parallel_do replaced by parallel_for_ in gpu/multi.cpp sample to get rid of cvconfig.h
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@ -3,7 +3,6 @@
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#include <string>
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#include <ctype.h>
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#include "cvconfig.h"
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#include "opencv2/core/core.hpp"
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#include "opencv2/highgui/highgui.hpp"
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#include "opencv2/gpu/gpu.hpp"
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@ -7,34 +7,47 @@
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#endif
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#include <iostream>
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#include "cvconfig.h"
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#include "opencv2/core/core.hpp"
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#include "opencv2/gpu/gpu.hpp"
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#if !defined(HAVE_CUDA) || !defined(HAVE_TBB)
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int main()
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{
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#if !defined(HAVE_CUDA)
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std::cout << "CUDA support is required (CMake key 'WITH_CUDA' must be true).\n";
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#endif
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#if !defined(HAVE_TBB)
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std::cout << "TBB support is required (CMake key 'WITH_TBB' must be true).\n";
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#endif
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return 0;
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}
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#else
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#include "opencv2/core/internal.hpp" // For TBB wrappers
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using namespace std;
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using namespace cv;
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using namespace cv::gpu;
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struct Worker { void operator()(int device_id) const; };
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struct Worker: public ParallelLoopBody
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{
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virtual void operator() (const Range& range) const
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{
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for (int device_id = range.start; device_id != range.end; ++device_id)
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{
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setDevice(device_id);
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Mat src(1000, 1000, CV_32F);
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Mat dst;
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RNG rng(0);
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rng.fill(src, RNG::UNIFORM, 0, 1);
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// CPU works
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transpose(src, dst);
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// GPU works
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GpuMat d_src(src);
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GpuMat d_dst;
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transpose(d_src, d_dst);
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// Check results
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bool passed = norm(dst - Mat(d_dst), NORM_INF) < 1e-3;
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std::cout << "GPU #" << device_id << " (" << DeviceInfo().name() << "): "
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<< (passed ? "passed" : "FAILED") << endl;
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// Deallocate data here, otherwise deallocation will be performed
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// after context is extracted from the stack
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d_src.release();
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d_dst.release();
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}
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}
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};
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int main()
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{
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@ -58,41 +71,8 @@ int main()
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}
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}
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// Execute calculation in two threads using two GPUs
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int devices[] = {0, 1};
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parallel_do(devices, devices + 2, Worker());
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// Execute calculation in several threads, 1 GPU per thread
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parallel_for_(cv::Range(0, num_devices, Worker());
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return 0;
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}
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void Worker::operator()(int device_id) const
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{
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setDevice(device_id);
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Mat src(1000, 1000, CV_32F);
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Mat dst;
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RNG rng(0);
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rng.fill(src, RNG::UNIFORM, 0, 1);
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// CPU works
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transpose(src, dst);
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// GPU works
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GpuMat d_src(src);
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GpuMat d_dst;
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transpose(d_src, d_dst);
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// Check results
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bool passed = norm(dst - Mat(d_dst), NORM_INF) < 1e-3;
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std::cout << "GPU #" << device_id << " (" << DeviceInfo().name() << "): "
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<< (passed ? "passed" : "FAILED") << endl;
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// Deallocate data here, otherwise deallocation will be performed
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// after context is extracted from the stack
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d_src.release();
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d_dst.release();
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}
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#endif
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@ -1,7 +1,6 @@
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#include <iostream>
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#include <vector>
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#include "cvconfig.h"
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#include "opencv2/core/core.hpp"
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#include "opencv2/imgproc/imgproc.hpp"
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#include "opencv2/highgui/highgui.hpp"
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