fixed bug in gpu::remap under win32
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@@ -80,7 +80,7 @@ TEST(remap)
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gpu::GpuMat d_src, d_dst, d_xmap, d_ymap;
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int interpolation = INTER_LINEAR;
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int borderMode = BORDER_CONSTANT;
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int borderMode = BORDER_REPLICATE;
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for (int size = 1000; size <= 4000; size *= 2)
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{
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