added GlArrays class and pointCloudShow function
This commit is contained in:
255
samples/cpp/point_cloud.cpp
Normal file
255
samples/cpp/point_cloud.cpp
Normal file
@@ -0,0 +1,255 @@
|
||||
#include <cstring>
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
#include "opencv2/core/core.hpp"
|
||||
#include "opencv2/core/gpumat.hpp"
|
||||
#include "opencv2/highgui/highgui.hpp"
|
||||
#include "opencv2/imgproc/imgproc.hpp"
|
||||
#include "opencv2/calib3d/calib3d.hpp"
|
||||
|
||||
using namespace std;
|
||||
using namespace cv;
|
||||
using namespace cv::gpu;
|
||||
|
||||
void mouseCallback(int event, int x, int y, int flags, void* userdata)
|
||||
{
|
||||
int* dx = static_cast<int*>(userdata);
|
||||
int* dy = dx + 1;
|
||||
|
||||
static int oldx = x;
|
||||
static int oldy = y;
|
||||
static bool moving = false;
|
||||
|
||||
if (event == EVENT_LBUTTONDOWN)
|
||||
{
|
||||
oldx = x;
|
||||
oldy = y;
|
||||
moving = true;
|
||||
}
|
||||
else if (event == EVENT_LBUTTONUP)
|
||||
{
|
||||
moving = false;
|
||||
}
|
||||
|
||||
if (moving)
|
||||
{
|
||||
*dx = oldx - x;
|
||||
*dy = oldy - y;
|
||||
}
|
||||
else
|
||||
{
|
||||
*dx = 0;
|
||||
*dy = 0;
|
||||
}
|
||||
}
|
||||
|
||||
inline int clamp(int val, int minVal, int maxVal)
|
||||
{
|
||||
return max(min(val, maxVal), minVal);
|
||||
}
|
||||
|
||||
Point3d rotate(Point3d v, double yaw, double pitch)
|
||||
{
|
||||
Point3d t1;
|
||||
t1.x = v.x * cos(-yaw / 180.0 * CV_PI) - v.z * sin(-yaw / 180.0 * CV_PI);
|
||||
t1.y = v.y;
|
||||
t1.z = v.x * sin(-yaw / 180.0 * CV_PI) + v.z * cos(-yaw / 180.0 * CV_PI);
|
||||
|
||||
Point3d t2;
|
||||
t2.x = t1.x;
|
||||
t2.y = t1.y * cos(pitch / 180.0 * CV_PI) - t1.z * sin(pitch / 180.0 * CV_PI);
|
||||
t2.z = t1.y * sin(pitch / 180.0 * CV_PI) + t1.z * cos(pitch / 180.0 * CV_PI);
|
||||
|
||||
return t2;
|
||||
}
|
||||
|
||||
int main(int argc, const char* argv[])
|
||||
{
|
||||
const char* keys =
|
||||
"{ l | left | | left image file name }"
|
||||
"{ r | right | | right image file name }"
|
||||
"{ i | intrinsic | | intrinsic camera parameters file name }"
|
||||
"{ e | extrinsic | | extrinsic camera parameters file name }"
|
||||
"{ d | ndisp | 256 | number of disparities }"
|
||||
"{ s | scale | 1.0 | scale factor for point cloud }"
|
||||
"{ h | help | false | print help message }";
|
||||
|
||||
CommandLineParser cmd(argc, argv, keys);
|
||||
|
||||
if (cmd.get<bool>("help"))
|
||||
{
|
||||
cout << "Avaible options:" << endl;
|
||||
cmd.printParams();
|
||||
return 0;
|
||||
}
|
||||
|
||||
string left = cmd.get<string>("left");
|
||||
string right = cmd.get<string>("right");
|
||||
string intrinsic = cmd.get<string>("intrinsic");
|
||||
string extrinsic = cmd.get<string>("extrinsic");
|
||||
int ndisp = cmd.get<int>("ndisp");
|
||||
double scale = cmd.get<double>("scale");
|
||||
|
||||
if (left.empty() || right.empty())
|
||||
{
|
||||
cout << "Missed input images" << endl;
|
||||
cout << "Avaible options:" << endl;
|
||||
cmd.printParams();
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (intrinsic.empty() ^ extrinsic.empty())
|
||||
{
|
||||
cout << "Boss camera parameters must be specified" << endl;
|
||||
cout << "Avaible options:" << endl;
|
||||
cmd.printParams();
|
||||
return 0;
|
||||
}
|
||||
|
||||
Mat imgLeftColor = imread(left, IMREAD_COLOR);
|
||||
Mat imgRightColor = imread(right, IMREAD_COLOR);
|
||||
|
||||
if (imgLeftColor.empty())
|
||||
{
|
||||
cout << "Can't load image " << left << endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (imgRightColor.empty())
|
||||
{
|
||||
cout << "Can't load image " << right << endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
Mat Q = Mat::eye(4, 4, CV_32F);
|
||||
if (!intrinsic.empty() && !extrinsic.empty())
|
||||
{
|
||||
FileStorage fs;
|
||||
|
||||
// reading intrinsic parameters
|
||||
fs.open(intrinsic, CV_STORAGE_READ);
|
||||
