new optimized implementation of BruteForceMatcher_GPU (~2-3x faster)

This commit is contained in:
Vladislav Vinogradov
2011-10-12 10:23:03 +00:00
parent 89be84a396
commit d3c4e90760
10 changed files with 2656 additions and 1160 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -49,355 +49,715 @@ using namespace cv::gpu::device;
namespace cv { namespace gpu { namespace bf_match
{
template <int BLOCK_DIM_Y, typename T>
__device__ void findBestMatch(T& myDist, int2& myIdx, T* smin, int2* sIdx)
///////////////////////////////////////////////////////////////////////////////
// Reduction
template <int BLOCK_SIZE>
__device__ void findBestMatch(float& bestDistance, int& bestTrainIdx, float* s_distance, int* s_trainIdx)
{
if (threadIdx.x == 0)
{
smin[threadIdx.y] = myDist;
sIdx[threadIdx.y] = myIdx;
}
s_distance += threadIdx.y * BLOCK_SIZE;
s_trainIdx += threadIdx.y * BLOCK_SIZE;
s_distance[threadIdx.x] = bestDistance;
s_trainIdx[threadIdx.x] = bestTrainIdx;
__syncthreads();
reducePredVal<BLOCK_DIM_Y>(smin, myDist, sIdx, myIdx, threadIdx.y * blockDim.x + threadIdx.x, less<volatile T>());
reducePredVal<BLOCK_SIZE>(s_distance, bestDistance, s_trainIdx, bestTrainIdx, threadIdx.x, less<volatile float>());
}
template <typename Dist, typename VecDiff, typename T, typename Mask>
__device__ void matchDescs(int queryIdx, int imgIdx, const DevMem2D_<T>& train, const Mask& m, const VecDiff& vecDiff,
typename Dist::result_type& myDist, int2& myIdx, typename Dist::result_type* sdiff_row)
template <int BLOCK_SIZE>
__device__ void findBestMatch(float& bestDistance, int& bestTrainIdx, int& bestImgIdx, float* s_distance, int* s_trainIdx, int* s_imgIdx)
{
for (int trainIdx = threadIdx.y; trainIdx < train.rows; trainIdx += blockDim.y)
s_distance += threadIdx.y * BLOCK_SIZE;
s_trainIdx += threadIdx.y * BLOCK_SIZE;
s_imgIdx += threadIdx.y * BLOCK_SIZE;
s_distance[threadIdx.x] = bestDistance;
s_trainIdx[threadIdx.x] = bestTrainIdx;
s_imgIdx [threadIdx.x] = bestImgIdx;
__syncthreads();
reducePredVal2<BLOCK_SIZE>(s_distance, bestDistance, s_trainIdx, bestTrainIdx, s_imgIdx, bestImgIdx, threadIdx.x, less<volatile float>());
}
///////////////////////////////////////////////////////////////////////////////
// Match Unrolled Cached
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename T, typename U>
__device__ void loadQueryToSmem(int queryIdx, const DevMem2D_<T>& query, U* s_query)
{
#pragma unroll
for (int i = 0; i < MAX_DESC_LEN / BLOCK_SIZE; ++i)
{
if (m(queryIdx, trainIdx))
const int loadX = threadIdx.x + i * BLOCK_SIZE;
s_query[threadIdx.y * MAX_DESC_LEN + loadX] = loadX < query.cols ? query.ptr(min(queryIdx, query.rows - 1))[loadX] : 0;
}
}
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
__device__ void loopUnrolledCached(int queryIdx, const DevMem2D_<T>& query, int imgIdx, const DevMem2D_<T>& train, const Mask& mask,
typename Dist::value_type* s_query, typename Dist::value_type* s_train,
float& bestDistance, int& bestTrainIdx, int& bestImgIdx)
{
for (int t = 0, endt = (train.rows + BLOCK_SIZE - 1) / BLOCK_SIZE; t < endt; ++t)
{
Dist dist;
#pragma unroll
for (int i = 0; i < MAX_DESC_LEN / BLOCK_SIZE; ++i)
{
const T* trainDescs = train.ptr(trainIdx);
const int loadX = threadIdx.x + i * BLOCK_SIZE;
Dist dist;
s_train[threadIdx.x * BLOCK_SIZE + threadIdx.y] = loadX < train.cols ? train.ptr(min(t * BLOCK_SIZE + threadIdx.y, train.rows - 1))[loadX] : 0;
vecDiff.calc(trainDescs, train.cols, dist, sdiff_row, threadIdx.x);
__syncthreads();
const typename Dist::result_type res = dist;
#pragma unroll
for (int j = 0; j < BLOCK_SIZE; ++j)
dist.reduceIter(s_query[threadIdx.y * MAX_DESC_LEN + i * BLOCK_SIZE + j], s_train[j * BLOCK_SIZE + threadIdx.x]);
if (res < myDist)
{
myDist = res;
myIdx.x = trainIdx;
myIdx.y = imgIdx;
}
__syncthreads();
}
typename Dist::result_type distVal = dist;
const int trainIdx = t * BLOCK_SIZE + threadIdx.x;
if (queryIdx < query.rows && trainIdx < train.rows && distVal < bestDistance && mask(queryIdx, trainIdx))
{
bestImgIdx = imgIdx;
bestDistance = distVal;
bestTrainIdx = trainIdx;
}
}
}
template <typename T> struct SingleTrain
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
__global__ void matchUnrolledCached(const DevMem2D_<T> query, const DevMem2D_<T> train, const Mask mask, int* bestTrainIdx, float* bestDistance)
{
explicit SingleTrain(const DevMem2D_<T>& train_) : train(train_)
extern __shared__ int smem[];
const int queryIdx = blockIdx.x * BLOCK_SIZE + threadIdx.y;
typename Dist::value_type* s_query = (typename Dist::value_type*)(smem);
typename Dist::value_type* s_train = (typename Dist::value_type*)(smem + BLOCK_SIZE * MAX_DESC_LEN);
loadQueryToSmem<BLOCK_SIZE, MAX_DESC_LEN>(queryIdx, query, s_query);
float myBestDistance = numeric_limits<float>::max();
int myBestTrainIdx = -1;
loopUnrolledCached<BLOCK_SIZE, MAX_DESC_LEN, Dist>(queryIdx, query, 0, train, mask, s_query, s_train, myBestDistance, myBestTrainIdx, myBestTrainIdx);
__syncthreads();
float* s_distance = (float*)(smem);
int* s_trainIdx = (int*)(smem + BLOCK_SIZE * BLOCK_SIZE);
findBestMatch<BLOCK_SIZE>(myBestDistance, myBestTrainIdx, s_distance, s_trainIdx);
if (queryIdx < query.rows && threadIdx.x == 0)
{
bestTrainIdx[queryIdx] = myBestTrainIdx;
bestDistance[queryIdx] = myBestDistance;
}
}
template <typename Dist, typename VecDiff, typename Mask>
__device__ __forceinline__ void loop(int queryIdx, Mask& m, const VecDiff& vecDiff,
typename Dist::result_type& myDist, int2& myIdx, typename Dist::result_type* sdiff_row) const
{
matchDescs<Dist>(queryIdx, 0, train, m, vecDiff, myDist, myIdx, sdiff_row);
}
__device__ __forceinline__ int desc_len() const
{
return train.cols;
}
static __device__ __forceinline__ void storeResult(float* distance, int* trainIdx, int* imgIdx,
float myDist, const int2& myIdx, int queryIdx)
{
trainIdx[queryIdx] = myIdx.x;
distance[queryIdx] = myDist;
}
const DevMem2D_<T> train;
};
template <typename T> struct TrainCollection
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
void matchUnrolledCached(const DevMem2D_<T>& query, const DevMem2D_<T>& train, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance,
cudaStream_t stream)
{
TrainCollection(const DevMem2D_<T>* trainCollection_, int nImg_, int desclen_) :
trainCollection(trainCollection_), nImg(nImg_), desclen(desclen_)
{
}
const dim3 block(BLOCK_SIZE, BLOCK_SIZE);
const dim3 grid(divUp(query.rows, BLOCK_SIZE));
template <typename Dist, typename VecDiff, typename Mask>
__device__ void loop(int queryIdx, Mask& m, const VecDiff& vecDiff,
typename Dist::result_type& myDist, int2& myIdx, typename Dist::result_type* sdiff_row) const
{
for (int imgIdx = 0; imgIdx < nImg; ++imgIdx)
{
const DevMem2D_<T> train = trainCollection[imgIdx];
m.next();
matchDescs<Dist>(queryIdx, imgIdx, train, m, vecDiff, myDist, myIdx, sdiff_row);
}
}
const size_t smemSize = (BLOCK_SIZE * (MAX_DESC_LEN >= BLOCK_SIZE ? MAX_DESC_LEN : BLOCK_SIZE) + BLOCK_SIZE * BLOCK_SIZE) * sizeof(int);
__device__ __forceinline__ int desc_len() const
{
return desclen;
}
matchUnrolledCached<BLOCK_SIZE, MAX_DESC_LEN, Dist><<<grid, block, smemSize, stream>>>(query, train, mask, trainIdx.data, distance.data);
cudaSafeCall( cudaGetLastError() );
static __device__ __forceinline__ void storeResult(float* distance, int* trainIdx, int* imgIdx,
float myDist, const int2& myIdx, int queryIdx)
{
trainIdx[queryIdx] = myIdx.x;
imgIdx[queryIdx] = myIdx.y;
distance[queryIdx] = myDist;
}
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
const DevMem2D_<T>* trainCollection;
const int nImg;
const int desclen;
};
template <typename VecDiff, typename Dist, typename T, typename Train, typename Mask>
__device__ void distanceCalcLoop(const PtrStep_<T>& query, const Train& train, const Mask& mask, int queryIdx,
typename Dist::result_type& myDist, int2& myIdx, typename Dist::result_type* smem)
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
__global__ void matchUnrolledCached(const DevMem2D_<T> query, const DevMem2D_<T>* trains, int n, const Mask mask,
int* bestTrainIdx, int* bestImgIdx, float* bestDistance)
{
const VecDiff vecDiff(query.ptr(queryIdx), train.desc_len(), (typename Dist::value_type*)smem, threadIdx.y * blockDim.x + threadIdx.x, threadIdx.x);
