Added WinRT support for videoio.
Signed-off-by: Maxim Kostin <v-maxkos@microsoft.com>
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@@ -50,6 +50,7 @@
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@{
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@defgroup videoio_c C API
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@defgroup videoio_ios iOS glue
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@defgroup videoio_winrt WinRT glue
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@}
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*/
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@@ -85,8 +86,9 @@ enum { CAP_ANY = 0, // autodetect
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CAP_AVFOUNDATION = 1200, // AVFoundation framework for iOS (OS X Lion will have the same API)
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CAP_GIGANETIX = 1300, // Smartek Giganetix GigEVisionSDK
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CAP_MSMF = 1400, // Microsoft Media Foundation (via videoInput)
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CAP_INTELPERC = 1500, // Intel Perceptual Computing SDK
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CAP_OPENNI2 = 1600, // OpenNI2 (for Kinect)
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CAP_WINRT = 1410, // Microsoft Windows Runtime using Media Foundation
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CAP_INTELPERC = 1500, // Intel Perceptual Computing SDK
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CAP_OPENNI2 = 1600, // OpenNI2 (for Kinect)
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CAP_OPENNI2_ASUS = 1610 // OpenNI2 (for Asus Xtion and Occipital Structure sensors)
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};
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