moved gpu cvtColor tests to separate file

added more tests for gpu cvtColor
fixed RGB->YUV conversion
This commit is contained in:
Vladislav Vinogradov 2012-03-28 06:56:42 +00:00
parent 13045dec1d
commit d1423adbc7
3 changed files with 1682 additions and 2002 deletions

View File

@ -147,7 +147,7 @@ namespace cv { namespace gpu { namespace device
namespace color_detail namespace color_detail
{ {
template <int green_bits, int bidx> struct RGB2RGB5x5Converter; template <int green_bits, int bidx> struct RGB2RGB5x5Converter;
template<int bidx> struct RGB2RGB5x5Converter<6, bidx> template<int bidx> struct RGB2RGB5x5Converter<6, bidx>
{ {
static __device__ __forceinline__ ushort cvt(const uchar3& src) static __device__ __forceinline__ ushort cvt(const uchar3& src)
{ {
@ -161,7 +161,7 @@ namespace cv { namespace gpu { namespace device
return (ushort)((b >> 3) | ((g & ~3) << 3) | ((r & ~7) << 8)); return (ushort)((b >> 3) | ((g & ~3) << 3) | ((r & ~7) << 8));
} }
}; };
template<int bidx> struct RGB2RGB5x5Converter<5, bidx> template<int bidx> struct RGB2RGB5x5Converter<5, bidx>
{ {
static __device__ __forceinline__ ushort cvt(const uchar3& src) static __device__ __forceinline__ ushort cvt(const uchar3& src)
{ {
@ -206,17 +206,17 @@ namespace cv { namespace gpu { namespace device
namespace color_detail namespace color_detail
{ {
template <int green_bits, int bidx> struct RGB5x52RGBConverter; template <int green_bits, int bidx> struct RGB5x52RGBConverter;
template <int bidx> struct RGB5x52RGBConverter<5, bidx> template <int bidx> struct RGB5x52RGBConverter<5, bidx>
{ {
static __device__ __forceinline__ void cvt(uint src, uchar3& dst) static __device__ __forceinline__ void cvt(uint src, uchar3& dst)
{ {
(&dst.x)[bidx] = src << 3; (&dst.x)[bidx] = src << 3;
dst.y = (src >> 2) & ~7; dst.y = (src >> 2) & ~7;
(&dst.x)[bidx ^ 2] = (src >> 7) & ~7; (&dst.x)[bidx ^ 2] = (src >> 7) & ~7;
} }
static __device__ __forceinline__ void cvt(uint src, uint& dst) static __device__ __forceinline__ void cvt(uint src, uint& dst)
{ {
dst = 0; dst = 0;
dst |= (0xffu & (src << 3)) << (bidx * 8); dst |= (0xffu & (src << 3)) << (bidx * 8);
@ -228,13 +228,13 @@ namespace cv { namespace gpu { namespace device
template <int bidx> struct RGB5x52RGBConverter<6, bidx> template <int bidx> struct RGB5x52RGBConverter<6, bidx>
{ {
static __device__ __forceinline__ void cvt(uint src, uchar3& dst) static __device__ __forceinline__ void cvt(uint src, uchar3& dst)
{ {
(&dst.x)[bidx] = src << 3; (&dst.x)[bidx] = src << 3;
dst.y = (src >> 3) & ~3; dst.y = (src >> 3) & ~3;
(&dst.x)[bidx ^ 2] = (src >> 8) & ~7; (&dst.x)[bidx ^ 2] = (src >> 8) & ~7;
} }
static __device__ __forceinline__ void cvt(uint src, uint& dst) static __device__ __forceinline__ void cvt(uint src, uint& dst)
{ {
dst = 0xffu << 24; dst = 0xffu << 24;
dst |= (0xffu & (src << 3)) << (bidx * 8); dst |= (0xffu & (src << 3)) << (bidx * 8);
@ -284,7 +284,7 @@ namespace cv { namespace gpu { namespace device
{ {
typename TypeVec<T, dcn>::vec_type dst; typename TypeVec<T, dcn>::vec_type dst;