typename Dist::result_type* sdiff_row = smem + blockDim.x * threadIdx.y;
extern __shared__ int smem[];
const int queryIdx = blockIdx.x * BLOCK_SIZE + threadIdx.y;
typename Dist::value_type* s_query = (typename Dist::value_type*)(smem);
typename Dist::value_type* s_train = (typename Dist::value_type*)(smem + BLOCK_SIZE * MAX_DESC_LEN);
loadQueryToSmem<BLOCK_SIZE, MAX_DESC_LEN>(queryIdx, query, s_query);
float myBestDistance = numeric_limits<float>::max();
int myBestTrainIdx = -1;
int myBestImgIdx = -1;
Mask m = mask;
myIdx.x = -1;
myIdx.y = -1;
myDist = numeric_limits<typename Dist::result_type>::max();
for (int imgIdx = 0; imgIdx < n; ++imgIdx)
{
const DevMem2D_<T> train = trains[imgIdx];
m.next();
loopUnrolledCached<BLOCK_SIZE, MAX_DESC_LEN, Dist>(queryIdx, query, imgIdx, train, m, s_query, s_train, myBestDistance, myBestTrainIdx, myBestImgIdx);
}
train.template loop<Dist>(queryIdx, m, vecDiff, myDist, myIdx, sdiff_row);
}
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, typename VecDiff, typename Dist, typename T, typename Train, typename Mask>
__global__ void match(const PtrStep_<T> query, const Train train, const Mask mask, int* trainIdx, int* imgIdx, float* distance)
{
__shared__ typename Dist::result_type smem[BLOCK_DIM_X * BLOCK_DIM_Y];
const int queryIdx = blockIdx.x;
int2 myIdx;
typename Dist::result_type myDist;
distanceCalcLoop<VecDiff, Dist>(query, train, mask, queryIdx, myDist, myIdx, smem);
__syncthreads();
typename Dist::result_type* smin = smem;
int2* sIdx = (int2*)(smin + BLOCK_DIM_Y);
float* s_distance = (float*)(smem);
int* s_trainIdx = (int*)(smem + BLOCK_SIZE * BLOCK_SIZE);
int* s_imgIdx = (int*)(smem + 2 * BLOCK_SIZE * BLOCK_SIZE);
findBestMatch<BLOCK_DIM_Y>(myDist, myIdx, smin, sIdx);
findBestMatch<BLOCK_SIZE>(myBestDistance, myBestTrainIdx, myBestImgIdx, s_distance, s_trainIdx, s_imgIdx);
if (threadIdx.x == 0 && threadIdx.y == 0)
Train::storeResult(distance, trainIdx, imgIdx, myDist, myIdx, queryIdx);
if (queryIdx < query.rows && threadIdx.x == 0)
{
bestTrainIdx[queryIdx] = myBestTrainIdx;
bestImgIdx[queryIdx] = myBestImgIdx;
bestDistance[queryIdx] = myBestDistance;
}
}
///////////////////////////////////////////////////////////////////////////////
// Match kernel caller
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, typename Dist, typename T, typename Train, typename Mask>
void matchSimple_caller(const DevMem2D_<T>& query, const Train& train, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
cudaStream_t stream)
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
void matchUnrolledCached(const DevMem2D_<T>& query, const DevMem2D_<T>* trains, int n, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
cudaStream_t stream)
{
StaticAssert<BLOCK_DIM_Y <= 64>::check(); // blockDimY vals must reduce by warp
const dim3 block(BLOCK_SIZE, BLOCK_SIZE);
const dim3 grid(divUp(query.rows, BLOCK_SIZE));
const dim3 grid(query.rows, 1, 1);
const dim3 threads(BLOCK_DIM_X, BLOCK_DIM_Y, 1);
const size_t smemSize = (BLOCK_SIZE * (MAX_DESC_LEN >= 2 * BLOCK_SIZE ? MAX_DESC_LEN : 2 * BLOCK_SIZE) + BLOCK_SIZE * BLOCK_SIZE) * sizeof(int);
match<BLOCK_DIM_X, BLOCK_DIM_Y, VecDiffGlobal<BLOCK_DIM_X, T>, Dist, T>
<<<grid, threads, 0, stream>>>(query, train, mask, trainIdx.data, imgIdx.data, distance.data);
matchUnrolledCached<BLOCK_SIZE, MAX_DESC_LEN, Dist><<<grid, block, smemSize, stream>>>(query, trains, n, mask, trainIdx.data, imgIdx.data, distance.data);
cudaSafeCall( cudaGetLastError() );
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int MAX_LEN, bool LEN_EQ_MAX_LEN, typename Dist, typename T, typename Train, typename Mask>
void matchCached_caller(const DevMem2D_<T>& query, const Train& train, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
cudaStream_t stream)
///////////////////////////////////////////////////////////////////////////////
// Match Unrolled
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
__device__ void loopUnrolled(int queryIdx, const DevMem2D_<T>& query, int imgIdx, const DevMem2D_<T>& train, const Mask& mask,
typename Dist::value_type* s_query, typename Dist::value_type* s_train,
float& bestDistance, int& bestTrainIdx, int& bestImgIdx)
{
StaticAssert<BLOCK_DIM_Y <= 64>::check(); // blockDimY vals must reduce by warp
StaticAssert<BLOCK_DIM_X * BLOCK_DIM_Y >= MAX_LEN>::check(); // block size must be greter than descriptors length
StaticAssert<MAX_LEN % BLOCK_DIM_X == 0>::check(); // max descriptors length must divide to blockDimX
for (int t = 0, endt = (train.rows + BLOCK_SIZE - 1) / BLOCK_SIZE; t < endt; ++t)
{
Dist dist;
const dim3 grid(query.rows, 1, 1);
const dim3 threads(BLOCK_DIM_X, BLOCK_DIM_Y, 1);
#pragma unroll
for (int i = 0; i < MAX_DESC_LEN / BLOCK_SIZE; ++i)
{
const int loadX = threadIdx.x + i * BLOCK_SIZE;
match<BLOCK_DIM_X, BLOCK_DIM_Y, VecDiffCachedRegister<BLOCK_DIM_X, MAX_LEN, LEN_EQ_MAX_LEN, typename Dist::value_type>, Dist, T>
<<<grid, threads, 0, stream>>>(query, train, mask, trainIdx.data, imgIdx.data, distance.data);
if (loadX < query.cols)
{
s_query[threadIdx.y * BLOCK_SIZE + threadIdx.x] = query.ptr(min(queryIdx, query.rows - 1))[loadX];
s_train[threadIdx.x * BLOCK_SIZE + threadIdx.y] = train.ptr(min(t * BLOCK_SIZE + threadIdx.y, train.rows - 1))[loadX];
}
else
{
s_query[threadIdx.y * BLOCK_SIZE + threadIdx.x] = 0;
s_train[threadIdx.x * BLOCK_SIZE + threadIdx.y] = 0;
}
__syncthreads();
#pragma unroll
for (int j = 0; j < BLOCK_SIZE; ++j)
dist.reduceIter(s_query[threadIdx.y * BLOCK_SIZE + j], s_train[j * BLOCK_SIZE + threadIdx.x]);
__syncthreads();
}
typename Dist::result_type distVal = dist;
const int trainIdx = t * BLOCK_SIZE + threadIdx.x;
if (queryIdx < query.rows && trainIdx < train.rows && distVal < bestDistance && mask(queryIdx, trainIdx))
{
bestImgIdx = imgIdx;
bestDistance = distVal;
bestTrainIdx = trainIdx;
}
}
}
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
__global__ void matchUnrolled(const DevMem2D_<T> query, const DevMem2D_<T> train, const Mask mask, int* bestTrainIdx, float* bestDistance)
{
extern __shared__ int smem[];
const int queryIdx = blockIdx.x * BLOCK_SIZE + threadIdx.y;
float myBestDistance = numeric_limits<float>::max();
int myBestTrainIdx = -1;
typename Dist::value_type* s_query = (typename Dist::value_type*)(smem);
typename Dist::value_type* s_train = (typename Dist::value_type*)(smem + BLOCK_SIZE * BLOCK_SIZE);
loopUnrolled<BLOCK_SIZE, MAX_DESC_LEN, Dist>(queryIdx, query, 0, train, mask, s_query, s_train, myBestDistance, myBestTrainIdx, myBestTrainIdx);
__syncthreads();
float* s_distance = (float*)(smem);
int* s_trainIdx = (int*)(smem + BLOCK_SIZE * BLOCK_SIZE);
findBestMatch<BLOCK_SIZE>(myBestDistance, myBestTrainIdx, s_distance, s_trainIdx);
if (queryIdx < query.rows && threadIdx.x == 0)
{
bestTrainIdx[queryIdx] = myBestTrainIdx;
bestDistance[queryIdx] = myBestDistance;
}
}
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
void matchUnrolled(const DevMem2D_<T>& query, const DevMem2D_<T>& train, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance,
cudaStream_t stream)
{
const dim3 block(BLOCK_SIZE, BLOCK_SIZE);
const dim3 grid(divUp(query.rows, BLOCK_SIZE));
const size_t smemSize = (2 * BLOCK_SIZE * BLOCK_SIZE) * sizeof(int);
matchUnrolled<BLOCK_SIZE, MAX_DESC_LEN, Dist><<<grid, block, smemSize, stream>>>(query, train, mask, trainIdx.data, distance.data);
cudaSafeCall( cudaGetLastError() );
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
///////////////////////////////////////////////////////////////////////////////
// Match Dispatcher
template <typename Dist, typename T, typename Train, typename Mask>
void matchDispatcher(const DevMem2D_<T>& query, const Train& train, const Mask& mask,
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance,
int cc, cudaStream_t stream)
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
__global__ void matchUnrolled(const DevMem2D_<T> query, const DevMem2D_<T>* trains, int n, const Mask mask,
int* bestTrainIdx, int* bestImgIdx, float* bestDistance)
{
if (query.cols < 64)
extern __shared__ int smem[];
const int queryIdx = blockIdx.x * BLOCK_SIZE + threadIdx.y;
float myBestDistance = numeric_limits<float>::max();
int myBestTrainIdx = -1;
