastart(m.datastart), dataend(m.dataend)
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: flags(m.flags), rows(m.rows), cols(m.cols), step(m.step), data(m.data), refcount(m.refcount), datastart(m.datastart), dataend(m.dataend), allocator(m.allocator)
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{
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if (refcount)
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CV_XADD(refcount, 1);
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}
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inline
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GpuMat::GpuMat(InputArray arr) :
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flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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GpuMat::GpuMat(InputArray arr, Allocator* allocator_) :
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flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0), allocator(allocator_)
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{
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upload(arr);
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}
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