dst.z = dst.y = dst.x = src; dst.z = dst.y = dst.x = src;
setAlpha(dst, ColorChannel<T>::max()); setAlpha(dst, ColorChannel<T>::max());
return dst; return dst;
@ -318,14 +318,14 @@ namespace cv { namespace gpu { namespace device
namespace color_detail namespace color_detail
{ {
template <int green_bits> struct Gray2RGB5x5Converter; template <int green_bits> struct Gray2RGB5x5Converter;
template<> struct Gray2RGB5x5Converter<6> template<> struct Gray2RGB5x5Converter<6>
{ {
static __device__ __forceinline__ ushort cvt(uint t) static __device__ __forceinline__ ushort cvt(uint t)
{ {
return (ushort)((t >> 3) | ((t & ~3) << 3) | ((t & ~7) << 8)); return (ushort)((t >> 3) | ((t & ~3) << 3) | ((t & ~7) << 8));
} }
}; };
template<> struct Gray2RGB5x5Converter<5> template<> struct Gray2RGB5x5Converter<5>
{ {
static __device__ __forceinline__ ushort cvt(uint t) static __device__ __forceinline__ ushort cvt(uint t)
{ {
@ -358,20 +358,20 @@ namespace cv { namespace gpu { namespace device
namespace color_detail namespace color_detail
{ {
template <int green_bits> struct RGB5x52GrayConverter; template <int green_bits> struct RGB5x52GrayConverter;
template <> struct RGB5x52GrayConverter<6> template <> struct RGB5x52GrayConverter<6>
{ {
static __device__ __forceinline__ uchar cvt(uint t) static __device__ __forceinline__ uchar cvt(uint t)
{ {
return (uchar)CV_DESCALE(((t << 3) & 0xf8) * B2Y + ((t >> 3) & 0xfc) * G2Y + ((t >> 8) & 0xf8) * R2Y, yuv_shift); return (uchar)CV_DESCALE(((t << 3) & 0xf8) * B2Y + ((t >> 3) & 0xfc) * G2Y + ((t >> 8) & 0xf8) * R2Y, yuv_shift);
} }
}; };
template <> struct RGB5x52GrayConverter<5> template <> struct RGB5x52GrayConverter<5>
{ {
static __device__ __forceinline__ uchar cvt(uint t) static __device__ __forceinline__ uchar cvt(uint t)
{ {
return (uchar)CV_DESCALE(((t << 3) & 0xf8) * B2Y + ((t >> 2) & 0xf8) * G2Y + ((t >> 7) & 0xf8) * R2Y, yuv_shift); return (uchar)CV_DESCALE(((t << 3) & 0xf8) * B2Y + ((t >> 2) & 0xf8) * G2Y + ((t >> 7) & 0xf8) * R2Y, yuv_shift);
} }
}; };
template<int green_bits> struct RGB5x52Gray : unary_function<ushort, uchar> template<int green_bits> struct RGB5x52Gray : unary_function<ushort, uchar>
{ {
@ -455,22 +455,7 @@ namespace cv { namespace gpu { namespace device
dst.y = saturate_cast<T>(Cr); dst.y = saturate_cast<T>(Cr);
dst.z = saturate_cast<T>(Cb); dst.z = saturate_cast<T>(Cb);
} }
template <int bidx> static __device__ uint RGB2YUVConvert(uint src)
{
const uint delta = ColorChannel<uchar>::half() * (1 << yuv_shift);
const uint Y = CV_DESCALE((0xffu & src) * c_RGB2YUVCoeffs_i[bidx^2] + (0xffu & (src >> 8)) * c_RGB2YUVCoeffs_i[1] + (0xffu & (src >> 16)) * c_RGB2YUVCoeffs_i[bidx], yuv_shift);
const uint Cr = CV_DESCALE(((0xffu & (src >> ((bidx ^ 2) * 8))) - Y) * c_RGB2YUVCoeffs_i[3] + delta, yuv_shift);
const uint Cb = CV_DESCALE(((0xffu & (src >> (bidx * 8))) - Y) * c_RGB2YUVCoeffs_i[4] + delta, yuv_shift);
uint dst = 0;
dst |= saturate_cast<uchar>(Y);
dst |= saturate_cast<uchar>(Cr) << 8;
dst |= saturate_cast<uchar>(Cb) << 16;