int myBestImgIdx = -1;
typename Dist::value_type* s_query = (typename Dist::value_type*)(smem);
typename Dist::value_type* s_train = (typename Dist::value_type*)(smem + BLOCK_SIZE * BLOCK_SIZE);
Mask m = mask;
for (int imgIdx = 0; imgIdx < n; ++imgIdx)
{
matchCached_caller<16, 16, 64, false, Dist>(
query, train, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance),
stream);
const DevMem2D_<T> train = trains[imgIdx];
m.next();
loopUnrolled<BLOCK_SIZE, MAX_DESC_LEN, Dist>(queryIdx, query, imgIdx, train, m, s_query, s_train, myBestDistance, myBestTrainIdx, myBestImgIdx);
}
else if (query.cols == 64)
__syncthreads();
float* s_distance = (float*)(smem);
int* s_trainIdx = (int*)(smem + BLOCK_SIZE * BLOCK_SIZE);
int* s_imgIdxIdx = (int*)(smem + 2 * BLOCK_SIZE * BLOCK_SIZE);
findBestMatch<BLOCK_SIZE>(myBestDistance, myBestTrainIdx, myBestImgIdx, s_distance, s_trainIdx, s_imgIdxIdx);
if (queryIdx < query.rows && threadIdx.x == 0)
{
matchCached_caller<16, 16, 64, true, Dist>(
query, train, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance),
stream);
bestTrainIdx[queryIdx] = myBestTrainIdx;
bestImgIdx[queryIdx] = myBestImgIdx;
bestDistance[queryIdx] = myBestDistance;
}
else if (query.cols < 128)
}
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
void matchUnrolled(const DevMem2D_<T>& query, const DevMem2D_<T>* trains, int n, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
cudaStream_t stream)
{
const dim3 block(BLOCK_SIZE, BLOCK_SIZE);
const dim3 grid(divUp(query.rows, BLOCK_SIZE));
const size_t smemSize = (3 * BLOCK_SIZE * BLOCK_SIZE) * sizeof(int);
matchUnrolled<BLOCK_SIZE, MAX_DESC_LEN, Dist><<<grid, block, smemSize, stream>>>(query, trains, n, mask, trainIdx.data, imgIdx.data, distance.data);
cudaSafeCall( cudaGetLastError() );
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
///////////////////////////////////////////////////////////////////////////////
// Match
template <int BLOCK_SIZE, typename Dist, typename T, typename Mask>
__device__ void loop(int queryIdx, const DevMem2D_<T>& query, int imgIdx, const DevMem2D_<T>& train, const Mask& mask,
typename Dist::value_type* s_query, typename Dist::value_type* s_train,
float& bestDistance, int& bestTrainIdx, int& bestImgIdx)
{
for (int t = 0, endt = (train.rows + BLOCK_SIZE - 1) / BLOCK_SIZE; t < endt; ++t)
{
matchCached_caller<16, 16, 128, false, Dist>(
query, train, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance),
stream);
Dist dist;
for (int i = 0, endi = (query.cols + BLOCK_SIZE - 1) / BLOCK_SIZE; i < endi; ++i)
{
const int loadX = threadIdx.x + i * BLOCK_SIZE;
if (loadX < query.cols)
{
s_query[threadIdx.y * BLOCK_SIZE + threadIdx.x] = query.ptr(min(queryIdx, query.rows - 1))[loadX];
s_train[threadIdx.x * BLOCK_SIZE + threadIdx.y] = train.ptr(min(t * BLOCK_SIZE + threadIdx.y, train.rows - 1))[loadX];
}
else
{
s_query[threadIdx.y * BLOCK_SIZE + threadIdx.x] = 0;
s_train[threadIdx.x * BLOCK_SIZE + threadIdx.y] = 0;
}
__syncthreads();
#pragma unroll
for (int j = 0; j < BLOCK_SIZE; ++j)
dist.reduceIter(s_query[threadIdx.y * BLOCK_SIZE + j], s_train[j * BLOCK_SIZE + threadIdx.x]);
__syncthreads();
}
typename Dist::result_type distVal = dist;
const int trainIdx = t * BLOCK_SIZE + threadIdx.x;
if (queryIdx < query.rows && trainIdx < train.rows && distVal < bestDistance && mask(queryIdx, trainIdx))
{
bestImgIdx = imgIdx;
bestDistance = distVal;
bestTrainIdx = trainIdx;
}
}
else if (query.cols == 128 && cc >= 12)
}
template <int BLOCK_SIZE, typename Dist, typename T, typename Mask>
__global__ void match(const DevMem2D_<T> query, const DevMem2D_<T> train, const Mask mask, int* bestTrainIdx, float* bestDistance)
{
extern __shared__ int smem[];
const int queryIdx = blockIdx.x * BLOCK_SIZE + threadIdx.y;
float myBestDistance = numeric_limits<float>::max();
int myBestTrainIdx = -1;
typename Dist::value_type* s_query = (typename Dist::value_type*)(smem);
typename Dist::value_type* s_train = (typename Dist::value_type*)(smem + BLOCK_SIZE * BLOCK_SIZE);
loop<BLOCK_SIZE, Dist>(queryIdx, query, 0, train, mask, s_query, s_train, myBestDistance, myBestTrainIdx, myBestTrainIdx);
__syncthreads();
float* s_distance = (float*)(smem);
int* s_trainIdx = (int*)(smem + BLOCK_SIZE * BLOCK_SIZE);
findBestMatch<BLOCK_SIZE>(myBestDistance, myBestTrainIdx, s_distance, s_trainIdx);
if (queryIdx < query.rows && threadIdx.x == 0)
{
matchCached_caller<16, 16, 128, true, Dist>(
query, train, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance),
stream);
bestTrainIdx[queryIdx] = myBestTrainIdx;
bestDistance[queryIdx] = myBestDistance;
}
else if (query.cols < 256 && cc >= 12)
}
template <int BLOCK_SIZE, typename Dist, typename T, typename Mask>
void match(const DevMem2D_<T>& query, const DevMem2D_<T>& train, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance,
cudaStream_t stream)
{
const dim3 block(BLOCK_SIZE, BLOCK_SIZE);
const dim3 grid(divUp(query.rows, BLOCK_SIZE));
const size_t smemSize = (2 * BLOCK_SIZE * BLOCK_SIZE) * sizeof(int);
match<BLOCK_SIZE, Dist><<<grid, block, smemSize, stream>>>(query, train, mask, trainIdx.data, distance.data);
cudaSafeCall( cudaGetLastError() );
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
template <int BLOCK_SIZE, typename Dist, typename T, typename Mask>
__global__ void match(const DevMem2D_<T> query, const DevMem2D_<T>* trains, int n, const Mask mask,
int* bestTrainIdx, int* bestImgIdx, float* bestDistance)
{
extern __shared__ int smem[];
const int queryIdx = blockIdx.x * BLOCK_SIZE + threadIdx.y;
float myBestDistance = numeric_limits<float>::max();
int myBestTrainIdx = -1;
int myBestImgIdx = -1;
typename Dist::value_type* s_query = (typename Dist::value_type*)(smem);
typename Dist::value_type* s_train = (typename Dist::value_type*)(smem + BLOCK_SIZE * BLOCK_SIZE);
Mask m = mask;
for (int imgIdx = 0; imgIdx < n; ++imgIdx)
{
matchCached_caller<16, 16, 256, false, Dist>(
query, train, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance),
stream);
const DevMem2D_<T> train = trains[imgIdx];
m.next();
loop<BLOCK_SIZE, Dist>(queryIdx, query, imgIdx, train, m, s_query, s_train, myBestDistance, myBestTrainIdx, myBestImgIdx);
}
else if (query.cols == 256 && cc >= 12)
__syncthreads();
float* s_distance = (float*)(smem);
int* s_trainIdx = (int*)(smem + BLOCK_SIZE * BLOCK_SIZE);
int* s_imgIdxIdx = (int*)(smem + 2 * BLOCK_SIZE * BLOCK_SIZE);
findBestMatch<BLOCK_SIZE>(myBestDistance, myBestTrainIdx, myBestImgIdx, s_distance, s_trainIdx, s_imgIdxIdx);
if (queryIdx < query.rows && threadIdx.x == 0)
{
matchCached_caller<16, 16, 256, true, Dist>(
query, train, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance),
stream);
bestTrainIdx[queryIdx] = myBestTrainIdx;
bestImgIdx[queryIdx] = myBestImgIdx;
bestDistance[queryIdx] = myBestDistance;
}
}
template <int BLOCK_SIZE, typename Dist, typename T, typename Mask>
void match(const DevMem2D_<T>& query, const DevMem2D_<T>* trains, int n, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
cudaStream_t stream)
{
const dim3 block(BLOCK_SIZE, BLOCK_SIZE);
const dim3 grid(divUp(query.rows, BLOCK_SIZE));
const size_t smemSize = (2 * BLOCK_SIZE * BLOCK_SIZE) * sizeof(int);
match<BLOCK_SIZE, Dist><<<grid, block, smemSize, stream>>>(query, trains, n, mask, trainIdx.data, imgIdx.data, distance.data);
cudaSafeCall( cudaGetLastError() );
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
///////////////////////////////////////////////////////////////////////////////
// Match dispatcher
template <typename Dist, typename T, typename Mask>
void matchDispatcher(const DevMem2D_<T>& query, const DevMem2D_<T>& train, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance,
int cc, cudaStream_t stream)
{
if (query.cols <= 64)
{
matchUnrolledCached<16, 64, Dist>(query, train, mask, trainIdx, distance, stream);
}
else if (query.cols <= 128)
{
matchUnrolledCached<16, 128, Dist>(query, train, mask, trainIdx, distance, stream);
}
else if (query.cols <= 256)
{
matchUnrolled<16, 256, Dist>(query, train, mask, trainIdx, distance, stream);
}
else if (query.cols <= 512)
{
matchUnrolled<16, 512, Dist>(query, train, mask, trainIdx, distance, stream);
}
else if (query.cols <= 1024)
{
matchUnrolled<16, 1024, Dist>(query, train, mask, trainIdx, distance, stream);
