gpu.hpp:filterSpeckles conflicts with calib3d.hpp -- should it be removed at all?
This commit is contained in:
parent
9941cf7c95
commit
d304a55e1e
@ -1885,11 +1885,6 @@ CV_EXPORTS void createOpticalFlowNeedleMap(const GpuMat& u, const GpuMat& v, Gpu
|
|||||||
|
|
||||||
} // namespace gpu
|
} // namespace gpu
|
||||||
|
|
||||||
//! Speckle filtering - filters small connected components on diparity image.
|
|
||||||
//! It sets pixel (x,y) to newVal if it coresponds to small CC with size < maxSpeckleSize.
|
|
||||||
//! Threshold for border between CC is diffThreshold;
|
|
||||||
CV_EXPORTS void filterSpeckles(Mat& img, uchar newVal, int maxSpeckleSize, uchar diffThreshold, Mat& buf);
|
|
||||||
|
|
||||||
} // namespace cv
|
} // namespace cv
|
||||||
|
|
||||||
#endif /* __OPENCV_GPU_HPP__ */
|
#endif /* __OPENCV_GPU_HPP__ */
|
||||||
|
@ -44,6 +44,15 @@
|
|||||||
|
|
||||||
using namespace cv;
|
using namespace cv;
|
||||||
|
|
||||||
|
namespace cv {
|
||||||
|
// TODO: conflicts with calib3d.hpp : filterSpeckles, should be removed ?
|
||||||
|
|
||||||
|
//! Speckle filtering - filters small connected components on diparity image.
|
||||||
|
//! It sets pixel (x,y) to newVal if it coresponds to small CC with size < maxSpeckleSize.
|
||||||
|
//! Threshold for border between CC is diffThreshold;
|
||||||
|
CV_EXPORTS void filterSpeckles(Mat& img, uchar newVal, int maxSpeckleSize, uchar diffThreshold, Mat& buf);
|
||||||
|
}
|
||||||
|
|
||||||
typedef Point_<short> Point2s;
|
typedef Point_<short> Point2s;
|
||||||
|
|
||||||
void cv::filterSpeckles( Mat& img, uchar newVal, int maxSpeckleSize, uchar maxDiff, Mat& _buf)
|
void cv::filterSpeckles( Mat& img, uchar newVal, int maxSpeckleSize, uchar maxDiff, Mat& _buf)
|
||||||
|
Loading…
Reference in New Issue
Block a user