return dst;
}
template <int bidx, typename D> static __device__ __forceinline__ void RGB2YUVConvert(const float* src, D& dst) template <int bidx, typename D> static __device__ __forceinline__ void RGB2YUVConvert(const float* src, D& dst)
{ {
dst.x = src[0] * c_RGB2YUVCoeffs_f[bidx^2] + src[1] * c_RGB2YUVCoeffs_f[1] + src[2] * c_RGB2YUVCoeffs_f[bidx]; dst.x = src[0] * c_RGB2YUVCoeffs_f[bidx^2] + src[1] * c_RGB2YUVCoeffs_f[1] + src[2] * c_RGB2YUVCoeffs_f[bidx];
@ -487,13 +472,6 @@ namespace cv { namespace gpu { namespace device
return dst; return dst;
} }
}; };
template <int bidx> struct RGB2YUV<uchar, 4, 4, bidx> : unary_function<uint, uint>
{
__device__ __forceinline__ uint operator ()(uint src) const
{
return RGB2YUVConvert<bidx>(src);
}
};
} }
#define OPENCV_GPU_IMPLEMENT_RGB2YUV_TRAITS(name, scn, dcn, bidx) \ #define OPENCV_GPU_IMPLEMENT_RGB2YUV_TRAITS(name, scn, dcn, bidx) \
@ -509,7 +487,7 @@ namespace cv { namespace gpu { namespace device
namespace color_detail namespace color_detail
{ {
__constant__ float c_YUV2RGBCoeffs_f[5] = { 2.032f, -0.395f, -0.581f, 1.140f }; __constant__ float c_YUV2RGBCoeffs_f[5] = { 2.032f, -0.395f, -0.581f, 1.140f };
__constant__ int c_YUV2RGBCoeffs_i[5] = { 33292, -6472, -9519, 18678 }; __constant__ int c_YUV2RGBCoeffs_i[5] = { 33292, -6472, -9519, 18678 };
template <int bidx, typename T, typename D> static __device__ void YUV2RGBConvert(const T& src, D* dst) template <int bidx, typename T, typename D> static __device__ void YUV2RGBConvert(const T& src, D* dst)
{ {
@ -526,10 +504,10 @@ namespace cv { namespace gpu { namespace device
const int x = 0xff & (src); const int x = 0xff & (src);
const int y = 0xff & (src >> 8); const int y = 0xff & (src >> 8);
const int z = 0xff & (src >> 16); const int z = 0xff & (src >> 16);
const uint b = x + CV_DESCALE((z - ColorChannel<uchar>::half()) * c_YUV2RGBCoeffs_i[3], yuv_shift); const int b = x + CV_DESCALE((z - ColorChannel<uchar>::half()) * c_YUV2RGBCoeffs_i[3], yuv_shift);
const uint g = x + CV_DESCALE((z - ColorChannel<uchar>::half()) * c_YUV2RGBCoeffs_i[2] + (y - ColorChannel<uchar>::half()) * c_YUV2RGBCoeffs_i[1], yuv_shift); const int g = x + CV_DESCALE((z - ColorChannel<uchar>::half()) * c_YUV2RGBCoeffs_i[2] + (y - ColorChannel<uchar>::half()) * c_YUV2RGBCoeffs_i[1], yuv_shift);
const uint r = x + CV_DESCALE((y - ColorChannel<uchar>::half()) * c_YUV2RGBCoeffs_i[0], yuv_shift); const int r = x + CV_DESCALE((y - ColorChannel<uchar>::half()) * c_YUV2RGBCoeffs_i[0], yuv_shift);
uint dst = 0xffu << 24; uint dst = 0xffu << 24;
@ -578,7 +556,7 @@ namespace cv { namespace gpu { namespace device
}; };
///////////////////////////////////// RGB <-> YCrCb ////////////////////////////////////// ///////////////////////////////////// RGB <-> YCrCb //////////////////////////////////////
namespace color_detail namespace color_detail
{ {
__constant__ float c_RGB2YCrCbCoeffs_f[5] = {0.299f, 0.587f, 0.114f, 0.713f, 0.564f}; __constant__ float c_RGB2YCrCbCoeffs_f[5] = {0.299f, 0.587f, 0.114f, 0.713f, 0.564f};
@ -600,9 +578,9 @@ namespace cv { namespace gpu { namespace device