}
else
{
matchSimple_caller<16, 16, Dist>(
query, train, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance),
stream);
match<16, Dist>(query, train, mask, trainIdx, distance, stream);
}
}
template <typename Dist, typename T, typename Mask>
void matchDispatcher(const DevMem2D_<T>& query, const DevMem2D_<T>* trains, int n, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
int cc, cudaStream_t stream)
{
if (query.cols <= 64)
{
matchUnrolledCached<16, 64, Dist>(query, trains, n, mask, trainIdx, imgIdx, distance, stream);
}
else if (query.cols <= 128)
{
matchUnrolledCached<16, 128, Dist>(query, trains, n, mask, trainIdx, imgIdx, distance, stream);
}
else if (query.cols <= 256)
{
matchUnrolled<16, 256, Dist>(query, trains, n, mask, trainIdx, imgIdx, distance, stream);
}
else if (query.cols <= 512)
{
matchUnrolled<16, 512, Dist>(query, trains, n, mask, trainIdx, imgIdx, distance, stream);
}
else if (query.cols <= 1024)
{
matchUnrolled<16, 1024, Dist>(query, trains, n, mask, trainIdx, imgIdx, distance, stream);
}
else
{
match<16, Dist>(query, trains, n, mask, trainIdx, imgIdx, distance, stream);
}
}
///////////////////////////////////////////////////////////////////////////////
// Match caller
template <typename T> void matchSingleL1_gpu(const DevMem2D& query, const DevMem2D& train_, const DevMem2D& mask,
const DevMem2D& trainIdx, const DevMem2D& distance,
int cc, cudaStream_t stream)
template <typename T> void matchL1_gpu(const DevMem2D& query, const DevMem2D& train, const DevMem2D& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance,
int cc, cudaStream_t stream)
{
SingleTrain<T> train(static_cast< DevMem2D_<T> >(train_));
if (mask.data)
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, SingleMask(mask), trainIdx, DevMem2D(), distance, cc, stream);
{
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), SingleMask(mask),
trainIdx, distance,
cc, stream);
}
else
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, WithOutMask(), trainIdx, DevMem2D(), distance, cc, stream);
{
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), WithOutMask(),
trainIdx, distance,
cc, stream);
}
}
template void matchSingleL1_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchSingleL1_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchSingleL1_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchSingleL1_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchSingleL1_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchSingleL1_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchL1_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchL1_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchL1_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchL1_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchL1_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchL1_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template <typename T> void matchSingleL2_gpu(const DevMem2D& query, const DevMem2D& train_, const DevMem2D& mask,
const DevMem2D& trainIdx, const DevMem2D& distance,
int cc, cudaStream_t stream)
template <typename T> void matchL2_gpu(const DevMem2D& query, const DevMem2D& train, const DevMem2D& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance,
int cc, cudaStream_t stream)
{
SingleTrain<T> train(static_cast< DevMem2D_<T> >(train_));
if (mask.data)
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, SingleMask(mask), trainIdx, DevMem2D(), distance, cc, stream);
{
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), SingleMask(mask),
trainIdx, distance,
cc, stream);
}
else
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, WithOutMask(), trainIdx, DevMem2D(), distance, cc, stream);
{
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), WithOutMask(),
trainIdx, distance,
cc, stream);
}
}
//template void matchSingleL2_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchSingleL2_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchSingleL2_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchSingleL2_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchSingleL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchSingleL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchL2_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchL2_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchL2_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchL2_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template <typename T> void matchSingleHamming_gpu(const DevMem2D& query, const DevMem2D& train_, const DevMem2D& mask,
const DevMem2D& trainIdx, const DevMem2D& distance,
int cc, cudaStream_t stream)
template <typename T> void matchHamming_gpu(const DevMem2D& query, const DevMem2D& train, const DevMem2D& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance,
int cc, cudaStream_t stream)
{
SingleTrain<T> train(static_cast< DevMem2D_<T> >(train_));
if (mask.data)
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, SingleMask(mask), trainIdx, DevMem2D(), distance, cc, stream);
{
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), SingleMask(mask),
trainIdx, distance,
cc, stream);
}
else
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, WithOutMask(), trainIdx, DevMem2D(), distance, cc, stream);
{
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), WithOutMask(),
trainIdx, distance,
cc, stream);
}
}
template void matchSingleHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchSingleHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchSingleHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchSingleHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchSingleHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template <typename T> void matchCollectionL1_gpu(const DevMem2D& query, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection,
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance,
int cc, cudaStream_t stream)
template <typename T> void matchL1_gpu(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
int cc, cudaStream_t stream)
{
TrainCollection<T> train((DevMem2D_<T>*)trainCollection.ptr(), trainCollection.cols, query.cols);
if (maskCollection.data)
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, MaskCollection(maskCollection.data), trainIdx, imgIdx, distance, cc, stream);
if (masks.data)
{
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), (const DevMem2D_<T>*)trains.ptr(), trains.cols, MaskCollection(masks.data),
trainIdx, imgIdx, distance,
cc, stream);
}
else
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, WithOutMask(), trainIdx, imgIdx, distance, cc, stream);
{
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), (const DevMem2D_<T>*)trains.ptr(), trains.cols, WithOutMask(),
trainIdx, imgIdx, distance,
cc, stream);
}
}
template void matchCollectionL1_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchCollectionL1_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchCollectionL1_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchCollectionL1_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchCollectionL1_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchCollectionL1_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchL1_gpu<uchar >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchL1_gpu<schar >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchL1_gpu<ushort>(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchL1_gpu<short >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchL1_gpu<int >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchL1_gpu<float >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template <typename T> void matchCollectionL2_gpu(const DevMem2D& query, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection,
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance,
int cc, cudaStream_t stream)
template <typename T> void matchL2_gpu(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
int cc, cudaStream_t stream)
{
TrainCollection<T> train((DevMem2D_<T>*)trainCollection.ptr(), trainCollection.cols, query.cols);
if (maskCollection.data)
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, MaskCollection(maskCollection.data), trainIdx, imgIdx, distance, cc, stream);
