Added more inpainting methods. Fixed some errors.

This commit is contained in:
Alexey Spizhevoy
2012-03-20 12:24:51 +00:00
parent 295a9815e8
commit dcb5464b3c
5 changed files with 104 additions and 21 deletions

View File

@@ -73,7 +73,7 @@ void printHelp()
" you can turn it off if you want to use one pass only).\n"
" --incl-constr=(yes|no)\n"
" Ensure the inclusion constraint is always satisfied. The default is no.\n"
" --border-mode=(replicate|const)\n"
" --border-mode=(replicate|reflect|const)\n"
" Set border extrapolation mode. The default is replicate.\n"
" --mosaic=(yes|no)\n"
" Do consistent mosaicing. The default is no.\n"
@@ -81,8 +81,10 @@ void printHelp()
" Consistent mosaicing stdev threshold. The default is 10.\n"
" --motion-inpaint=(yes|no)\n"
" Do motion inpainting (requires GPU support). The default is no.\n"
" --color-inpaint=(yes|no)\n"
" --color-inpaint=(no|average|ns|telea)\n"
" Do color inpainting. The defailt is no.\n"
" --color-inpaint-radius=<float_number>\n"
" Set color inpainting radius (for ns and telea options only).\n"
" -o, --output=<file_path>\n"
" Set output file path explicitely. The default is stabilized.avi.\n"
" --fps=<int_number>\n"
@@ -115,7 +117,8 @@ int main(int argc, const char **argv)
"{ | mosaic | | }"
"{ | mosaic-stdev | | }"
"{ | motion-inpaint | | }"
"{ | color-inpaint | | }"
"{ | color-inpaint | no | }"
"{ | color-inpaint-radius | | }"
"{ o | output | stabilized.avi | }"
"{ | fps | | }"
"{ q | quiet | false | }"
@@ -172,7 +175,7 @@ int main(int argc, const char **argv)
if (smoothRadius > 0 && smoothStdev > 0)
stabilizer->setMotionFilter(new GaussianMotionFilter(smoothRadius, smoothStdev));
else if (smoothRadius > 0 && smoothStdev < 0)
stabilizer->setMotionFilter(new GaussianMotionFilter(smoothRadius, sqrt(smoothRadius)));
stabilizer->setMotionFilter(new GaussianMotionFilter(smoothRadius, sqrt(static_cast<float>(smoothRadius))));
if (cmd.get<string>("deblur") == "yes")
{
@@ -191,7 +194,9 @@ int main(int argc, const char **argv)
if (!cmd.get<string>("incl-constr").empty())
stabilizer->setInclusionConstraint(cmd.get<string>("incl-constr") == "yes");
if (cmd.get<string>("border-mode") == "replicate")
if (cmd.get<string>("border-mode") == "reflect")
stabilizer->setBorderMode(BORDER_REFLECT);
else if (cmd.get<string>("border-mode") == "replicate")
stabilizer->setBorderMode(BORDER_REPLICATE);
else if (cmd.get<string>("border-mode") == "const")
stabilizer->setBorderMode(BORDER_CONSTANT);
@@ -208,8 +213,30 @@ int main(int argc, const char **argv)
}
if (cmd.get<string>("motion-inpaint") == "yes")
inpainters->pushBack(new MotionInpainter());
if (cmd.get<string>("color-inpaint") == "yes")
inpainters->pushBack(new ColorAverageInpainter());
if (!cmd.get<string>("color-inpaint").empty())
{
if (cmd.get<string>("color-inpaint") == "average")
inpainters->pushBack(new ColorAverageInpainter());
else if (!cmd.get<string>("color-inpaint-radius").empty())
{
float radius = cmd.get<float>("color-inpaint-radius");
if (cmd.get<string>("color-inpaint") == "ns")
inpainters->pushBack(new ColorInpainter(INPAINT_NS, radius));
else if (cmd.get<string>("color-inpaint") == "telea")
inpainters->pushBack(new ColorInpainter(INPAINT_TELEA, radius));
else if (cmd.get<string>("color-inpaint") != "no")
throw runtime_error("unknown color inpainting method: " + cmd.get<string>("color-inpaint"));
}
else
{
if (cmd.get<string>("color-inpaint") == "ns")
inpainters->pushBack(new ColorInpainter(INPAINT_NS));
else if (cmd.get<string>("color-inpaint") == "telea")
inpainters->pushBack(new ColorInpainter(INPAINT_TELEA));
else if (cmd.get<string>("color-inpaint") != "no")
throw runtime_error("unknown color inpainting method: " + cmd.get<string>("color-inpaint"));
}
}
if (!inpainters->empty())
stabilizer->setInpainter(inpainters);