minor docs and help code at top
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@ -1,3 +1,7 @@
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/*
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* 3calibration.cpp -- Calibrate 3 cameras in a horizontal line together.
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*/
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#include "opencv2/opencv.hpp"
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#include <stdio.h>
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#include <string.h>
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@ -8,6 +12,37 @@ using namespace std;
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enum { DETECTION = 0, CAPTURING = 1, CALIBRATED = 2 };
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void test()
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{
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printf( "This is a camera calibration sample that calibrates 3 horizontally placed cameras together.\n"
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"Usage: 3calibration\n"
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" -w <board_width> # the number of inner corners per one of board dimension\n"
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" -h <board_height> # the number of inner corners per another board dimension\n"
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" [-s <squareSize>] # square size in some user-defined units (1 by default)\n"
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" [-o <out_camera_params>] # the output filename for intrinsic [and extrinsic] parameters\n"
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" [-zt] # assume zero tangential distortion\n"
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" [-a <aspectRatio>] # fix aspect ratio (fx/fy)\n"
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" [-p] # fix the principal point at the center\n"
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" [input_data] # input data - text file with a list of the images of the board\n"
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"\n" );
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}
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static void calcChessboardCorners(Size boardSize, float squareSize, vector<Point3f>& corners)
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{
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corners.resize(0);
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@ -161,21 +196,9 @@ int main( int argc, char** argv )
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vector<vector<Point2f> > imgpt[3];
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vector<string> imageList;
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if( argc < 2 )
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{
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printf( "This is a camera calibration sample.\n"
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"Usage: calibration\n"
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" -w <board_width> # the number of inner corners per one of board dimension\n"
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" -h <board_height> # the number of inner corners per another board dimension\n"
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" [-s <squareSize>] # square size in some user-defined units (1 by default)\n"
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" [-o <out_camera_params>] # the output filename for intrinsic [and extrinsic] parameters\n"
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" [-zt] # assume zero tangential distortion\n"
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" [-a <aspectRatio>] # fix aspect ratio (fx/fy)\n"
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" [-p] # fix the principal point at the center\n"
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" [input_data] # input data - text file with a list of the images of the board\n"
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"\n" );
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return 0;
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}
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if(argc < 2)
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test();
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for( i = 1; i < argc; i++ )
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{
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