if (masks.data)
{
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), (const DevMem2D_<T>*)trains.ptr(), trains.cols, MaskCollection(masks.data),
trainIdx, imgIdx, distance,
cc, stream);
}
else
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, WithOutMask(), trainIdx, imgIdx, distance, cc, stream);
{
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), (const DevMem2D_<T>*)trains.ptr(), trains.cols, WithOutMask(),
trainIdx, imgIdx, distance,
cc, stream);
}
}
//template void matchCollectionL2_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchCollectionL2_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchCollectionL2_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchCollectionL2_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchCollectionL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchCollectionL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchL2_gpu<uchar >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchL2_gpu<schar >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchL2_gpu<ushort>(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchL2_gpu<short >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchL2_gpu<int >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchL2_gpu<float >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template <typename T> void matchCollectionHamming_gpu(const DevMem2D& query, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection,
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance,
int cc, cudaStream_t stream)
template <typename T> void matchHamming_gpu(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
int cc, cudaStream_t stream)
{
TrainCollection<T> train((DevMem2D_<T>*)trainCollection.ptr(), trainCollection.cols, query.cols);
if (maskCollection.data)
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, MaskCollection(maskCollection.data), trainIdx, imgIdx, distance, cc, stream);
if (masks.data)
{
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), (const DevMem2D_<T>*)trains.ptr(), trains.cols, MaskCollection(masks.data),
trainIdx, imgIdx, distance,
cc, stream);
}
else
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, WithOutMask(), trainIdx, imgIdx, distance, cc, stream);
{
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), (const DevMem2D_<T>*)trains.ptr(), trains.cols, WithOutMask(),
trainIdx, imgIdx, distance,
cc, stream);
}
}
template void matchCollectionHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchCollectionHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchCollectionHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
//template void matchCollectionHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchCollectionHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainCollection, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, int cc, cudaStream_t stream);
template void matchHamming_gpu<uchar >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchHamming_gpu<schar >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchHamming_gpu<ushort>(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
//template void matchHamming_gpu<short >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
template void matchHamming_gpu<int >(const DevMem2D& query, const DevMem2D& trains, const DevMem2D_<PtrStep>& masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int cc, cudaStream_t stream);
}}}

View File

@@ -49,466 +49,410 @@ using namespace cv::gpu::device;
namespace cv { namespace gpu { namespace bf_radius_match
{
template <typename T> struct SingleTrain
///////////////////////////////////////////////////////////////////////////////
// Match Unrolled
template <int BLOCK_SIZE, int MAX_DESC_LEN, bool SAVE_IMG_IDX, typename Dist, typename T, typename Mask>
__global__ void matchUnrolled(const DevMem2D_<T> query, int imgIdx, const DevMem2D_<T> train, float maxDistance, const Mask mask,
PtrStepi bestTrainIdx, PtrStepi bestImgIdx, PtrStepf bestDistance, unsigned int* nMatches, int maxCount)
{
enum {USE_IMG_IDX = 0};
#if __CUDA_ARCH__ >= 110
explicit SingleTrain(const DevMem2D_<T>& train_) : train(train_)
extern __shared__ int smem[];
const int queryIdx = blockIdx.y * BLOCK_SIZE + threadIdx.y;
const int trainIdx = blockIdx.x * BLOCK_SIZE + threadIdx.x;
typename Dist::value_type* s_query = (typename Dist::value_type*)(smem);
typename Dist::value_type* s_train = (typename Dist::value_type*)(smem + BLOCK_SIZE * BLOCK_SIZE);
Dist dist;
#pragma unroll
for (int i = 0; i < MAX_DESC_LEN / BLOCK_SIZE; ++i)
{
}
const int loadX = threadIdx.x + i * BLOCK_SIZE;
static __device__ __forceinline__ void store(const int* s_trainIdx, const int* s_imgIdx, const float* s_dist, unsigned int& s_count, int& s_globInd,
int* trainIdx, int* imgIdx, float* distance, int maxCount)
{
const int tid = threadIdx.y * blockDim.x + threadIdx.x;
if (tid < s_count && s_globInd + tid < maxCount)
if (loadX < query.cols)
{
trainIdx[s_globInd + tid] = s_trainIdx[tid];
distance[s_globInd + tid] = s_dist[tid];
s_query[threadIdx.y * BLOCK_SIZE + threadIdx.x] = query.ptr(min(queryIdx, query.rows - 1))[loadX];
s_train[threadIdx.x * BLOCK_SIZE + threadIdx.y] = train.ptr(min(blockIdx.x * BLOCK_SIZE + threadIdx.y, train.rows - 1))[loadX];
}
else
{
s_query[threadIdx.y * BLOCK_SIZE + threadIdx.x] = 0;
s_train[threadIdx.x * BLOCK_SIZE + threadIdx.y] = 0;
}
if (tid == 0)
__syncthreads();
#pragma unroll
for (int j = 0; j < BLOCK_SIZE; ++j)
dist.reduceIter(s_query[threadIdx.y * BLOCK_SIZE + j], s_train[j * BLOCK_SIZE + threadIdx.x]);
__syncthreads();
}
float distVal = (typename Dist::result_type)dist;
if (queryIdx < query.rows && trainIdx < train.rows && mask(queryIdx, trainIdx) && distVal < maxDistance)
{
unsigned int ind = atomicInc(nMatches + queryIdx, (unsigned int) -1);
if (ind < maxCount)
{
s_globInd += s_count;
s_count = 0;
bestTrainIdx.ptr(queryIdx)[ind] = trainIdx;
if (SAVE_IMG_IDX) bestImgIdx.ptr(queryIdx)[ind] = imgIdx;
bestDistance.ptr(queryIdx)[ind] = distVal;
}
}
template <int BLOCK_STACK, typename Dist, typename VecDiff, typename Mask>
__device__ __forceinline__ void loop(float maxDistance, Mask& mask, const VecDiff& vecDiff,
int* s_trainIdx, int* s_imgIdx, float* s_dist, unsigned int& s_count, int& s_globInd,
int* trainIdxRow, int* imgIdxRow, float* distanceRow, int maxCount,
typename Dist::result_type* s_diffRow) const
{
#if __CUDA_ARCH__ >= 120
for (int i = 0; i < train.rows; i += blockDim.y)
{
int trainIdx = i + threadIdx.y;
if (trainIdx < train.rows && mask(blockIdx.x, trainIdx))
{
Dist dist;
vecDiff.calc(train.ptr(trainIdx), train.cols, dist, s_diffRow, threadIdx.x);
const typename Dist::result_type val = dist;
if (threadIdx.x == 0 && val < maxDistance)
{
unsigned int ind = atomicInc(&s_count, (unsigned int) -1);
s_trainIdx[ind] = trainIdx;
s_dist[ind] = val;
}
}
__syncthreads();
if (s_count >= BLOCK_STACK - blockDim.y)
store(s_trainIdx, s_imgIdx, s_dist, s_count, s_globInd, trainIdxRow, imgIdxRow, distanceRow, maxCount);
__syncthreads();
}
store(s_trainIdx, s_imgIdx, s_dist, s_count, s_globInd, trainIdxRow, imgIdxRow, distanceRow, maxCount);
#endif
}
__device__ __forceinline__ int descLen() const
{
return train.cols;
}
const DevMem2D_<T> train;
};
template <typename T> struct TrainCollection
{
enum {USE_IMG_IDX = 1};
TrainCollection(const DevMem2D_<T>* trainCollection_, int nImg_, int desclen_) :
trainCollection(trainCollection_), nImg(nImg_), desclen(desclen_)
{
}
static __device__ __forceinline__ void store(const int* s_trainIdx, const int* s_imgIdx, const float* s_dist, unsigned int& s_count, int& s_globInd,
int* trainIdx, int* imgIdx, float* distance, int maxCount)
{
const int tid = threadIdx.y * blockDim.x + threadIdx.x;
if (tid < s_count && s_globInd + tid < maxCount)
{
trainIdx[s_globInd + tid] = s_trainIdx[tid];
imgIdx[s_globInd + tid] = s_imgIdx[tid];
distance[s_globInd + tid] = s_dist[tid];
}
if (tid == 0)
{
s_globInd += s_count;
s_count = 0;
}
}
template <int BLOCK_STACK, typename Dist, typename VecDiff, typename Mask>
__device__ void loop(float maxDistance, Mask& mask, const VecDiff& vecDiff,
int* s_trainIdx, int* s_imgIdx, float* s_dist, unsigned int& s_count, int& s_globInd,
