Merge pull request #2358 from rohitgirdhar:rotatedRect
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@@ -5204,6 +5204,30 @@ void normalize( const SparseMat& src, SparseMat& dst, double a, int norm_type )
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////////////////////// RotatedRect //////////////////////
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RotatedRect::RotatedRect(const Point2f& _point1, const Point2f& _point2, const Point2f& _point3)
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{
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Point2f _center = 0.5f * (_point1 + _point3);
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Vec2f vecs[2];
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vecs[0] = Vec2f(_point1 - _point2);
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vecs[1] = Vec2f(_point2 - _point3);
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// check that given sides are perpendicular
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CV_Assert( abs(vecs[0].dot(vecs[1])) / (norm(vecs[0]) * norm(vecs[1])) <= FLT_EPSILON );
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// wd_i stores which vector (0,1) or (1,2) will make the width
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// One of them will definitely have slope within -1 to 1
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int wd_i = 0;
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if( abs(vecs[1][1]) < abs(vecs[1][0]) ) wd_i = 1;
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int ht_i = (wd_i + 1) % 2;
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float _angle = atan(vecs[wd_i][1] / vecs[wd_i][0]) * 180.0f / (float) CV_PI;
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float _width = (float) norm(vecs[wd_i]);
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float _height = (float) norm(vecs[ht_i]);
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center = _center;
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size = Size2f(_width, _height);
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angle = _angle;
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}
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void RotatedRect::points(Point2f pt[]) const
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{
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double _angle = angle*CV_PI/180.;
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