some more fixes in background/foreground subtraction; converted bgfg_segm.cpp sample to C++
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@@ -419,7 +419,7 @@ public:
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double TB=0.9,
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double CT=0.05,
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uchar shadowOutputValue=127,
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int shadowOutputValue=127,
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double tau=0.5);
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//! the destructor
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@@ -442,7 +442,7 @@ public:
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double TB=0.9,
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double CT=0.05,
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uchar nShadowDetection=127,
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int nShadowDetection=127,
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double tau=0.5);
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void* model;
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