int* trainIdxRow, int* imgIdxRow, float* distanceRow, int maxCount,
typename Dist::result_type* s_diffRow) const
{
#if __CUDA_ARCH__ >= 120
for (int imgIdx = 0; imgIdx < nImg; ++imgIdx)
{
const DevMem2D_<T> train = trainCollection[imgIdx];
mask.next();
for (int i = 0; i < train.rows; i += blockDim.y)
{
int trainIdx = i + threadIdx.y;
if (trainIdx < train.rows && mask(blockIdx.x, trainIdx))
{
Dist dist;
vecDiff.calc(train.ptr(trainIdx), desclen, dist, s_diffRow, threadIdx.x);
const typename Dist::result_type val = dist;
if (threadIdx.x == 0 && val < maxDistance)
{
unsigned int ind = atomicInc(&s_count, (unsigned int) -1);
s_trainIdx[ind] = trainIdx;
s_imgIdx[ind] = imgIdx;
s_dist[ind] = val;
}
}
__syncthreads();
if (s_count >= BLOCK_STACK - blockDim.y)
store(s_trainIdx, s_imgIdx, s_dist, s_count, s_globInd, trainIdxRow, imgIdxRow, distanceRow, maxCount);
__syncthreads();
}
}
store(s_trainIdx, s_imgIdx, s_dist, s_count, s_globInd, trainIdxRow, imgIdxRow, distanceRow, maxCount);
#endif
}
__device__ __forceinline__ int descLen() const
{
return desclen;
}
const DevMem2D_<T>* trainCollection;
const int nImg;
const int desclen;
};
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int BLOCK_STACK, typename VecDiff, typename Dist, typename T, typename Train, typename Mask>
__global__ void radiusMatch(const PtrStep_<T> query, const Train train, float maxDistance, const Mask mask,
PtrStepi trainIdx, PtrStepi imgIdx, PtrStepf distance, int* nMatches, int maxCount)
{
typedef typename Dist::result_type result_type;
typedef typename Dist::value_type value_type;
__shared__ result_type s_mem[BLOCK_DIM_X * BLOCK_DIM_Y];
__shared__ int s_trainIdx[BLOCK_STACK];
__shared__ int s_imgIdx[Train::USE_IMG_IDX ? BLOCK_STACK : 1];
__shared__ float s_dist[BLOCK_STACK];
__shared__ unsigned int s_count;
__shared__ int s_globInd;
if (threadIdx.x == 0 && threadIdx.y == 0)
{
s_count = 0;
s_globInd = 0;
}
__syncthreads();
const VecDiff vecDiff(query.ptr(blockIdx.x), train.descLen(), (typename Dist::value_type*)s_mem, threadIdx.y * BLOCK_DIM_X + threadIdx.x, threadIdx.x);
Mask m = mask;
train.template loop<BLOCK_STACK, Dist>(maxDistance, m, vecDiff,
s_trainIdx, s_imgIdx, s_dist, s_count, s_globInd,
trainIdx.ptr(blockIdx.x), imgIdx.ptr(blockIdx.x), distance.ptr(blockIdx.x), maxCount,
s_mem + BLOCK_DIM_X * threadIdx.y);
if (threadIdx.x == 0 && threadIdx.y == 0)
nMatches[blockIdx.x] = s_globInd;
#endif
}
///////////////////////////////////////////////////////////////////////////////
// Radius Match kernel caller
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int BLOCK_STACK, typename Dist, typename T, typename Train, typename Mask>
void radiusMatchSimple_caller(const DevMem2D_<T>& query, const Train& train, float maxDistance, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int* nMatches,
cudaStream_t stream)
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T, typename Mask>
void matchUnrolled(const DevMem2D_<T>& query, const DevMem2D_<T>& train, float maxDistance, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, cudaStream_t stream)
{
StaticAssert<BLOCK_STACK >= BLOCK_DIM_Y>::check();
StaticAssert<BLOCK_STACK <= BLOCK_DIM_X * BLOCK_DIM_Y>::check();
const dim3 block(BLOCK_SIZE, BLOCK_SIZE);
const dim3 grid(divUp(train.rows, BLOCK_SIZE), divUp(query.rows, BLOCK_SIZE));
const dim3 grid(query.rows, 1, 1);
const dim3 threads(BLOCK_DIM_X, BLOCK_DIM_Y, 1);
const size_t smemSize = (2 * BLOCK_SIZE * BLOCK_SIZE) * sizeof(int);
radiusMatch<BLOCK_DIM_X, BLOCK_DIM_Y, BLOCK_STACK, VecDiffGlobal<BLOCK_DIM_X, T>, Dist, T>
<<<grid, threads, 0, stream>>>(query, train, maxDistance, mask, trainIdx, imgIdx, distance, nMatches, trainIdx.cols);
matchUnrolled<BLOCK_SIZE, MAX_DESC_LEN, false, Dist><<<grid, block, smemSize, stream>>>(query, 0, train, maxDistance, mask,
trainIdx, PtrStepi(), distance, nMatches.data, trainIdx.cols);
cudaSafeCall( cudaGetLastError() );
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
}
template <int BLOCK_DIM_X, int BLOCK_DIM_Y, int BLOCK_STACK, int MAX_LEN, bool LEN_EQ_MAX_LEN, typename Dist, typename T, typename Train, typename Mask>
void radiusMatchCached_caller(const DevMem2D_<T>& query, const Train& train, float maxDistance, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, int* nMatches,
template <int BLOCK_SIZE, int MAX_DESC_LEN, typename Dist, typename T>
void matchUnrolled(const DevMem2D_<T>& query, const DevMem2D_<T>* trains, int n, float maxDistance, const DevMem2D* masks,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
cudaStream_t stream)
{
StaticAssert<BLOCK_STACK >= BLOCK_DIM_Y>::check();
StaticAssert<BLOCK_STACK <= BLOCK_DIM_X * BLOCK_DIM_Y>::check();
StaticAssert<BLOCK_DIM_X * BLOCK_DIM_Y >= MAX_LEN>::check();
StaticAssert<MAX_LEN % BLOCK_DIM_X == 0>::check();
const dim3 block(BLOCK_SIZE, BLOCK_SIZE);
const dim3 grid(query.rows, 1, 1);
const dim3 threads(BLOCK_DIM_X, BLOCK_DIM_Y, 1);
const size_t smemSize = (2 * BLOCK_SIZE * BLOCK_SIZE) * sizeof(int);
radiusMatch<BLOCK_DIM_X, BLOCK_DIM_Y, BLOCK_STACK, VecDiffCachedRegister<BLOCK_DIM_X, MAX_LEN, LEN_EQ_MAX_LEN, typename Dist::value_type>, Dist, T>
<<<grid, threads, 0, stream>>>(query, train, maxDistance, mask, trainIdx, imgIdx, distance, nMatches, trainIdx.cols);
cudaSafeCall( cudaGetLastError() );
for (int i = 0; i < n; ++i)
{
const DevMem2D_<T> train = trains[i];
const dim3 grid(divUp(train.rows, BLOCK_SIZE), divUp(query.rows, BLOCK_SIZE));
if (masks != 0 && masks[i].data)
{
matchUnrolled<BLOCK_SIZE, MAX_DESC_LEN, true, Dist><<<grid, block, smemSize, stream>>>(query, i, train, maxDistance, SingleMask(masks[i]),
trainIdx, imgIdx, distance, nMatches.data, trainIdx.cols);
}
else
{
matchUnrolled<BLOCK_SIZE, MAX_DESC_LEN, true, Dist><<<grid, block, smemSize, stream>>>(query, i, train, maxDistance, WithOutMask(),
trainIdx, imgIdx, distance, nMatches.data, trainIdx.cols);
}
cudaSafeCall( cudaGetLastError() );
}
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
///////////////////////////////////////////////////////////////////////////////
// Radius Match Dispatcher
template <typename Dist, typename T, typename Train, typename Mask>
void radiusMatchDispatcher(const DevMem2D_<T>& query, const Train& train, float maxDistance, const Mask& mask,
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches,
// Match
template <int BLOCK_SIZE, bool SAVE_IMG_IDX, typename Dist, typename T, typename Mask>
__global__ void match(const DevMem2D_<T> query, int imgIdx, const DevMem2D_<T> train, float maxDistance, const Mask mask,
PtrStepi bestTrainIdx, PtrStepi bestImgIdx, PtrStepf bestDistance, unsigned int* nMatches, int maxCount)
{
#if __CUDA_ARCH__ >= 110
extern __shared__ int smem[];
const int queryIdx = blockIdx.y * BLOCK_SIZE + threadIdx.y;
const int trainIdx = blockIdx.x * BLOCK_SIZE + threadIdx.x;
typename Dist::value_type* s_query = (typename Dist::value_type*)(smem);
typename Dist::value_type* s_train = (typename Dist::value_type*)(smem + BLOCK_SIZE * BLOCK_SIZE);
Dist dist;
for (int i = 0, endi = (query.cols + BLOCK_SIZE - 1) / BLOCK_SIZE; i < endi; ++i)
{
const int loadX = threadIdx.x + i * BLOCK_SIZE;
if (loadX < query.cols)
{
s_query[threadIdx.y * BLOCK_SIZE + threadIdx.x] = query.ptr(min(queryIdx, query.rows - 1))[loadX];
s_train[threadIdx.x * BLOCK_SIZE + threadIdx.y] = train.ptr(min(blockIdx.x * BLOCK_SIZE + threadIdx.y, train.rows - 1))[loadX];
}
else
{
s_query[threadIdx.y * BLOCK_SIZE + threadIdx.x] = 0;
s_train[threadIdx.x * BLOCK_SIZE + threadIdx.y] = 0;
}
__syncthreads();
#pragma unroll
for (int j = 0; j < BLOCK_SIZE; ++j)
dist.reduceIter(s_query[threadIdx.y * BLOCK_SIZE + j], s_train[j * BLOCK_SIZE + threadIdx.x]);
__syncthreads();
}
float distVal = (typename Dist::result_type)dist;
if (queryIdx < query.rows && trainIdx < train.rows && mask(queryIdx, trainIdx) && distVal < maxDistance)
{
unsigned int ind = atomicInc(nMatches + queryIdx, (unsigned int) -1);
if (ind < maxCount)
{
bestTrainIdx.ptr(queryIdx)[ind] = trainIdx;
if (SAVE_IMG_IDX) bestImgIdx.ptr(queryIdx)[ind] = imgIdx;
bestDistance.ptr(queryIdx)[ind] = distVal;
}
}
#endif
}
template <int BLOCK_SIZE, typename Dist, typename T, typename Mask>
