define the default remapping in the right scope
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@@ -309,9 +309,8 @@ BRISK::generateKernel(std::vector<float> &radiusList, std::vector<int> &numberLi
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{
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indexChange.resize(points_ * (points_ - 1) / 2);
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indSize = (unsigned int)indexChange.size();
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}
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for (unsigned int i = 0; i < indSize; i++)
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{
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indexChange[i] = i;
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}
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const float dMin_sq = dMin_ * dMin_;
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