edited another way of using eclipse using cmake
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@ -4,7 +4,7 @@ Using OpenCV with Eclipse (plugin CDT)
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.. note::
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For me at least, this works, is simple and quick. Suggestions are welcome
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Two ways, one by forming a project directly, and another by CMake
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Prerequisites
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===============
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@ -195,4 +195,64 @@ Assuming that the image to use as the argument would be located in <DisplayImage
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:alt: Eclipse Tutorial Screenshot 15
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:align: center
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#. Congratulations! You are ready to have fun with OpenCV using Eclipse.
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#. Congratulations! You are ready to have fun with OpenCV using Eclipse.
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==================================================
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V2: Using CMake+OpenCV with Eclipse (plugin CDT)
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==================================================
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(See the `getting started <http://opencv.willowgarage.com/wiki/Getting_started>` section of the OpenCV Wiki)
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Say you have or create a new file, *helloworld.cpp* in a directory called *foo*:
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.. code-block:: bash
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#include <cv.h>
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#include <highgui.h>
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int main ( int argc, char **argv )
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{
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cvNamedWindow( "My Window", 1 );
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IplImage *img = cvCreateImage( cvSize( 640, 480 ), IPL_DEPTH_8U, 1 );
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CvFont font;
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double hScale = 1.0;
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double vScale = 1.0;
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int lineWidth = 1;
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cvInitFont( &font, CV_FONT_HERSHEY_SIMPLEX | CV_FONT_ITALIC,
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hScale, vScale, 0, lineWidth );
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cvPutText( img, "Hello World!", cvPoint( 200, 400 ), &font,
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cvScalar( 255, 255, 0 ) );
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cvShowImage( "My Window", img );
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cvWaitKey();
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return 0;
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}
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1. Create a build directory, say, under *foo*: ``mkdir /build``. Then ``cd build``.
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#. Put a *CmakeLists.txt* file in build:
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.. cod-block:: bash
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PROJECT( helloworld_proj )
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FIND_PACKAGE( OpenCV REQUIRED )
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ADD_EXECUTABLE( helloworld helloworld.cxx )
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TARGET_LINK_LIBRARIES( helloworld ${OpenCV_LIBS} )
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#. Run: ``cmake-gui ..`` and make sure you fill in where opencv was built.
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#. Then click ``configure`` and then ``generate``. If it's OK, **quit cmake-gui**
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#. Run ``make -j4`` *(the ``-j4`` is optional, it just tells the compiler to build in 4 threads)*. Make sure it builds.
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#. Start ``eclipse``. Put the workspace in some directory but **not** in ``foo`` or ``foo\\build``
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#. Right click in the ``Project Explorer`` section. Select ``Import`` And then open the ``C/C++`` filter. Choose *Existing Code as a Makefile Project``
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#. Name your project, say *helloworld*. Browse to the Existing Code location ``foo\\build`` (where you ran your cmake-gui from). Select *Linux GCC* in the *"Toolchain for Indexer Settings"* and press *Finish*.
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#. Right click in the ``Project Explorer`` section. Select ``Properties``. Under ``C/C++ Build``, set the *build directory:* from something like ``${workspace_loc:/helloworld}`` to ``${workspace_loc:/helloworld}/build`` since that's where you are building to.
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a. You can also optionally modify the ``Build command:`` from ``make`` to something like ``make VERBOSE=1 -j4`` which tells the compiler to produce detailed symbol files for debugging and also to compile in 4 parallel threads.
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#. Done!
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