Fixed few MinGW build problems
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@ -1,4 +1,4 @@
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if(MSVC AND NOT PYTHON_EXECUTABLE)
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if(WIN32 AND NOT PYTHON_EXECUTABLE)
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# search for executable with the same bitness as resulting binaries
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# standard FindPythonInterp always prefers executable from system path
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# this is really important because we are using the interpreter for numpy search and for choosing the install location
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@ -11,7 +11,7 @@ if(NOT COMMAND find_host_program)
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endmacro()
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endif()
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#added include directories in such way that directories from the OpenCV source tree go first
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# adds include directories in such way that directories from the OpenCV source tree go first
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function(ocv_include_directories)
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set(__add_before "")
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foreach(dir ${ARGN})
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@ -25,6 +25,12 @@ function(ocv_include_directories)
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include_directories(BEFORE ${__add_before})
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endfunction()
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# clears all passed variables
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macro(ocv_clear_vars)
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foreach(_var ${ARGN})
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unset(${_var} CACHE)
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endforeach()
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endmacro()
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# Provides an option that the user can optionally select.
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# Can accept condition to control when option is available for user.
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@ -352,10 +358,11 @@ macro(ocv_parse_header2 LIBNAME HDR_PATH VARNAME SCOPE)
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set(${LIBNAME}_VERSION_STRING "${${LIBNAME}_VERSION_STRING}.${${LIBNAME}_VERSION_TWEAK}" ${SCOPE})
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endif()
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else()
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unset(${LIBNAME}_VERSION_MAJOR CACHE)
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unset(${LIBNAME}_VERSION_MINOR CACHE)
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unset(${LIBNAME}_VERSION_PATCH CACHE)
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unset(${LIBNAME}_VERSION_TWEAK CACHE)
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unset(${LIBNAME}_VERSION_STRING CACHE)
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ocv_clear_vars(${LIBNAME}_VERSION_MAJOR
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${LIBNAME}_VERSION_MAJOR
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${LIBNAME}_VERSION_MINOR
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${LIBNAME}_VERSION_PATCH
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${LIBNAME}_VERSION_TWEAK
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${LIBNAME}_VERSION_STRING)
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endif()
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endmacro()
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@ -978,6 +978,11 @@ CV_IMPL int cvNamedWindow( const char* name, int flags )
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DWORD defStyle = WS_VISIBLE | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SYSMENU;
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int len;
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CvRect rect;
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#ifdef HAVE_OPENGL
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bool useGl;
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HDC hGLDC;
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HGLRC hGLRC;
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#endif
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cvInitSystem(0,0);
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@ -1013,9 +1018,9 @@ CV_IMPL int cvNamedWindow( const char* name, int flags )
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if (flags & CV_WINDOW_OPENGL)
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CV_ERROR( CV_OpenGlNotSupported, "Library was built without OpenGL support" );
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#else
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bool useGl = false;
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HDC hGLDC = 0;
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HGLRC hGLRC = 0;
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useGl = false;
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hGLDC = 0;
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hGLRC = 0;
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if (flags & CV_WINDOW_OPENGL)
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createGlContext(hWnd, hGLDC, hGLRC, useGl);
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