fixed bug in gpu::cornerHarris and gpu::cornerMinEigenVal
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@@ -614,12 +614,11 @@ struct CV_GpuCornerHarrisTest: CvTest
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{
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try
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{
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int rows = 1 + rand() % 300, cols = 1 + rand() % 300;
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if (!compareToCpuTest(rows, cols, CV_32F, 1 + rand() % 5, -1)) return;
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for (int i = 0; i < 3; ++i)
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for (int i = 0; i < 5; ++i)
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{
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rows = 1 + rand() % 300; cols = 1 + rand() % 300;
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int rows = 1 + rand() % 300, cols = 1 + rand() % 300;
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if (!compareToCpuTest(rows, cols, CV_32F, 1 + rand() % 5, 1 + 2 * (rand() % 4))) return;
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if (!compareToCpuTest(rows, cols, CV_32F, 1 + rand() % 5, -1)) return;
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}
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}
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catch (const Exception& e)
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@@ -645,14 +644,21 @@ struct CV_GpuCornerHarrisTest: CvTest
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cv::gpu::GpuMat dst;
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cv::gpu::cornerHarris(cv::gpu::GpuMat(src), dst, blockSize, apertureSize, k);
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int asize = apertureSize > 0 ? apertureSize : 3;
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cv::Mat dsth = dst;
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for (int i = apertureSize + 2; i < dst.rows - apertureSize - 2; ++i)
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for (int i = max(blockSize, asize) + 2; i < dst.rows - max(blockSize, asize) - 2; ++i)
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{
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for (int j = apertureSize + 2; j < dst.cols - apertureSize - 2; ++j)
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for (int j = max(blockSize, asize) + 2; j < dst.cols - max(blockSize, asize) - 2; ++j)
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{
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float a = dst_gold.at<float>(i, j);
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float b = dsth.at<float>(i, j);
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if (fabs(a - b) > 1e-3f) return false;
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if (fabs(a - b) > 1e-3f)
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{
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ts->printf(CvTS::CONSOLE, "%d %d %f %f %d\n", i, j, a, b, apertureSize);
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ts->set_failed_test_info(CvTS::FAIL_INVALID_OUTPUT);
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return false;
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};
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}
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}
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return true;
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@@ -670,11 +676,10 @@ struct CV_GpuCornerMinEigenValTest: CvTest
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{
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try
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{
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int rows = 1 + rand() % 300, cols = 1 + rand() % 300;
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if (!compareToCpuTest(rows, cols, CV_32F, 1 + rand() % 5, -1)) return;
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for (int i = 0; i < 3; ++i)
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{
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rows = 1 + rand() % 300; cols = 1 + rand() % 300;
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int rows = 1 + rand() % 300, cols = 1 + rand() % 300;
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if (!compareToCpuTest(rows, cols, CV_32F, 1 + rand() % 5, -1)) return;
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if (!compareToCpuTest(rows, cols, CV_32F, 1 + rand() % 5, 1 + 2 * (rand() % 4))) return;
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}
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}
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@@ -700,14 +705,21 @@ struct CV_GpuCornerMinEigenValTest: CvTest
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cv::gpu::GpuMat dst;
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cv::gpu::cornerMinEigenVal(cv::gpu::GpuMat(src), dst, blockSize, apertureSize);
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int asize = apertureSize > 0 ? apertureSize : 3;
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cv::Mat dsth = dst;
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for (int i = apertureSize + 2; i < dst.rows - apertureSize - 2; ++i)
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for (int i = max(blockSize, asize) + 2; i < dst.rows - max(blockSize, asize) - 2; ++i)
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{
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for (int j = apertureSize + 2; j < dst.cols - apertureSize - 2; ++j)
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for (int j = max(blockSize, asize) + 2; j < dst.cols - max(blockSize, asize) - 2; ++j)
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{
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float a = dst_gold.at<float>(i, j);
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float b = dsth.at<float>(i, j);
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if (fabs(a - b) > 1e-3f) return false;
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if (fabs(a - b) > 1e-3f)
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{
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ts->printf(CvTS::CONSOLE, "%d %d %f %f %d %d\n", i, j, a, b, apertureSize, blockSize);
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ts->set_failed_test_info(CvTS::FAIL_INVALID_OUTPUT);
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return false;
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};
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}
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}
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return true;
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