Null Pointer check in vizimpl.cpp
Should fix #4191 (http://code.opencv.org/issues/4191)
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@ -85,7 +85,7 @@ void cv::viz::Viz3d::VizImpl::TimerCallback::Execute(vtkObject* caller, unsigned
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void cv::viz::Viz3d::VizImpl::ExitCallback::Execute(vtkObject*, unsigned long event_id, void*)
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void cv::viz::Viz3d::VizImpl::ExitCallback::Execute(vtkObject*, unsigned long event_id, void*)
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{
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{
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if (event_id == vtkCommand::ExitEvent)
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if (event_id == vtkCommand::ExitEvent && viz->interactor_)
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{
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{
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viz->interactor_->TerminateApp();
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viz->interactor_->TerminateApp();
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viz->interactor_ = 0;
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viz->interactor_ = 0;
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