{ {
const int delta = ColorChannel<uchar>::half() * (1 << yuv_shift); const int delta = ColorChannel<uchar>::half() * (1 << yuv_shift);
const uint Y = CV_DESCALE((0xffu & src) * c_RGB2YCrCbCoeffs_i[bidx^2] + (0xffu & (src >> 8)) * c_RGB2YCrCbCoeffs_i[1] + (0xffu & (src >> 16)) * c_RGB2YCrCbCoeffs_i[bidx], yuv_shift); const int Y = CV_DESCALE((0xffu & src) * c_RGB2YCrCbCoeffs_i[bidx^2] + (0xffu & (src >> 8)) * c_RGB2YCrCbCoeffs_i[1] + (0xffu & (src >> 16)) * c_RGB2YCrCbCoeffs_i[bidx], yuv_shift);
const uint Cr = CV_DESCALE(((0xffu & (src >> ((bidx ^ 2) * 8))) - Y) * c_RGB2YCrCbCoeffs_i[3] + delta, yuv_shift); const int Cr = CV_DESCALE(((0xffu & (src >> ((bidx ^ 2) * 8))) - Y) * c_RGB2YCrCbCoeffs_i[3] + delta, yuv_shift);
const uint Cb = CV_DESCALE(((0xffu & (src >> (bidx * 8))) - Y) * c_RGB2YCrCbCoeffs_i[4] + delta, yuv_shift); const int Cb = CV_DESCALE(((0xffu & (src >> (bidx * 8))) - Y) * c_RGB2YCrCbCoeffs_i[4] + delta, yuv_shift);
uint dst = 0; uint dst = 0;
@ -667,10 +645,10 @@ namespace cv { namespace gpu { namespace device
const int x = 0xff & (src); const int x = 0xff & (src);
const int y = 0xff & (src >> 8); const int y = 0xff & (src >> 8);
const int z = 0xff & (src >> 16); const int z = 0xff & (src >> 16);
const uint b = x + CV_DESCALE((z - ColorChannel<uchar>::half()) * c_YCrCb2RGBCoeffs_i[3], yuv_shift); const int b = x + CV_DESCALE((z - ColorChannel<uchar>::half()) * c_YCrCb2RGBCoeffs_i[3], yuv_shift);
const uint g = x + CV_DESCALE((z - ColorChannel<uchar>::half()) * c_YCrCb2RGBCoeffs_i[2] + (y - ColorChannel<uchar>::half()) * c_YCrCb2RGBCoeffs_i[1], yuv_shift); const int g = x + CV_DESCALE((z - ColorChannel<uchar>::half()) * c_YCrCb2RGBCoeffs_i[2] + (y - ColorChannel<uchar>::half()) * c_YCrCb2RGBCoeffs_i[1], yuv_shift);
const uint r = x + CV_DESCALE((y - ColorChannel<uchar>::half()) * c_YCrCb2RGBCoeffs_i[0], yuv_shift); const int r = x + CV_DESCALE((y - ColorChannel<uchar>::half()) * c_YCrCb2RGBCoeffs_i[0], yuv_shift);
uint dst = 0xffu << 24; uint dst = 0xffu << 24;
@ -897,7 +875,7 @@ namespace cv { namespace gpu { namespace device
const int b = 0xff & (src >> (bidx * 8)); const int b = 0xff & (src >> (bidx * 8));
const int g = 0xff & (src >> 8); const int g = 0xff & (src >> 8);
const int r = 0xff & (src >> ((bidx ^ 2) * 8)); const int r = 0xff & (src >> ((bidx ^ 2) * 8));
int h, s, v = b; int h, s, v = b;
int vmin = b, diff; int vmin = b, diff;
int vr, vg; int vr, vg;
@ -1014,7 +992,7 @@ namespace cv { namespace gpu { namespace device
template <int bidx, int hr, typename T> static __device__ void HSV2RGBConvert(const T& src, float* dst) template <int bidx, int hr, typename T> static __device__ void HSV2RGBConvert(const T& src, float* dst)
{ {
const float hscale = 6.f / hr; const float hscale = 6.f / hr;
float h = src.x, s = src.y, v = src.z; float h = src.x, s = src.y, v = src.z;
float b = v, g = v, r = v; float b = v, g = v, r = v;

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff