updated OpenGL functionality:

* removed OpenGLFuncTab, now extensions are loaded internally
* added support of GlBuffer and GlTexture2D to InputArray/OutputArray
* added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
* added copyFrom/copyTo method for GlBuffer and GlTexture2D
* removed GlFont
* removed pointCloudShow
* removed OpenGLCleanCallback
* added Access parameter to GlBuffer::mapHost
* added autoRelease parameter to all create methods
This commit is contained in:
Vladislav Vinogradov
2013-02-19 14:13:11 +04:00
parent 39baa2237e
commit e06c3ec7c5
21 changed files with 5875 additions and 2960 deletions

View File

@@ -192,11 +192,6 @@ typedef struct CvWindow
CvOpenGlDrawCallback glDrawCallback;
void* glDrawData;
CvOpenGlCleanCallback glCleanCallback;
void* glCleanData;
CvOpenGlFuncTab* glFuncTab;
#endif
}
CvWindow;
@@ -580,272 +575,8 @@ double cvGetOpenGlProp_W32(const char* name)
#ifdef HAVE_OPENGL
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#ifndef GL_VERSION_1_5
/* GL types for handling large vertex buffer objects */
typedef ptrdiff_t GLintptr;
typedef ptrdiff_t GLsizeiptr;
#endif
namespace
{
typedef void (APIENTRYP PFNGLGENBUFFERSPROC ) (GLsizei n, GLuint *buffers);
typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
typedef void (APIENTRYP PFNGLBUFFERDATAPROC ) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
typedef void (APIENTRYP PFNGLBINDBUFFERPROC ) (GLenum target, GLuint buffer);
typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
class GlFuncTab_W32 : public CvOpenGlFuncTab
{
public:
GlFuncTab_W32(HDC hDC);
void genBuffers(int n, unsigned int* buffers) const;
void deleteBuffers(int n, const unsigned int* buffers) const;
void bufferData(unsigned int target, ptrdiff_t size, const void* data, unsigned int usage) const;
void bufferSubData(unsigned int target, ptrdiff_t offset, ptrdiff_t size, const void* data) const;
void bindBuffer(unsigned int target, unsigned int buffer) const;
void* mapBuffer(unsigned int target, unsigned int access) const;
void unmapBuffer(unsigned int target) const;
void generateBitmapFont(const std::string& family, int height, int weight, bool italic, bool underline, int start, int count, int base) const;
bool isGlContextInitialized() const;
PFNGLGENBUFFERSPROC glGenBuffersExt;
PFNGLDELETEBUFFERSPROC glDeleteBuffersExt;
PFNGLBUFFERDATAPROC glBufferDataExt;
PFNGLBUFFERSUBDATAPROC glBufferSubDataExt;
PFNGLBINDBUFFERPROC glBindBufferExt;
PFNGLMAPBUFFERPROC glMapBufferExt;
PFNGLUNMAPBUFFERPROC glUnmapBufferExt;
bool initialized;
HDC hDC;
};
GlFuncTab_W32::GlFuncTab_W32(HDC hDC_)
{
glGenBuffersExt = 0;
glDeleteBuffersExt = 0;
glBufferDataExt = 0;
glBufferSubDataExt = 0;
glBindBufferExt = 0;
glMapBufferExt = 0;
glUnmapBufferExt = 0;
initialized = false;
hDC = hDC_;
}
void GlFuncTab_W32::genBuffers(int n, unsigned int* buffers) const
{
CV_FUNCNAME( "GlFuncTab_W32::genBuffers" );
__BEGIN__;
if (!glGenBuffersExt)
CV_ERROR(CV_OpenGlApiCallError, "Current OpenGL implementation doesn't support required extension");
glGenBuffersExt(n, buffers);
