fixed build with CUDA and witout OpenGL
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0d880479f0
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c6263eb253
@ -1,94 +1,111 @@
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#include "cvconfig.h"
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#ifdef HAVE_OPENGL
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#include <string>
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#include <sstream>
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#include "cvconfig.h"
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#include "opencv2/core/core.hpp"
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#include "gl_core_3_1.hpp"
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#if defined(__APPLE__)
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#include <mach-o/dyld.h>
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#ifdef HAVE_OPENGL
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#if defined(__APPLE__)
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#include <mach-o/dyld.h>
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static void* AppleGLGetProcAddress (const GLubyte *name)
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{
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static const struct mach_header* image = 0;
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if (!image)
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image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
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// prepend a '_' for the Unix C symbol mangling convention
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std::string symbolName = "_";
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symbolName += std::string((const char*)name);
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NSSymbol symbol = image ? NSLookupSymbolInImage(image, &symbolName[0], NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : 0;
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return symbol ? NSAddressOfSymbol(symbol) : 0;
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}
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#endif // __APPLE__
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#if defined(__sgi) || defined (__sun)
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#include <dlfcn.h>
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#include <stdio.h>
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static void* SunGetProcAddress (const GLubyte* name)
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{
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typedef void* (func_t*)(const GLubyte*);
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static void* h = 0;
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static func_t gpa = 0;
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if (!h)
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static void* AppleGLGetProcAddress (const char* name)
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{
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h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL);
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static const struct mach_header* image = 0;
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if (!image)
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image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
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// prepend a '_' for the Unix C symbol mangling convention
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std::string symbolName = "_";
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symbolName += std::string(name);
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NSSymbol symbol = image ? NSLookupSymbolInImage(image, &symbolName[0], NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : 0;
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return symbol ? NSAddressOfSymbol(symbol) : 0;
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}
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#endif // __APPLE__
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#if defined(__sgi) || defined (__sun)
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#include <dlfcn.h>
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#include <stdio.h>
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static void* SunGetProcAddress (const char* name)
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{
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typedef void* (func_t*)(const GLubyte*);
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static void* h = 0;
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static func_t gpa = 0;
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if (!h)
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{
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h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL);
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if (!h)
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return 0;
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gpa = (func_t) dlsym(h, "glXGetProcAddress");
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}
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return gpa ? gpa((const GLubyte*) name) : dlsym(h, name);
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}
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#endif // __sgi || __sun
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#if defined(_WIN32)
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#ifdef _MSC_VER
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#pragma warning(disable: 4055)
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#pragma warning(disable: 4054)
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#endif
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static int TestPointer(const PROC pTest)
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{
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if(!pTest)
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return 0;
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gpa = (func_t) dlsym(h, "glXGetProcAddress");
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ptrdiff_t iTest = (ptrdiff_t) pTest;
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if (iTest == 1 || iTest == 2 || iTest == 3 || iTest == -1)
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return 0;
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return 1;
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}
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return gpa ? gpa(name) : dlsym(h, (const char*) name);
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}
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#endif /* __sgi || __sun */
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static PROC WinGetProcAddress(const char* name)
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{
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PROC pFunc = wglGetProcAddress((LPCSTR) name);
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if (TestPointer(pFunc))
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return pFunc;
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#if defined(_WIN32)
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#ifdef _MSC_VER
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#pragma warning(disable: 4055)
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#pragma warning(disable: 4054)
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HMODULE glMod = GetModuleHandleA("OpenGL32.dll");
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return (PROC) GetProcAddress(glMod, (LPCSTR) name);
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}
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#endif // _WIN32
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#if defined(_WIN32)
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#define CV_GL_GET_PROC_ADDRESS(name) WinGetProcAddress(name)
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#elif defined(__APPLE__)
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#define CV_GL_GET_PROC_ADDRESS(name) AppleGLGetProcAddress(name)
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#elif defined(__sgi) || defined(__sun)