void match(const DevMem2D_<T>& query, const DevMem2D_<T>& train, float maxDistance, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
cudaStream_t stream)
{
if (query.cols < 64)
const dim3 block(BLOCK_SIZE, BLOCK_SIZE);
const dim3 grid(divUp(train.rows, BLOCK_SIZE), divUp(query.rows, BLOCK_SIZE));
const size_t smemSize = (2 * BLOCK_SIZE * BLOCK_SIZE) * sizeof(int);
match<BLOCK_SIZE, false, Dist><<<grid, block, smemSize, stream>>>(query, 0, train, maxDistance, mask,
trainIdx, PtrStepi(), distance, nMatches.data, trainIdx.cols);
cudaSafeCall( cudaGetLastError() );
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
template <int BLOCK_SIZE, typename Dist, typename T>
void match(const DevMem2D_<T>& query, const DevMem2D_<T>* trains, int n, float maxDistance, const DevMem2D* masks,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
cudaStream_t stream)
{
const dim3 block(BLOCK_SIZE, BLOCK_SIZE);
const size_t smemSize = (2 * BLOCK_SIZE * BLOCK_SIZE) * sizeof(int);
for (int i = 0; i < n; ++i)
{
radiusMatchCached_caller<16, 16, 64, 64, false, Dist>(
query, train, maxDistance, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
stream);
const DevMem2D_<T> train = trains[i];
const dim3 grid(divUp(train.rows, BLOCK_SIZE), divUp(query.rows, BLOCK_SIZE));
if (masks != 0 && masks[i].data)
{
match<BLOCK_SIZE, true, Dist><<<grid, block, smemSize, stream>>>(query, i, train, maxDistance, SingleMask(masks[i]),
trainIdx, imgIdx, distance, nMatches.data, trainIdx.cols);
}
else
{
match<BLOCK_SIZE, true, Dist><<<grid, block, smemSize, stream>>>(query, i, train, maxDistance, WithOutMask(),
trainIdx, imgIdx, distance, nMatches.data, trainIdx.cols);
}
cudaSafeCall( cudaGetLastError() );
}
else if (query.cols == 64)
if (stream == 0)
cudaSafeCall( cudaDeviceSynchronize() );
}
///////////////////////////////////////////////////////////////////////////////
// Match dispatcher
template <typename Dist, typename T, typename Mask>
void matchDispatcher(const DevMem2D_<T>& query, const DevMem2D_<T>& train, float maxDistance, const Mask& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
int cc, cudaStream_t stream)
{
if (query.cols <= 64)
{
radiusMatchCached_caller<16, 16, 64, 64, true, Dist>(
query, train, maxDistance, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
stream);
matchUnrolled<16, 64, Dist>(query, train, maxDistance, mask, trainIdx, distance, nMatches, stream);
}
else if (query.cols < 128)
else if (query.cols <= 128)
{
radiusMatchCached_caller<16, 16, 64, 128, false, Dist>(
query, train, maxDistance, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
stream);
matchUnrolled<16, 128, Dist>(query, train, maxDistance, mask, trainIdx, distance, nMatches, stream);
}
else if (query.cols == 128)
else if (query.cols <= 256)
{
radiusMatchCached_caller<16, 16, 64, 128, true, Dist>(
query, train, maxDistance, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
stream);
matchUnrolled<16, 256, Dist>(query, train, maxDistance, mask, trainIdx, distance, nMatches, stream);
}
else if (query.cols < 256)
{
radiusMatchCached_caller<16, 16, 64, 256, false, Dist>(
query, train, maxDistance, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
stream);
else if (query.cols <= 512)
{
matchUnrolled<16, 512, Dist>(query, train, maxDistance, mask, trainIdx, distance, nMatches, stream);
}
else if (query.cols == 256)
{
radiusMatchCached_caller<16, 16, 64, 256, true, Dist>(
query, train, maxDistance, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
stream);
else if (query.cols <= 1024)
{
matchUnrolled<16, 1024, Dist>(query, train, maxDistance, mask, trainIdx, distance, nMatches, stream);
}
else
{
radiusMatchSimple_caller<16, 16, 64, Dist>(
query, train, maxDistance, mask,
static_cast<DevMem2Di>(trainIdx), static_cast<DevMem2Di>(imgIdx), static_cast<DevMem2Df>(distance), (int*)nMatches.data,
stream);
match<16, Dist>(query, train, maxDistance, mask, trainIdx, distance, nMatches, stream);
}
}
}
template <typename Dist, typename T>
void matchDispatcher(const DevMem2D_<T>& query, const DevMem2D_<T>* trains, int n, float maxDistance, const DevMem2D* masks,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
int cc, cudaStream_t stream)
{
if (query.cols <= 64)
{
matchUnrolled<16, 64, Dist>(query, trains, n, maxDistance, masks, trainIdx, imgIdx, distance, nMatches, stream);
}
else if (query.cols <= 128)
{
matchUnrolled<16, 128, Dist>(query, trains, n, maxDistance, masks, trainIdx, imgIdx, distance, nMatches, stream);
}
else if (query.cols <= 256)
{
matchUnrolled<16, 256, Dist>(query, trains, n, maxDistance, masks, trainIdx, imgIdx, distance, nMatches, stream);
}
else if (query.cols <= 512)
{
matchUnrolled<16, 512, Dist>(query, trains, n, maxDistance, masks, trainIdx, imgIdx, distance, nMatches, stream);
}
else if (query.cols <= 1024)
{
matchUnrolled<16, 1024, Dist>(query, trains, n, maxDistance, masks, trainIdx, imgIdx, distance, nMatches, stream);
}
else
{
match<16, Dist>(query, trains, n, maxDistance, masks, trainIdx, imgIdx, distance, nMatches, stream);
}
}
///////////////////////////////////////////////////////////////////////////////
// Radius Match caller
template <typename T> void radiusMatchSingleL1_gpu(const DevMem2D& query, const DevMem2D& train_, float maxDistance, const DevMem2D& mask,
const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches,
cudaStream_t stream)
template <typename T> void matchL1_gpu(const DevMem2D& query, const DevMem2D& train, float maxDistance, const DevMem2D& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
int cc, cudaStream_t stream)
{
SingleTrain<T> train(static_cast< DevMem2D_<T> >(train_));
if (mask.data)
{
radiusMatchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, maxDistance, SingleMask(mask),
trainIdx, DevMem2D(), distance, nMatches,
stream);
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, SingleMask(mask),
trainIdx, distance, nMatches,
cc, stream);
}
else
{
radiusMatchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
trainIdx, DevMem2D(), distance, nMatches,
stream);
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, WithOutMask(),
trainIdx, distance, nMatches,
cc, stream);
}
}
template void radiusMatchSingleL1_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchSingleL1_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchSingleL1_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchSingleL1_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchSingleL1_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchSingleL1_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void matchL1_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchL1_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchL1_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchL1_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchL1_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchL1_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template <typename T> void radiusMatchSingleL2_gpu(const DevMem2D& query, const DevMem2D& train_, float maxDistance, const DevMem2D& mask,
const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches,
cudaStream_t stream)
template <typename T> void matchL2_gpu(const DevMem2D& query, const DevMem2D& train, float maxDistance, const DevMem2D& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
int cc, cudaStream_t stream)
{
SingleTrain<T> train(static_cast< DevMem2D_<T> >(train_));
if (mask.data)
{
radiusMatchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, SingleMask(mask),
trainIdx, DevMem2D(), distance, nMatches,
stream);
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, SingleMask(mask),
trainIdx, distance, nMatches,
cc, stream);
}
else
{
radiusMatchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
trainIdx, DevMem2D(), distance, nMatches,
stream);
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, WithOutMask(),
trainIdx, distance, nMatches,
cc, stream);
}
}