CV_CheckGlError();
__END__;
}
void GlFuncTab_W32::deleteBuffers(int n, const unsigned int* buffers) const
{
CV_FUNCNAME( "GlFuncTab_W32::deleteBuffers" );
__BEGIN__;
if (!glDeleteBuffersExt)
CV_ERROR(CV_OpenGlApiCallError, "Current OpenGL implementation doesn't support required extension");
glDeleteBuffersExt(n, buffers);
CV_CheckGlError();
__END__;
}
void GlFuncTab_W32::bufferData(unsigned int target, ptrdiff_t size, const void* data, unsigned int usage) const
{
CV_FUNCNAME( "GlFuncTab_W32::bufferData" );
__BEGIN__;
if (!glBufferDataExt)
CV_ERROR(CV_OpenGlApiCallError, "Current OpenGL implementation doesn't support required extension");
glBufferDataExt(target, size, data, usage);
CV_CheckGlError();
__END__;
}
void GlFuncTab_W32::bufferSubData(unsigned int target, ptrdiff_t offset, ptrdiff_t size, const void* data) const
{
CV_FUNCNAME( "GlFuncTab_W32::bufferSubData" );
__BEGIN__;
if (!glBufferSubDataExt)
CV_ERROR(CV_OpenGlApiCallError, "Current OpenGL implementation doesn't support required extension");
glBufferSubDataExt(target, offset, size, data);
CV_CheckGlError();
__END__;
}
void GlFuncTab_W32::bindBuffer(unsigned int target, unsigned int buffer) const
{
CV_FUNCNAME( "GlFuncTab_W32::bindBuffer" );
__BEGIN__;
if (!glBindBufferExt)
CV_ERROR(CV_OpenGlApiCallError, "Current OpenGL implementation doesn't support required extension");
glBindBufferExt(target, buffer);
CV_CheckGlError();
__END__;
}
void* GlFuncTab_W32::mapBuffer(unsigned int target, unsigned int access) const
{
CV_FUNCNAME( "GlFuncTab_W32::mapBuffer" );
void* res = 0;
__BEGIN__;
if (!glMapBufferExt)
CV_ERROR(CV_OpenGlApiCallError, "Current OpenGL implementation doesn't support required extension");
res = glMapBufferExt(target, access);
CV_CheckGlError();
__END__;
return res;
}
void GlFuncTab_W32::unmapBuffer(unsigned int target) const
{
CV_FUNCNAME( "GlFuncTab_W32::unmapBuffer" );
__BEGIN__;
if (!glUnmapBufferExt)
CV_ERROR(CV_OpenGlApiCallError, "Current OpenGL implementation doesn't support required extension");
glUnmapBufferExt(target);
CV_CheckGlError();
__END__;
}
void GlFuncTab_W32::generateBitmapFont(const std::string& family, int height, int weight, bool italic, bool underline, int start, int count, int base) const
{
HFONT font;
CV_FUNCNAME( "GlFuncTab_W32::generateBitmapFont" );
__BEGIN__;
font = CreateFont
(
-height, // height
0, // cell width
0, // Angle of Escapement
0, // Orientation Angle
weight, // font weight
italic ? TRUE : FALSE, // Italic
underline ? TRUE : FALSE, // Underline
FALSE, // StrikeOut
ANSI_CHARSET, // CharSet
OUT_TT_PRECIS, // OutPrecision
CLIP_DEFAULT_PRECIS, // ClipPrecision
ANTIALIASED_QUALITY, // Quality
FF_DONTCARE | DEFAULT_PITCH, // PitchAndFamily
family.c_str() // FaceName
);
SelectObject(hDC, font);
if (!wglUseFontBitmaps(hDC, start, count, base))
CV_ERROR(CV_OpenGlApiCallError, "Can't create font");
__END__;
}
bool GlFuncTab_W32::isGlContextInitialized() const
{
return initialized;
}
void initGl(CvWindow* window)
{
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
