implemented wasStopped flag
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@@ -26,8 +26,8 @@ namespace temp_viz
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void setBackgroundColor(const Color& color = Color::black());
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void addCoordinateSystem(double scale, const Affine3f& t, const String &id = "coordinate");
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void showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose = Affine3f::Identity());
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void showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose = Affine3f::Identity());
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bool addPointCloudNormals (const Mat &cloud, const Mat& normals, int level = 100, float scale = 0.02f, const String &id = "cloud");
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@@ -51,10 +51,11 @@ namespace temp_viz
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void spin ();
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void spinOnce (int time = 1, bool force_redraw = false);
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void registerKeyboardCallback(void (*callback)(const cv::KeyboardEvent&, void*), void* cookie = 0);
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void registerMouseCallback(void (*callback)(const cv::MouseEvent&, void*), void* cookie = 0);
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void registerKeyboardCallback(void (*callback)(const cv::KeyboardEvent&, void*), void* cookie = 0);
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void registerMouseCallback(void (*callback)(const cv::MouseEvent&, void*), void* cookie = 0);
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bool wasStopped() const;
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private:
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Viz3d(const Viz3d&);
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Viz3d& operator=(const Viz3d&);
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