compute fps changed (now only interop counts). fixed d3d10 and d3d11 print info method (there were issues with texture mapping)
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@@ -68,6 +68,13 @@ namespace ocl {
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using namespace cv::ocl;
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//! @addtogroup core_directx
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// This section describes OpenCL and DirectX interoperability.
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//
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// To enable DirectX support, configure OpenCV using CMake with WITH_DIRECTX=ON . Note, DirectX is
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// supported only on Windows.
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//
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// To use OpenCL functionality you should first initialize OpenCL context from DirectX resource.
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//
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//! @{
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// TODO static functions in the Context class
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