std::auto_ptr<GlFuncTab_W32> glFuncTab(new GlFuncTab_W32(window->dc));
// Load extensions
PROC func;
func = wglGetProcAddress("glGenBuffers");
glFuncTab->glGenBuffersExt = (PFNGLGENBUFFERSPROC)func;
func = wglGetProcAddress("glDeleteBuffers");
glFuncTab->glDeleteBuffersExt = (PFNGLDELETEBUFFERSPROC)func;
func = wglGetProcAddress("glBufferData");
glFuncTab->glBufferDataExt = (PFNGLBUFFERDATAPROC)func;
func = wglGetProcAddress("glBufferSubData");
glFuncTab->glBufferSubDataExt = (PFNGLBUFFERSUBDATAPROC)func;
func = wglGetProcAddress("glBindBuffer");
glFuncTab->glBindBufferExt = (PFNGLBINDBUFFERPROC)func;
func = wglGetProcAddress("glMapBuffer");
glFuncTab->glMapBufferExt = (PFNGLMAPBUFFERPROC)func;
func = wglGetProcAddress("glUnmapBuffer");
glFuncTab->glUnmapBufferExt = (PFNGLUNMAPBUFFERPROC)func;
glFuncTab->initialized = true;
window->glFuncTab = glFuncTab.release();
icvSetOpenGlFuncTab(window->glFuncTab);
}
void createGlContext(HWND hWnd, HDC& hGLDC, HGLRC& hGLRC, bool& useGl)
{
CV_FUNCNAME( "createGlContext" );
@@ -907,8 +638,6 @@ namespace
__BEGIN__;
delete window->glFuncTab;
if (window->hGLRC)
{
wglDeleteContext(window->hGLRC);
@@ -940,8 +669,6 @@ namespace
if (window->glDrawCallback)
window->glDrawCallback(window->glDrawData);
CV_CheckGlError();
if (!SwapBuffers(window->dc))
CV_ERROR( CV_OpenGlApiCallError, "Can't swap OpenGL buffers" );
@@ -1042,7 +769,6 @@ CV_IMPL int cvNamedWindow( const char* name, int flags )
#ifndef HAVE_OPENGL
window->dc = CreateCompatibleDC(0);
#else
window->glFuncTab = 0;
if (!useGl)
{
window->dc = CreateCompatibleDC(0);
@@ -1054,14 +780,10 @@ CV_IMPL int cvNamedWindow( const char* name, int flags )
window->dc = hGLDC;
window->hGLRC = hGLRC;
window->useGl = true;
initGl(window);
}
window->glDrawCallback = 0;
window->glDrawData = 0;
window->glCleanCallback = 0;
window->glCleanData = 0;
#endif
window->last_key = 0;
@@ -1112,8 +834,6 @@ CV_IMPL void cvSetOpenGlContext(const char* name)
if (!wglMakeCurrent(window->dc, window->hGLRC))
CV_ERROR( CV_OpenGlApiCallError, "Can't Activate The GL Rendering Context" );
icvSetOpenGlFuncTab(window->glFuncTab);
__END__;
}
@@ -1161,30 +881,6 @@ CV_IMPL void cvSetOpenGlDrawCallback(const char* name, CvOpenGlDrawCallback call
__END__;
}
void icvSetOpenGlCleanCallback(const char* name, CvOpenGlCleanCallback callback, void* userdata)
{
CV_FUNCNAME( "icvSetOpenGlCleanCallback" );
__BEGIN__;
CvWindow* window;
if (!name)
CV_ERROR(CV_StsNullPtr, "NULL name string");
window = icvFindWindowByName(name);
if (!window)
EXIT;
if (window->glCleanCallback)
window->glCleanCallback(window->glCleanData);
window->glCleanCallback = callback;
window->glCleanData = userdata;
__END__;
}
#endif // HAVE_OPENGL
static void icvRemoveWindow( CvWindow* window )
@@ -1194,18 +890,7 @@ static void icvRemoveWindow( CvWindow* window )
#ifdef HAVE_OPENGL
if (window->useGl)
{
wglMakeCurrent(window->dc, window->hGLRC);
if (window->glCleanCallback)
{
window->glCleanCallback(window->glCleanData);
window->glCleanCallback = 0;
window->glCleanData = 0;
}
releaseGlContext(window);
}
#endif
if( window->frame )