fixed #1279
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@@ -566,9 +566,6 @@ namespace cv { namespace gpu { namespace surf
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float* s_sum_row = s_sum + threadIdx.y * 32;
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//reduceSum32(s_sum_row, sumx);
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//reduceSum32(s_sum_row, sumy);
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warpReduce32(s_sum_row, sumx, threadIdx.x, plus<volatile float>());
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warpReduce32(s_sum_row, sumy, threadIdx.x, plus<volatile float>());
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