//template void radiusMatchSingleL2_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchSingleL2_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchSingleL2_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchSingleL2_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchSingleL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchSingleL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void matchL2_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchL2_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchL2_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchL2_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchL2_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchL2_gpu<float >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template <typename T> void radiusMatchSingleHamming_gpu(const DevMem2D& query, const DevMem2D& train_, float maxDistance, const DevMem2D& mask,
const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches,
cudaStream_t stream)
template <typename T> void matchHamming_gpu(const DevMem2D& query, const DevMem2D& train, float maxDistance, const DevMem2D& mask,
const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
int cc, cudaStream_t stream)
{
SingleTrain<T> train(static_cast< DevMem2D_<T> >(train_));
if (mask.data)
{
radiusMatchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, SingleMask(mask),
trainIdx, DevMem2D(), distance, nMatches,
stream);
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, SingleMask(mask),
trainIdx, distance, nMatches,
cc, stream);
}
else
{
radiusMatchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
trainIdx, DevMem2D(), distance, nMatches,
stream);
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), static_cast< DevMem2D_<T> >(train), maxDistance, WithOutMask(),
trainIdx, distance, nMatches,
cc, stream);
}
}
template void radiusMatchSingleHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchSingleHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchSingleHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchSingleHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchSingleHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2D& trainIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void matchHamming_gpu<uchar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchHamming_gpu<schar >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchHamming_gpu<ushort>(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchHamming_gpu<short >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchHamming_gpu<int >(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance, const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template <typename T> void radiusMatchCollectionL1_gpu(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection,
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches,
cudaStream_t stream)
template <typename T> void matchL1_gpu(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
int cc, cudaStream_t stream)
{
TrainCollection<T> train((DevMem2D_<T>*)trainCollection.ptr(), trainCollection.cols, query.cols);
if (maskCollection.data)
{
radiusMatchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, maxDistance, MaskCollection(maskCollection.data),
trainIdx, imgIdx, distance, nMatches,
stream);
}
else
{
radiusMatchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
trainIdx, imgIdx, distance, nMatches,
stream);
}
matchDispatcher< L1Dist<T> >(static_cast< DevMem2D_<T> >(query), (const DevMem2D_<T>*)trains, n, maxDistance, masks,
trainIdx, imgIdx, distance, nMatches,
cc, stream);
}
template void radiusMatchCollectionL1_gpu<uchar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchCollectionL1_gpu<schar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchCollectionL1_gpu<ushort>(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchCollectionL1_gpu<short >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchCollectionL1_gpu<int >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchCollectionL1_gpu<float >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void matchL1_gpu<uchar >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchL1_gpu<schar >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchL1_gpu<ushort>(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchL1_gpu<short >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchL1_gpu<int >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchL1_gpu<float >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template <typename T> void radiusMatchCollectionL2_gpu(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection,
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches,
cudaStream_t stream)
template <typename T> void matchL2_gpu(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
int cc, cudaStream_t stream)
{
TrainCollection<T> train((DevMem2D_<T>*)trainCollection.ptr(), trainCollection.cols, query.cols);
if (maskCollection.data)
{
radiusMatchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, MaskCollection(maskCollection.data),
trainIdx, imgIdx, distance, nMatches,
stream);
}
else
{
radiusMatchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
trainIdx, imgIdx, distance, nMatches,
stream);
}
matchDispatcher<L2Dist>(static_cast< DevMem2D_<T> >(query), (const DevMem2D_<T>*)trains, n, maxDistance, masks,
trainIdx, imgIdx, distance, nMatches,
cc, stream);
}
//template void radiusMatchCollectionL2_gpu<uchar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchCollectionL2_gpu<schar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchCollectionL2_gpu<ushort>(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchCollectionL2_gpu<short >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchCollectionL2_gpu<int >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchCollectionL2_gpu<float >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void matchL2_gpu<uchar >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchL2_gpu<schar >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchL2_gpu<ushort>(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchL2_gpu<short >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchL2_gpu<int >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchL2_gpu<float >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template <typename T> void radiusMatchCollectionHamming_gpu(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection,
const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches,
cudaStream_t stream)
template <typename T> void matchHamming_gpu(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks,
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
int cc, cudaStream_t stream)
{
TrainCollection<T> train((DevMem2D_<T>*)trainCollection.ptr(), trainCollection.cols, query.cols);
if (maskCollection.data)
{
radiusMatchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, MaskCollection(maskCollection.data),
trainIdx, imgIdx, distance, nMatches,
stream);
}
else
{
radiusMatchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), train, maxDistance, WithOutMask(),
trainIdx, imgIdx, distance, nMatches,
stream);
}
matchDispatcher<HammingDist>(static_cast< DevMem2D_<T> >(query), (const DevMem2D_<T>*)trains, n, maxDistance, masks,
trainIdx, imgIdx, distance, nMatches,
cc, stream);
}
template void radiusMatchCollectionHamming_gpu<uchar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchCollectionHamming_gpu<schar >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchCollectionHamming_gpu<ushort>(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
//template void radiusMatchCollectionHamming_gpu<short >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void radiusMatchCollectionHamming_gpu<int >(const DevMem2D& query, const DevMem2D& trainCollection, float maxDistance, const DevMem2D_<PtrStep>& maskCollection, const DevMem2D& trainIdx, const DevMem2D& imgIdx, const DevMem2D& distance, const DevMem2D& nMatches, cudaStream_t stream);
template void matchHamming_gpu<uchar >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchHamming_gpu<schar >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchHamming_gpu<ushort>(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
//template void matchHamming_gpu<short >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
template void matchHamming_gpu<int >(const DevMem2D& query, const DevMem2D* trains, int n, float maxDistance, const DevMem2D* masks, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches, int cc, cudaStream_t stream);
}}}