gpu::HoughLines : minor code improvements
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@@ -820,6 +820,7 @@ private:
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int nLayers_;
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};
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//! HoughLines
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CV_EXPORTS void HoughLines(const GpuMat& src, GpuMat& lines, float rho, float theta, int threshold, bool doSort = false, int maxLines = 4096);
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CV_EXPORTS void HoughLines(const GpuMat& src, GpuMat& lines, GpuMat& accum, GpuMat& buf, float rho, float theta, int threshold, bool doSort = false, int maxLines = 4096);
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CV_EXPORTS void HoughLinesTransform(const GpuMat& src, GpuMat& accum, GpuMat& buf, float rho, float theta);
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