Fixed bugs in gpu border extrapolation aux. classes (BORDER_REFLECT case)
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@ -414,8 +414,8 @@ namespace cv { namespace gpu { namespace device
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}
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__device__ __forceinline__ int idx_col(int x) const
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{
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return idx_col_low(idx_col_high(x));
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{
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return idx_col_high(::abs(x) - (x < 0));
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}
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template <typename T> __device__ __forceinline__ D at_low(int x, const T* data) const
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@ -455,7 +455,7 @@ namespace cv { namespace gpu { namespace device
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__device__ __forceinline__ int idx_row(int y) const
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{
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return idx_row_low(idx_row_high(y));
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return idx_row_high(::abs(y) - (y < 0));
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}
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template <typename T> __device__ __forceinline__ D at_low(int y, const T* data, size_t step) const
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