fix some mismatch on cpu device running OCL
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cb63bbf001
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d5aaea2749
@ -228,7 +228,7 @@ __kernel void stereoKernel(__global unsigned char *left, __global unsigned char
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int X = get_group_id(0) * BLOCK_W + get_local_id(0) + maxdisp + radius;
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// int Y = get_group_id(1) * ROWSperTHREAD + radius;
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#define Y (get_group_id(1) * ROWSperTHREAD + radius)
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#define Y (get_group_id(1) * ROWSperTHREAD + radius)
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volatile __global unsigned int* minSSDImage = cminSSDImage + X + Y * cminSSD_step;
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__global unsigned char* disparImage = disp + X + Y * disp_step;
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@ -251,9 +251,9 @@ __kernel void stereoKernel(__global unsigned char *left, __global unsigned char
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barrier(CLK_LOCAL_MEM_FENCE); //before MinSSD function
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uint2 minSSD = MinSSD(col_ssd_cache + get_local_id(0), col_ssd, radius);
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if (X < cwidth - radius && Y < cheight - radius)
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{
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uint2 minSSD = MinSSD(col_ssd_cache + get_local_id(0), col_ssd, radius);
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if (minSSD.x < minSSDImage[0])
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{
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disparImage[0] = (unsigned char)(d + minSSD.y);
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@ -264,7 +264,7 @@ __kernel void stereoKernel(__global unsigned char *left, __global unsigned char
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for(int row = 1; row < end_row; row++)
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{
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int idx1 = y_tex * img_step + x_tex;
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int idx2 = (y_tex + (2 * radius + 1)) * img_step + x_tex;
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int idx2 = min(y_tex + (2 * radius + 1), cheight - 1) * img_step + x_tex;
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barrier(CLK_GLOBAL_MEM_FENCE);
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barrier(CLK_LOCAL_MEM_FENCE);
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@ -278,10 +278,10 @@ __kernel void stereoKernel(__global unsigned char *left, __global unsigned char
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barrier(CLK_LOCAL_MEM_FENCE);
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uint2 minSSD = MinSSD(col_ssd_cache + get_local_id(0), col_ssd, radius);
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if (X < cwidth - radius && row < cheight - radius - Y)
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{
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int idx = row * cminSSD_step;
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uint2 minSSD = MinSSD(col_ssd_cache + get_local_id(0), col_ssd, radius);
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if (minSSD.x < minSSDImage[idx])
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{
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disparImage[disp_step * row] = (unsigned char)(d + minSSD.y);
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@ -378,8 +378,8 @@ __kernel void textureness_kernel(__global unsigned char *disp, int disp_rows, in
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int beg_row = group_id_y * RpT;
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int end_row = min(beg_row + RpT, disp_rows);
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// if (x < disp_cols)
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// {
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// if (x < disp_cols)
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// {
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int y = beg_row;
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float sum = 0;
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