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#define CV_GL_GET_PROC_ADDRESS(name) SunGetProcAddress(name)
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#else // GLX
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#include <GL/glx.h>
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#define CV_GL_GET_PROC_ADDRESS(name) (*glXGetProcAddressARB)((const GLubyte*) name)
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#endif
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static int TestPointer(const PROC pTest)
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static void* IntGetProcAddress(const char* name)
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{
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if(!pTest)
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return 0;
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ptrdiff_t iTest = (ptrdiff_t) pTest;
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if (iTest == 1 || iTest == 2 || iTest == 3 || iTest == -1)
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return 0;
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return 1;
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void* func = CV_GL_GET_PROC_ADDRESS(name);
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if (!func)
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{
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std::ostringstream msg;
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msg << "Can't load OpenGL extension [" << name << "]";
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CV_Error(CV_OpenGlApiCallError, msg.str());
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}
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return func;
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}
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static PROC WinGetProcAddress(const char* name)
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{
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PROC pFunc = wglGetProcAddress((LPCSTR) name);
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if (TestPointer(pFunc))
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return pFunc;
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HMODULE glMod = GetModuleHandleA("OpenGL32.dll");
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return (PROC) GetProcAddress(glMod, (LPCSTR) name);
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}
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#define IntGetProcAddress(name) WinGetProcAddress(name)
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#else
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#if defined(__APPLE__)
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#define IntGetProcAddress(name) AppleGLGetProcAddress(name)
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#else
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#if defined(__sgi) || defined(__sun)
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#define IntGetProcAddress(name) SunGetProcAddress(name)
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#else /* GLX */
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#include <GL/glx.h>
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#define IntGetProcAddress(name) (*glXGetProcAddressARB)((const GLubyte*) name)
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#endif
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#endif
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static void* IntGetProcAddress(const char*)
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{
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CV_Error(CV_OpenGlNotSupported, "The library is compiled without OpenGL support");
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return 0;
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}
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#endif
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namespace gl
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@ -2699,5 +2716,3 @@ namespace gl
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InitializeVariables g_initVariables;
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}
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#endif
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@ -44,13 +44,11 @@
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#include "opencv2/core/opengl_interop.hpp"
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#include "opencv2/core/gpumat.hpp"
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#ifdef HAVE_OPENGL
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#include "gl_core_3_1.hpp"
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#include "gl_core_3_1.hpp"
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#ifdef HAVE_CUDA
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#include <cuda_runtime.h>
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#include <cuda_gl_interop.h>
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#endif
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#ifdef HAVE_CUDA
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#include <cuda_runtime.h>
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#include <cuda_gl_interop.h>
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#endif
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using namespace std;
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@ -59,6 +57,12 @@ using namespace cv::gpu;
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namespace
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{
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#ifndef HAVE_OPENGL
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void throw_nogl() { CV_Error(CV_OpenGlNotSupported, "The library is compiled without OpenGL support"); }
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#else
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void throw_nogl() { CV_Error(CV_OpenGlApiCallError, "OpenGL context doesn't exist"); }
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#endif
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#ifndef HAVE_CUDA
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void throw_nocuda() { CV_Error(CV_GpuNotSupported, "The library is compiled without GPU support"); }
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#else
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@ -76,12 +80,6 @@ namespace
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cv::gpu::error(cudaGetErrorString(err), file, line, func);
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}
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#endif
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#ifndef HAVE_OPENGL
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void throw_nogl() { CV_Error(CV_OpenGlNotSupported, "The library is compiled without OpenGL support"); }
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#else
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void throw_nogl() { CV_Error(CV_OpenGlApiCallError, "OpenGL context doesn't exist"); }
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#endif
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}
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bool cv::checkGlError(const char* file, const int line, const char* func)
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@ -145,12 +143,7 @@ void cv::gpu::setGlDevice(int device)
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(void) device;
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throw_nocuda();
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#else
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#ifndef HAVE_OPENGL
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(void) device;
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throw_nogl();
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#else
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cudaSafeCall( cudaGLSetGLDevice(device) );
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#endif
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cudaSafeCall( cudaGLSetGLDevice(device) );
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#endif
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}
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