if (!fs.isOpened())
|
||||
{
|
||||
cout << "Failed to open file " << intrinsic << endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
Mat M1, D1, M2, D2;
|
||||
fs["M1"] >> M1;
|
||||
fs["D1"] >> D1;
|
||||
fs["M2"] >> M2;
|
||||
fs["D2"] >> D2;
|
||||
|
||||
// reading extrinsic parameters
|
||||
fs.open(extrinsic, CV_STORAGE_READ);
|
||||
if (!fs.isOpened())
|
||||
{
|
||||
cout << "Failed to open file " << extrinsic << endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
Mat R, T, R1, P1, R2, P2;
|
||||
fs["R"] >> R;
|
||||
fs["T"] >> T;
|
||||
|
||||
Size img_size = imgLeftColor.size();
|
||||
|
||||
Rect roi1, roi2;
|
||||
stereoRectify(M1, D1, M2, D2, img_size, R, T, R1, R2, P1, P2, Q, CALIB_ZERO_DISPARITY, -1, img_size, &roi1, &roi2);
|
||||
|
||||
Mat map11, map12, map21, map22;
|
||||
initUndistortRectifyMap(M1, D1, R1, P1, img_size, CV_16SC2, map11, map12);
|
||||
initUndistortRectifyMap(M2, D2, R2, P2, img_size, CV_16SC2, map21, map22);
|
||||
|
||||
Mat img1r, img2r;
|
||||
remap(imgLeftColor, img1r, map11, map12, INTER_LINEAR);
|
||||
remap(imgRightColor, img2r, map21, map22, INTER_LINEAR);
|
||||
|
||||
imgLeftColor = img1r(roi1);
|
||||
imgRightColor = img2r(roi2);
|
||||
}
|
||||
|
||||
Mat imgLeftGray, imgRightGray;
|
||||
cvtColor(imgLeftColor, imgLeftGray, COLOR_BGR2GRAY);
|
||||
cvtColor(imgRightColor, imgRightGray, COLOR_BGR2GRAY);
|
||||
|
||||
cvtColor(imgLeftColor, imgLeftColor, COLOR_BGR2RGB);
|
||||
|
||||
Mat disp, points;
|
||||
|
||||
StereoBM bm(0, ndisp);
|
||||
|
||||
bm(imgLeftGray, imgRightGray, disp);
|
||||
disp.convertTo(disp, CV_8U, 1.0 / 16.0);
|
||||
|
||||
disp = disp(Range(21, disp.rows - 21), Range(ndisp, disp.cols - 21)).clone();
|
||||
imgLeftColor = imgLeftColor(Range(21, imgLeftColor.rows - 21), Range(ndisp, imgLeftColor.cols - 21)).clone();
|
||||
|
||||
reprojectImageTo3D(disp, points, Q);
|
||||
|
||||
namedWindow("OpenGL Sample", WINDOW_OPENGL);
|
||||
|
||||
int fov = 0;
|
||||
createTrackbar("Fov", "OpenGL Sample", &fov, 100);
|
||||
|
||||
int mouse[2] = {0, 0};
|
||||
setMouseCallback("OpenGL Sample", mouseCallback, mouse);
|
||||
|
||||
GlArrays pointCloud;
|
||||
|
||||
pointCloud.setVertexArray(points);
|
||||
pointCloud.setColorArray(imgLeftColor, false);
|
||||
|
||||
GlCamera camera;
|
||||
camera.setScale(Point3d(scale, scale, scale));
|
||||
|
||||
double yaw = 0.0;
|
||||
double pitch = 0.0;
|
||||
|
||||
const Point3d dirVec(0.0, 0.0, -1.0);
|
||||
const Point3d upVec(0.0, 1.0, 0.0);
|
||||
const Point3d leftVec(-1.0, 0.0, 0.0);
|
||||
Point3d pos;
|
||||
|
||||
while (true)
|
||||
{
|
||||
int key = waitKey(1);
|
||||
|
||||
if (key == 27)
|
||||
break;
|
||||
|
||||
double aspect = getWindowProperty("OpenGL Sample", WND_PROP_ASPECT_RATIO);
|
||||
|
||||
const double posStep = 0.1;
|
||||
const double mouseStep = 0.001;
|
||||
const int mouseClamp = 300;
|
||||
|
||||
camera.setPerspectiveProjection(30.0 + fov / 100.0 * 40.0, aspect, 0.1, 1000.0);
|
||||
|
||||
int mouse_dx = clamp(mouse[0], -mouseClamp, mouseClamp);
|
||||
int mouse_dy = clamp(mouse[1], -mouseClamp, mouseClamp);
|
||||
|
||||
yaw += mouse_dx * mouseStep;
|
||||
pitch += mouse_dy * mouseStep;
|
||||
|
||||
key = tolower(key);
|
||||
if (key == 'w')
|
||||
pos += posStep * rotate(dirVec, yaw, pitch);
|
||||
else if (key == 's')
|
||||
pos -= posStep * rotate(dirVec, yaw, pitch);
|
||||
else if (key == 'a')
|
||||
pos += posStep * rotate(leftVec, yaw, pitch);
|
||||
else if (key == 'd')
|
||||
pos -= posStep * rotate(leftVec, yaw, pitch);
|
||||
else if (key == 'q')
|
||||
pos += posStep * rotate(upVec, yaw, pitch);
|
||||
else if (key == 'e')
|
||||
pos -= posStep * rotate(upVec, yaw, pitch);
|
||||
|
||||
camera.setCameraPos(pos, yaw, pitch, 0.0);
|
||||
|
||||
pointCloudShow("OpenGL Sample", camera, pointCloud);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
Reference in New Issue
Block a user